Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
GotMeBrickedUp
Hercules
Level 69
God Stats
41W - 32L
1,574 SR
Queue Stats
443W - 371L
1,623 Elo+
Party 3
Ra
Ra
SteelersNati0n4
Ra
Level 68
God Stats
17W - 29L
1,409 SR
Queue Stats
276W - 279L
1,526 Elo+
Party 2
Kuzenbo
Kuzenbo
TaccW
Kuzenbo
Level 165
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 351L
1,557 Elo+
Party 2
Nemesis
Nemesis
zGhostxXx
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
457W - 400L
1,623 Elo+
Solo
Team Averages
Level 116
1,497 SR
1,566 Elo+

VS

Team Averages
Level 147
1,631 SR
1,646 Elo+
King Arthur
King Arthur
Pávise
King Arthur
Level 158
God Stats
5W - 8L
1,443 SR
Queue Stats
356W - 261L
1,656 Elo+
Party 1
Mercury
Mercury
Ranger111
Mercury
Level 148
God Stats
3W - 0L
1,748 SR
Queue Stats
30W - 9L
1,844 Elo+
Solo
Neith
Neith
StVertical
Neith
Level 134
God Stats
35W - 29L
1,565 SR
Queue Stats
458W - 398L
1,534 Elo+
Solo
Ra
Ra
TwinkleToes12
Ra
Level 151
God Stats
2W - 4L
1,746 SR
Queue Stats
125W - 106L
1,631 Elo+
Party 1
Eset
Eset
indeegunner
Eset
Level 145
God Stats
3W - 2L
1,652 SR
Queue Stats
443W - 373L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
10
3 / 5 / 3
6,296
572
5,381
9,609
4,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
9
3 / 2 / 4
6,055
550
5,470
11,529
8,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 5 / 2
5,279
480
2,744
7,024
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
TaccW
Kuzenbo
10
1 / 0 / 0
5,544
504
2,387
7,391
7,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nemesis
zGhostxXx
Nemesis
10
1 / 4 / 3
5,625
511
2,439
10,372
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pávise
King Arthur
12
0 / 0 / 0
6,553
596
3,647
7,444
4,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Ranger111
Mercury
13
6 / 2 / 6
7,243
658
8,911
9,233
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
11
4 / 2 / 5
7,120
647
4,960
5,348
1,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 0 / 7
7,547
686
9,427
3,251
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 4 / 6
5,806
528
4,074
6,884
5,124
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
16
16
Deaths
8
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Martichoras
 
Martichoras
3
5
3
0.9
L
Hercules
3
2
4
2.5
W
King Arthur
Pávise
King Arthur
0
0
0
0
W
Mercury
Ranger111
Mercury
6
2
6
4.5
W
Neith
4
2
5
3.25
L
0
5
2
0.2
L
Kuzenbo
TaccW
Kuzenbo
1
0
0
1
W
4
0
7
7.5
W
2
4
6
1.25
L
Nemesis
zGhostxXx
Nemesis
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
31,019
45,925
Taken
32,160
26,696
Mitigated
16,853
10,626
Healing
5,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
 
Martichoras
5,381
2,609
0
1,508
9,609
4,213
0
1,354
8,183
0
42,529
L
Hercules
5,470
1,476
0
3,326
11,529
8,549
0
5,859
5,346
0
20,739
W
King Arthur
Pávise
King Arthur
3,647
424
0
968
7,444
4,899
0
2,267
5,177
0
56,144
W
Mercury
Ranger111
Mercury
8,911
4,819
0
399
9,233
3,741
0
599
8,505
0
63,598
W
Neith
4,960
2,104
0
754
5,348
1,729
0
14
5,166
0
48,974
L
2,744
436
336
1,288
7,024
2,549
0
3,363
3,606
37,751
0
L
Kuzenbo
TaccW
Kuzenbo
2,387
869
0
2,212
7,391
7,971
0
480
6,911
32,580
35
W
9,427
1,624
1,161
864
3,251
1,360
408
624
2,627
68,160
0
W
4,074
642
249
758
6,884
5,124
83
1,553
5,271
12,260
0
L
Nemesis
zGhostxXx
Nemesis
2,439
425
0
1,956
10,372
3,414
0
2,497
7,875
0
44,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,799
Gold Earned
34,269
305
Minions Killed
406
0
Camps Cleared
0
1,101,663
Distance Traveled
1,160,125
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,296
572
81
7
0
190,625
1
L
Hercules
6,055
550
23
2
0
248,423
2
W
King Arthur
6,553
596
93
8
0
203,088
0
W
Mercury
7,243
658
79
7
0
276,975
0
W
Neith
7,120
647
95
9
0
220,892
6
L
Ra
5,279
480
75
7
0
202,861
0
L
Kuzenbo
5,544
504
53
5
0
219,884
1
W
Ra
7,547
686
119
11
0
239,387
0
W
Eset
5,806
528
20
2
0
219,783
3
L
Nemesis
5,625
511
73
7
0
239,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role