Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Bubby1031
He Bo
Level 107
God Stats
1W - 4L
1,207 SR
Queue Stats
132W - 133L
1,454 Elo+
Solo
Chernobog
Chernobog
MadRoseHatter
Chernobog
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 45L
1,485 Elo+
Party 2
Apollo
Apollo
Zerikaii-Syraii
Apollo
Level 129
God Stats
1W - 1L
1,479 SR
Queue Stats
96W - 90L
1,481 Elo+
Party 2
Medusa
Medusa
gallicrooster69
Medusa
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 76L
1,487 Elo+
Solo
Team Averages
Level 107
1,437 SR
1,481 Elo+

VS

Team Averages
Level 95
1,429 SR
1,463 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Dia Betes Devil
Kukulkan
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,402 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GrumboPlumbis
Morgan Le Fay
Level 109
God Stats
3W - 4L
1,146 SR
Queue Stats
242W - 245L
1,513 Elo+
Solo
Chiron
Chiron
PrinceBlazinn
Chiron
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
396W - 372L
1,471 Elo+
Solo
Atlas
Atlas
yungtio22
Atlas
Level 55
God Stats
5W - 4L
1,500 SR
Queue Stats
174W - 183L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
5
0 / 2 / 0
6,036
503
0
2,190
352
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Bubby1031
He Bo
17
6 / 6 / 5
9,342
779
8,861
13,027
6,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MadRoseHatter
Chernobog
16
1 / 6 / 3
8,303
692
5,363
11,617
5,982
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 8 / 4
9,141
762
7,889
14,279
6,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 6 / 5
8,387
699
10,222
11,538
5,237
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
10 / 3 / 7
11,208
934
13,133
9,683
5,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
13
0 / 5 / 12
8,452
704
4,974
8,759
4,705
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
GrumboPlumbis
Morgan Le Fay
18
9 / 2 / 10
10,888
907
11,626
9,905
5,656
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
5 / 2 / 14
10,507
876
11,264
8,351
4,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
yungtio22
Atlas
18
4 / 2 / 20
11,506
959
6,285
14,917
20,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
91
14
Kills
28
28
Deaths
14
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Merlin
 
Merlin
10
3
7
4.5
L
He Bo
Bubby1031
He Bo
6
6
5
1.42
W
Kukulkan
0
5
12
1.2
W
Morgan Le Fay
GrumboPlumbis
Morgan Le Fay
9
2
10
7
L
Chernobog
MadRoseHatter
Chernobog
1
6
3
0.42
W
5
2
14
6
L
4
8
4
0.75
L
3
6
5
0.92
W
Atlas
yungtio22
Atlas
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,335
Damage
47,282
52,651
Taken
51,615
24,750
Mitigated
41,270
6,567
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
0
0
0
0
2,190
352
0
2,190
0
0
0
W
Merlin
 
Merlin
13,133
514
1,391
314
9,683
5,666
2,404
1,078
8,605
29,073
0
L
He Bo
Bubby1031
He Bo
8,861
222
765
2,919
13,027
6,448
0
8,614
4,413
21,354
0
W
Kukulkan
4,974
641
319
297
8,759
4,705
0
2,012
6,727
11,370
0
W
Morgan Le Fay
GrumboPlumbis
Morgan Le Fay
11,626
867
1,654
1,733
9,905
5,656
1,534
2,200
7,585
31,533
0
L
Chernobog
MadRoseHatter
Chernobog
5,363
1,498
25
510
11,617
5,982
0
7,882
3,735
0
15,590
W
11,264
3,786
2,880
1,411
8,351
4,503
3,686
1,773
6,578
0
27,093
L
7,889
3,973
70
762
14,279
6,731
0
9,909
4,370
0
18,113
L
10,222
2,039
385
1,131
11,538
5,237
34
7,458
4,080
0
21,980
W
Atlas
yungtio22
Atlas
6,285
1,870
1,507
3,092
14,917
20,740
436
1,507
13,128
15,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
52,561
91
Minions Killed
145
0
Camps Cleared
0
803,822
Distance Traveled
1,102,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,036
503
0
0
0
12,399
0
W
Merlin
11,208
934
37
3
0
215,752
0
L
He Bo
9,342
779
22
2
0
192,153
0
W
Kukulkan
8,452
704
21
2
0
163,847
0
W
Morgan Le Fay
10,888
907
39
3
0
256,322
0
L
Chernobog
8,303
692
22
2
0
209,873
0
W
Chiron
10,507
876
36
3
0
229,812
0
L
Apollo
9,141
762
31
3
0
181,347
0
L
Medusa
8,387
699
16
1
0
208,050
0
W
Atlas
11,506
959
12
1
0
237,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role