Player Matchup

Persephone
Persephone
Bronze III
EQUINOXGM11
Persephone
Bronze III
Level 103
God Stats
1W - 0L
1,658 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Thanatos
Thanatos
Silver II
Lutfhi
Thanatos
Silver II
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,453 MMR
Solo
Nike
Nike
Gold V
Mad Fye
Nike
Gold V
Level 103
God Stats
6W - 4L
1,546 SR
Queue Stats
30W - 36L
1,428 MMR
Solo
Chernobog
Chernobog
Gold I
NMEoverERRthang
Chernobog
Gold I
Level 127
God Stats
6W - 1L
1,754 SR
Queue Stats
261W - 249L
1,449 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Release Uravity
Guan Yu
Gold IV
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,428 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,592 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,558 SR
1,438 MMR
Sol
Sol
Bronze III
MrPaTaklOw
Sol
Bronze III
Level 155
God Stats
0W - 1L
1,370 SR
Queue Stats
8W - 23L
1,500 MMR
Party 1
Bakasura
Bakasura
Silver II
Ur A Land Whale
Bakasura
Silver II
Level 146
God Stats
3W - 7L
1,623 SR
Queue Stats
28W - 26L
1,447 MMR
Solo
Hercules
Hercules
Silver V
boulbi_424
Hercules
Silver V
Level 148
God Stats
1W - 5L
1,644 SR
Queue Stats
6W - 19L
1,369 MMR
Party 1
Mulan
Mulan
Gold IV
oJinkzy
Mulan
Gold IV
Level 109
God Stats
14W - 13L
1,529 SR
Queue Stats
469W - 471L
1,448 MMR
Solo
Ix Chel
Ix Chel
Silver II
z Specttre w
Ix Chel
Silver II
Level 129
God Stats
3W - 2L
1,624 SR
Queue Stats
31W - 24L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EQUINOXGM11
Persephone
14
1 / 2 / 1
8,298
553
7,407
7,771
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Lutfhi
Thanatos
16
8 / 1 / 4
9,489
633
7,325
13,869
6,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Mad Fye
Nike
15
0 / 1 / 0
8,950
597
9,037
14,157
15,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chernobog
NMEoverERRthang
Chernobog
14
2 / 2 / 6
8,101
540
11,178
14,394
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 8
8,145
543
5,734
16,118
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
KaliBaba YagaTyr

VS

Bans
RavanaHachimanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
7,456
497
12,681
14,269
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
14
3 / 4 / 2
8,039
536
8,026
16,706
7,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
boulbi_424
Hercules
11
2 / 3 / 1
7,236
482
3,569
12,236
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
oJinkzy
Mulan
14
0 / 0 / 1
8,319
555
7,761
11,979
12,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
z Specttre w
Ix Chel
13
1 / 2 / 1
7,737
516
7,460
6,096
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
8
8
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Persephone
EQUINOXGM11
Persephone
1
2
1
0.75
W
Thanatos
Lutfhi
Thanatos
8
1
4
10
W
Nike
Mad Fye
Nike
0
1
0
0
L
2
5
2
0.6
W
Chernobog
NMEoverERRthang
Chernobog
2
2
6
2.5
W
3
2
8
3.5
L
Bakasura
3
4
2
1
L
Hercules
boulbi_424
Hercules
2
3
1
0.83
L
Mulan
oJinkzy
Mulan
0
0
1
0.5
L
Ix Chel
z Specttre w
Ix Chel
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,681
Damage
39,497
66,309
Taken
61,286
46,170
Mitigated
37,046
31,221
Healing
22,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
EQUINOXGM11
Persephone
7,407
436
0
3,196
7,771
2,602
118
2,701
4,589
64,000
0
W
Thanatos
Lutfhi
Thanatos
7,325
573
0
11,824
13,869
6,187
267
2,924
10,803
0
72,411
W
Nike
Mad Fye
Nike
9,037
843
0
2,835
14,157
15,217
0
516
13,240
1,739
84,890
L
12,681
4,853
0
6,857
14,269
3,915
0
21
14,239
63,811
0
W
Chernobog
NMEoverERRthang
Chernobog
11,178
7,066
0
6,980
14,394
6,475
640
7,792
6,242
0
72,654
W
5,734
1,407
1,502
4,884
16,118
15,689
0
6,271
9,441
0
28,307
L
Bakasura
8,026
5,071
0
4,410
16,706
7,309
0
3,154
13,552
0
59,787
L
Hercules
boulbi_424
Hercules
3,569
1,768
0
5,480
12,236
11,262
30
1,300
10,936
0
19,276
L
Mulan
oJinkzy
Mulan
7,761
901
0
4,197
11,979
12,411
0
1,197
10,782
1,304
69,956
L
Ix Chel
z Specttre w
Ix Chel
7,460
498
562
1,425
6,096
2,149
0
3,054
3,042
60,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,983
Gold Earned
38,787
515
Minions Killed
485
0
Camps Cleared
0
1,595,676
Distance Traveled
1,556,172
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,298
553
103
7
0
317,671
0
W
Thanatos
9,489
633
103
7
0
371,342
0
W
Nike
8,950
597
164
11
0
286,626
6
L
Sol
7,456
497
96
6
0
263,586
4
W
Chernobog
8,101
540
106
7
0
294,875
6
W
Guan Yu
8,145
543
39
3
0
325,162
0
L
Bakasura
8,039
536
112
7
0
333,864
1
L
Hercules
7,236
482
22
1
0
333,017
1
L
Mulan
8,319
555
139
9
0
311,237
6
L
Ix Chel
7,737
516
116
8
0
314,468
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role