Player Matchup

Lancelot
Lancelot
Awaire
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,249 Elo+
Party 1
Ratatoskr
Ratatoskr
HighQualitySock
Ratatoskr
Level 13
God Stats
0W - 1L
1,249 SR
Queue Stats
9W - 12L
1,424 Elo+
Party 1
Olorun
Olorun
NoxiousNote9292
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 89L
1,374 Elo+
Party 1
Raijin
Raijin
SSjRandyWoke
Raijin
Level 98
God Stats
1W - 3L
1,441 SR
Queue Stats
47W - 63L
1,285 Elo+
Party 1
Atlas
Atlas
Steele8200
Atlas
Level 74
God Stats
0W - 5L
1,029 SR
Queue Stats
3W - 13L
1,062 Elo+
Party 1
Team Averages
Level 78
1,344 SR
1,279 Elo+

VS

Team Averages
Level 100
1,575 SR
1,473 Elo+
King Arthur
King Arthur
Alaskan169
King Arthur
Level 103
God Stats
7W - 7L
1,584 SR
Queue Stats
145W - 115L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
Doge98
Nu Wa
Level 113
God Stats
26W - 11L
1,696 SR
Queue Stats
138W - 107L
1,525 Elo+
Party 2
Ymir
Ymir
Ienvy2x
Ymir
Level 107
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 114L
1,392 Elo+
Solo
Neith
Neith
TROMNO69
Neith
Level 88
God Stats
19W - 7L
1,661 SR
Queue Stats
261W - 234L
1,445 Elo+
Solo
Fenrir
Fenrir
pwrzz
Fenrir
Level 87
God Stats
6W - 5L
1,435 SR
Queue Stats
74W - 56L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Awaire
Lancelot
12
0 / 4 / 0
7,138
446
6,550
12,878
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ratatoskr
HighQualitySock
Ratatoskr
12
2 / 1 / 3
8,118
507
4,872
11,156
6,602
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
3 / 4 / 1
7,916
495
9,197
11,981
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
12
1 / 6 / 0
7,342
459
2,319
12,746
3,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
11
0 / 6 / 0
6,734
421
5,067
13,611
5,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alaskan169
King Arthur
17
6 / 0 / 2
10,438
652
7,029
10,639
8,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Doge98
Nu Wa
17
7 / 0 / 4
10,163
635
15,280
5,426
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Ienvy2x
Ymir
11
0 / 2 / 7
7,190
449
3,509
15,376
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
TROMNO69
Neith
14
4 / 2 / 1
8,594
537
8,085
8,638
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
pwrzz
Fenrir
16
3 / 2 / 5
9,375
586
7,570
13,815
6,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
20
21
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alaskan169
King Arthur
6
0
2
7
L
Lancelot
Awaire
Lancelot
0
4
0
0
W
Nu Wa
Doge98
Nu Wa
7
0
4
9
L
Ratatoskr
HighQualitySock
Ratatoskr
2
1
3
3.5
W
Ymir
Ienvy2x
Ymir
0
2
7
1.75
L
3
4
1
0.88
L
Raijin
1
6
0
0.17
L
Atlas
0
6
0
0
W
Neith
TROMNO69
Neith
4
2
1
2.25
W
Fenrir
pwrzz
Fenrir
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,005
Damage
41,473
62,372
Taken
53,894
25,177
Mitigated
32,425
7,292
Healing
9,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alaskan169
King Arthur
7,029
577
0
500
10,639
8,295
204
3,640
6,999
0
73,665
L
Lancelot
Awaire
Lancelot
6,550
1,861
0
600
12,878
4,779
0
2,466
10,412
0
58,236
W
Nu Wa
Doge98
Nu Wa
15,280
2,672
0
625
5,426
2,188
2,091
1,869
3,557
87,549
0
L
Ratatoskr
HighQualitySock
Ratatoskr
4,872
1,752
0
2,925
11,156
6,602
0
2,175
8,961
0
20,133
W
Ymir
Ienvy2x
Ymir
3,509
1,198
13
4,163
15,376
11,996
279
5,068
10,296
13,800
0
L
9,197
4,689
250
2,860
11,981
4,894
988
2,405
9,576
67,831
0
L
Raijin
2,319
460
0
150
12,746
3,212
0
8,695
4,051
51,634
0
L
Atlas
5,067
1,915
25
482
13,611
5,690
0
3,130
10,481
38,659
0
W
Neith
TROMNO69
Neith
8,085
2,808
0
2,094
8,638
3,081
0
4,481
4,157
0
60,285
W
Fenrir
pwrzz
Fenrir
7,570
2,278
0
1,798
13,815
6,865
0
1,705
12,110
0
92,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
45,760
380
Minions Killed
486
0
Camps Cleared
0
1,563,435
Distance Traveled
1,596,716
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,438
652
125
8
0
328,014
0
L
Lancelot
7,138
446
82
5
0
397,399
0
W
Nu Wa
10,163
635
137
9
0
299,341
0
L
Ratatoskr
8,118
507
33
2
0
358,189
0
W
Ymir
7,190
449
16
1
0
291,984
2
L
Olorun
7,916
495
115
7
0
289,349
0
L
Raijin
7,342
459
101
6
0
259,609
0
L
Atlas
6,734
421
49
3
0
258,889
0
W
Neith
8,594
537
95
6
0
314,462
0
W
Fenrir
9,375
586
113
7
0
362,915
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role