Player Matchup

Izanami
Izanami
Just4ShyCat
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Kev Hyena
Fenrir
Level 137
God Stats
0W - 2L
1,417 SR
Queue Stats
39W - 38L
1,684 Elo+
Party 1
Cthulhu
Cthulhu
ProgrammingSocks
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 52
1,472 SR
1,561 Elo+

VS

Team Averages
Level 29
1,291 SR
1,306 Elo+
Cthulhu
Cthulhu
bob-thejedi
Cthulhu
Level 8
God Stats
13W - 10L
1,018 SR
Queue Stats
15W - 13L
1,118 Elo+
Party 2
Izanami
Izanami
e-burger
Izanami
Level 14
God Stats
16W - 7L
1,543 SR
Queue Stats
19W - 16L
1,350 Elo+
Party 2
Janus
Janus
noahr54
Janus
Level 66
God Stats
10W - 9L
1,313 SR
Queue Stats
190W - 184L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Just4ShyCat
Izanami
11
0 / 7 / 8
8,825
679
4,154
13,188
4,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
Kev Hyena
Fenrir
13
6 / 5 / 1
9,936
764
10,477
14,586
7,859
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 7 / 5
8,357
643
3,469
13,302
13,402
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
bob-thejedi
Cthulhu
12
2 / 2 / 10
9,819
755
5,633
9,990
10,067
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
e-burger
Izanami
14
5 / 4 / 11
10,820
832
12,755
10,047
3,679
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
noahr54
Janus
15
11 / 3 / 8
11,905
916
15,535
9,877
3,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
6
Kills
18
19
Deaths
9
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Izanami
Just4ShyCat
Izanami
0
7
8
0.57
L
Fenrir
Kev Hyena
Fenrir
6
5
1
1.3
L
0
7
5
0.36
W
Cthulhu
bob-thejedi
Cthulhu
2
2
10
3.5
W
Izanami
e-burger
Izanami
5
4
11
2.63
W
Janus
noahr54
Janus
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,100
Damage
33,923
41,076
Taken
29,914
25,955
Mitigated
17,698
4,058
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Just4ShyCat
Izanami
4,154
3,621
0
987
13,188
4,694
0
7,978
5,126
0
21,721
L
Fenrir
Kev Hyena
Fenrir
10,477
2,496
139
2,692
14,586
7,859
0
7,029
7,521
0
30,012
L
3,469
304
160
80
13,302
13,402
0
6,877
6,425
13,210
0
W
Cthulhu
bob-thejedi
Cthulhu
5,633
166
0
0
9,990
10,067
69
1,429
8,484
22,603
0
W
Izanami
e-burger
Izanami
12,755
8,743
0
1,037
10,047
3,679
2,258
929
9,038
0
45,040
W
Janus
noahr54
Janus
15,535
1,451
425
1,641
9,877
3,952
537
1,738
8,037
53,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
32,544
75
Minions Killed
143
0
Camps Cleared
0
543,664
Distance Traveled
655,619
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,825
679
25
2
0
169,987
0
L
Fenrir
9,936
764
24
2
0
231,193
0
L
Cthulhu
8,357
643
26
2
0
142,484
0
W
Cthulhu
9,819
755
27
2
0
235,719
0
W
Izanami
10,820
832
56
4
0
200,580
0
W
Janus
11,905
916
60
5
0
219,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role