Player Matchup

Bakasura
Bakasura
Drachtma-
Bakasura
Level 137
God Stats
0W - 4L
1,245 SR
Queue Stats
229W - 265L
1,424 Elo+
Party 2
Ishtar
Ishtar
KiritoLink1
Ishtar
Level 69
God Stats
0W - 3L
1,859 SR
Queue Stats
85W - 113L
1,418 Elo+
Party 2
Fafnir
Fafnir
Sneaky_Sly123
Fafnir
Level 129
God Stats
3W - 5L
1,245 SR
Queue Stats
70W - 100L
1,371 Elo+
Party 2
Ra
Ra
solospartan1
Ra
Level 122
God Stats
7W - 17L
1,481 SR
Queue Stats
115W - 141L
1,405 Elo+
Party 2
Camazotz
Camazotz
theamazingamigo
Camazotz
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
237W - 236L
1,518 Elo+
Party 2
Team Averages
Level 121
1,466 SR
1,427 Elo+

VS

Team Averages
Level 113
1,507 SR
1,457 Elo+
Tiamat
Tiamat
MattJ993
Tiamat
Level 124
God Stats
2W - 5L
1,197 SR
Queue Stats
154W - 109L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Princeps04
Cthulhu
Level 109
God Stats
2W - 0L
1,717 SR
Queue Stats
61W - 65L
1,396 Elo+
Party 1
Mulan
Mulan
Shetty7
Mulan
Level 138
God Stats
9W - 2L
1,719 SR
Queue Stats
32W - 25L
1,568 Elo+
Solo
Thanatos
Thanatos
Superploop
Thanatos
Level 125
God Stats
32W - 32L
1,403 SR
Queue Stats
128W - 151L
1,449 Elo+
Solo
Neith
Neith
Wesker51304
Neith
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 33L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drachtma-
Bakasura
10
2 / 5 / 1
6,273
523
3,629
10,835
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ishtar
9
2 / 3 / 0
5,952
496
4,005
8,697
2,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 2 / 3
6,073
506
2,879
9,430
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 4 / 0
6,695
558
2,020
6,947
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Camazotz
12
1 / 1 / 0
6,758
563
4,932
13,477
8,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MattJ993
Tiamat
14
4 / 1 / 2
7,750
646
5,205
5,970
4,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Princeps04
Cthulhu
10
1 / 1 / 5
5,967
497
6,098
6,276
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Shetty7
Mulan
13
1 / 1 / 3
7,476
623
10,470
12,511
8,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Superploop
Thanatos
13
7 / 1 / 5
7,676
640
5,930
9,476
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 2
6,548
546
5,485
5,342
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Drachtma-
Bakasura
2
5
1
0.5
L
Ishtar
2
3
0
0.67
W
Tiamat
MattJ993
Tiamat
4
1
2
5
W
Cthulhu
Princeps04
Cthulhu
1
1
5
3.5
W
Mulan
Shetty7
Mulan
1
1
3
2.5
L
0
2
3
0.75
W
Thanatos
Superploop
Thanatos
7
1
5
9.5
W
2
2
2
1.5
L
1
4
0
0.25
L
Camazotz
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,465
Damage
33,188
49,386
Taken
39,575
26,861
Mitigated
23,916
14,721
Healing
19,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Drachtma-
Bakasura
3,629
2,761
0
1,887
10,835
3,394
0
1,021
9,584
0
36,755
L
Ishtar
4,005
2,245
0
2,911
8,697
2,833
0
2,069
6,279
0
30,851
W
Tiamat
MattJ993
Tiamat
5,205
134
0
2,230
5,970
4,768
0
1,821
4,149
58,062
0
W
Cthulhu
Princeps04
Cthulhu
6,098
384
140
285
6,276
4,728
174
1,405
4,855
35,361
0
W
Mulan
Shetty7
Mulan
10,470
1,497
0
7,262
12,511
8,654
0
0
12,489
0
63,795
L
2,879
396
0
2,138
9,430
9,324
0
2,598
6,462
15,498
0
W
Thanatos
Superploop
Thanatos
5,930
1,511
0
8,278
9,476
3,774
21
313
9,111
0
57,482
W
5,485
2,732
0
1,742
5,342
1,992
493
1,458
3,884
0
32,718
L
2,020
212
104
1,816
6,947
2,486
0
4,659
2,280
52,551
0
L
Camazotz
4,932
1,285
0
5,865
13,477
8,824
0
190
12,521
0
51,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
35,417
309
Minions Killed
403
0
Camps Cleared
0
1,254,115
Distance Traveled
1,293,154
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,273
523
67
6
0
301,496
0
L
Ishtar
5,952
496
44
4
0
220,620
0
W
Tiamat
7,750
646
119
10
0
252,736
0
W
Cthulhu
5,967
497
54
5
0
253,704
0
W
Mulan
7,476
623
108
9
0
258,426
3
L
Fafnir
6,073
506
17
1
0
250,763
0
W
Thanatos
7,676
640
73
6
0
293,752
2
W
Neith
6,548
546
49
4
0
234,536
0
L
Ra
6,695
558
96
8
0
227,126
3
L
Camazotz
6,758
563
85
7
0
254,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role