Player Matchup

Aphrodite
Aphrodite
GraceyOMalley
Aphrodite
Level 175
God Stats
9W - 3L
1,500 SR
Queue Stats
50W - 11L
1,809 Elo+
Party 3
King Arthur
King Arthur
KingLeónidas
King Arthur
Level 159
God Stats
11W - 2L
1,679 SR
Queue Stats
18W - 6L
1,710 Elo+
Party 3
Kuzenbo
Kuzenbo
Nip94
Kuzenbo
Level 144
God Stats
2W - 0L
1,452 SR
Queue Stats
17W - 14L
1,544 Elo+
Party 2
Cernunnos
Cernunnos
Viñus
Cernunnos
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,650 Elo+
Party 2
Merlin
Merlin
shaPeem
Merlin
Level 85
God Stats
1W - 0L
1,532 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 2
Team Averages
Level 125
1,533 SR
1,640 Elo+

VS

Team Averages
Level 74
1,585 SR
1,500 Elo+
Hera
Hera
 
Hera
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
PrDG1
Tsukuyomi
Level 5
God Stats
0W - 2L
1,741 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
S4NT
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nox
Nox
felipebirro
Nox
Level 107
God Stats
0W - 1L
1,686 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ishtar
Ishtar
jh0henrique
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GraceyOMalley
Aphrodite
14
3 / 0 / 13
7,751
775
8,641
6,739
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
KingLeónidas
King Arthur
15
6 / 0 / 9
8,067
807
14,731
10,343
9,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
Nip94
Kuzenbo
13
1 / 0 / 8
7,711
771
4,707
10,791
13,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Viñus
Cernunnos
15
3 / 0 / 7
8,023
802
6,839
4,389
2,068
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
shaPeem
Merlin
14
4 / 1 / 5
7,678
768
7,113
5,428
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
13
0 / 2 / 0
6,752
675
6,767
8,251
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
PrDG1
Tsukuyomi
11
0 / 7 / 1
6,089
609
5,120
10,231
4,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
S4NT
Atlas
11
0 / 1 / 1
6,032
603
5,515
10,748
8,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 0
6,169
617
3,495
7,759
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
13
1 / 3 / 0
6,795
680
5,256
9,563
4,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
17
Kills
1
1
Deaths
17
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
2
0
0
W
Aphrodite
GraceyOMalley
Aphrodite
3
0
13
9.5
W
King Arthur
KingLeónidas
King Arthur
6
0
9
10.5
W
Kuzenbo
Nip94
Kuzenbo
1
0
8
5
L
Tsukuyomi
PrDG1
Tsukuyomi
0
7
1
0.07
L
Atlas
S4NT
Atlas
0
1
1
0.5
W
Cernunnos
Viñus
Cernunnos
3
0
7
6.5
L
0
4
0
0
L
Ishtar
1
3
0
0.33
W
Merlin
shaPeem
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,031
Damage
26,153
37,690
Taken
46,552
31,267
Mitigated
24,919
14,550
Healing
1,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,767
1,491
0
15
8,251
3,640
0
3,612
4,485
25,600
0
W
Aphrodite
GraceyOMalley
Aphrodite
8,641
580
4,596
4,566
6,739
4,028
365
3,495
3,208
21,980
0
W
King Arthur
KingLeónidas
King Arthur
14,731
691
0
460
10,343
9,240
0
5,138
4,959
0
28,827
W
Kuzenbo
Nip94
Kuzenbo
4,707
1,257
0
2,295
10,791
13,363
300
3,597
6,805
17,132
0
L
Tsukuyomi
PrDG1
Tsukuyomi
5,120
1,487
0
66
10,231
4,350
0
3,854
6,301
0
11,825
L
Atlas
S4NT
Atlas
5,515
865
0
753
10,748
8,858
0
4,574
6,010
9,461
0
W
Cernunnos
Viñus
Cernunnos
6,839
1,884
0
2,230
4,389
2,068
876
1,017
3,250
0
36,057
L
3,495
303
0
250
7,759
3,710
0
3,571
4,038
12,051
0
L
Ishtar
5,256
1,924
0
248
9,563
4,361
311
4,293
5,156
0
19,363
W
Merlin
shaPeem
Merlin
7,113
129
0
403
5,428
2,568
1,080
1,772
3,619
30,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,230
Gold Earned
31,837
213
Minions Killed
133
0
Camps Cleared
0
1,114,530
Distance Traveled
939,820
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,752
675
64
6
0
183,122
3
W
Aphrodite
7,751
775
47
5
0
215,185
0
W
King Arthur
8,067
807
25
3
0
244,078
0
W
Kuzenbo
7,711
771
20
2
0
234,553
0
L
Tsukuyomi
6,089
609
12
1
0
186,864
0
L
Atlas
6,032
603
2
0
0
213,037
0
W
Cernunnos
8,023
802
60
6
0
218,779
0
L
Nox
6,169
617
20
2
0
182,166
0
L
Ishtar
6,795
680
35
4
0
174,631
0
W
Merlin
7,678
768
61
6
0
201,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role