Player Matchup

Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ValexMonster
Ganesha
Level 144
God Stats
2W - 5L
1,551 SR
Queue Stats
234W - 259L
1,471 Elo+
Solo
Thor
Thor
Xelor93
Thor
Level 119
God Stats
7W - 9L
1,422 SR
Queue Stats
381W - 361L
1,538 Elo+
Party 2
Thanatos
Thanatos
originalginger21
Thanatos
Level 88
God Stats
0W - 3L
1,216 SR
Queue Stats
184W - 185L
1,518 Elo+
Party 2
Team Averages
Level 131
1,438 SR
1,505 Elo+

VS

Team Averages
Level 165
1,526 SR
1,484 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
SYKOopm
Ah Puch
Level 156
God Stats
8W - 6L
1,469 SR
Queue Stats
583W - 619L
1,439 Elo+
Solo
Neith
Neith
SithLadyCrystal
Neith
Level 159
God Stats
5W - 0L
1,749 SR
Queue Stats
228W - 228L
1,552 Elo+
Solo
Cernunnos
Cernunnos
Tinko Poof
Cernunnos
Level 109
God Stats
16W - 24L
1,412 SR
Queue Stats
645W - 659L
1,445 Elo+
Party 1
Medusa
Medusa
VyleQuinne
Medusa
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
3 / 4 / 3
8,290
829
8,486
9,785
5,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
 
Chaac
15
2 / 2 / 4
8,045
805
10,908
11,117
12,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
ValexMonster
Ganesha
14
0 / 4 / 8
7,980
798
5,719
11,900
12,245
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Xelor93
Thor
13
1 / 5 / 3
7,604
760
4,965
9,445
4,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 7 / 1
7,641
764
7,174
12,195
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 1 / 13
9,169
917
4,605
9,021
11,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ah Puch
SYKOopm
Ah Puch
14
3 / 3 / 10
8,150
815
12,752
9,610
4,289
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 1 / 10
9,834
983
11,338
9,780
5,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Tinko Poof
Cernunnos
15
1 / 0 / 12
8,081
808
8,469
7,287
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
VyleQuinne
Medusa
15
6 / 3 / 8
8,640
864
12,758
8,489
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
8
Kills
22
22
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
4
3
1.13
L
Chaac
 
Chaac
2
2
4
2
W
Kuzenbo
 
Kuzenbo
3
1
13
9.5
W
Ah Puch
SYKOopm
Ah Puch
3
3
10
2.67
W
9
1
10
14
W
Cernunnos
Tinko Poof
Cernunnos
1
0
12
7
L
Ganesha
ValexMonster
Ganesha
0
4
8
1
W
Medusa
VyleQuinne
Medusa
6
3
8
3.33
L
Thor
Xelor93
Thor
1
5
3
0.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,252
Damage
49,922
54,442
Taken
44,187
40,759
Mitigated
29,703
14,109
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
8,486
2,027
825
2,082
9,785
5,979
0
3,121
6,543
0
18,432
L
Chaac
 
Chaac
10,908
382
469
3,135
11,117
12,697
0
3,522
7,548
0
24,177
W
Kuzenbo
 
Kuzenbo
4,605
1,764
131
1,821
9,021
11,991
143
1,431
7,404
9,715
0
W
Ah Puch
SYKOopm
Ah Puch
12,752
284
1,757
2,068
9,610
4,289
453
969
8,641
23,205
0
W
11,338
5,067
611
2,827
9,780
5,381
332
815
8,905
0
25,157
W
Cernunnos
Tinko Poof
Cernunnos
8,469
2,148
2,601
1,487
7,287
3,654
558
1,718
5,497
0
19,341
L
Ganesha
ValexMonster
Ganesha
5,719
212
514
3,063
11,900
12,245
0
5,561
6,335
16,297
0
W
Medusa
VyleQuinne
Medusa
12,758
4,509
375
391
8,489
4,388
420
1,142
7,347
0
24,716
L
Thor
Xelor93
Thor
4,965
220
171
229
9,445
4,351
0
1,965
7,460
0
15,021
L
7,174
173
767
2,854
12,195
5,487
0
3,152
8,994
0
11,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
43,874
116
Minions Killed
126
0
Camps Cleared
0
933,320
Distance Traveled
1,019,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,290
829
26
3
0
183,023
0
L
Chaac
8,045
805
55
6
0
212,193
0
W
Kuzenbo
9,169
917
8
1
0
208,662
0
W
Ah Puch
8,150
815
26
3
0
195,971
0
W
Neith
9,834
983
35
4
0
194,117
0
W
Cernunnos
8,081
808
22
2
0
213,479
0
L
Ganesha
7,980
798
6
1
0
172,470
0
W
Medusa
8,640
864
35
4
0
207,603
0
L
Thor
7,604
760
18
2
0
172,359
0
L
Thanatos
7,641
764
11
1
0
193,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role