Player Matchup

Morgan Le Fay
Morgan Le Fay
Arsanic25
Morgan Le Fay
Level 68
God Stats
3W - 3L
1,549 SR
Queue Stats
174W - 188L
1,490 Elo+
Solo
Charybdis
Charybdis
CharFurion
Charybdis
Level 102
God Stats
6W - 5L
1,532 SR
Queue Stats
621W - 622L
1,607 Elo+
Solo
Erlang Shen
Erlang Shen
Owein01
Erlang Shen
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
Xeronize
Hun Batz
Level 126
God Stats
5W - 1L
1,500 SR
Queue Stats
190W - 172L
1,522 Elo+
Solo
Janus
Janus
tupper1
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,447 Elo+
Party 2
Team Averages
Level 109
1,516 SR
1,503 Elo+

VS

Team Averages
Level 116
1,521 SR
1,518 Elo+
Cthulhu
Cthulhu
Arichi23
Cthulhu
Level 61
God Stats
2W - 1L
1,699 SR
Queue Stats
278W - 288L
1,491 Elo+
Solo
Xing Tian
Xing Tian
JesseBigGayXD
Xing Tian
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
SrirachaSalad
Hou Yi
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 39L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
Succosaurus
Ao Kuang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,541 Elo+
Party 1
Set
Set
coschee
Set
Level 187
God Stats
0W - 1L
1,409 SR
Queue Stats
214W - 203L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arsanic25
Morgan Le Fay
15
2 / 2 / 10
8,457
846
12,797
6,244
2,858
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
CharFurion
Charybdis
15
3 / 2 / 11
8,971
897
8,974
7,190
4,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Owein01
Erlang Shen
15
1 / 1 / 10
8,188
819
5,731
10,068
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Xeronize
Hun Batz
15
8 / 2 / 4
9,192
919
9,180
8,514
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
tupper1
Janus
17
4 / 2 / 11
9,767
977
11,582
6,061
2,885
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arichi23
Cthulhu
15
1 / 4 / 6
8,518
852
9,095
11,852
11,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
JesseBigGayXD
Xing Tian
15
4 / 2 / 5
8,946
895
5,207
10,529
10,733
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 6
7,000
700
5,426
9,233
4,247
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Succosaurus
Ao Kuang
14
3 / 4 / 4
8,048
805
5,057
11,725
10,776
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Set
12
0 / 5 / 5
6,908
691
6,692
12,130
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
18
Kills
9
9
Deaths
18
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arichi23
Cthulhu
1
4
6
1
W
Morgan Le Fay
Arsanic25
Morgan Le Fay
2
2
10
3.5
W
Charybdis
CharFurion
Charybdis
3
2
11
4.25
L
Xing Tian
JesseBigGayXD
Xing Tian
4
2
5
3.25
W
Erlang Shen
Owein01
Erlang Shen
1
1
10
6
L
1
3
6
1.33
L
Ao Kuang
Succosaurus
Ao Kuang
3
4
4
1.25
W
Hun Batz
Xeronize
Hun Batz
8
2
4
5
L
Set
0
5
5
0.5
W
Janus
tupper1
Janus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,264
Damage
31,477
38,077
Taken
55,469
25,158
Mitigated
45,745
13,566
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arichi23
Cthulhu
9,095
306
2,153
1,750
11,852
11,762
0
6,027
4,862
25,529
0
W
Morgan Le Fay
Arsanic25
Morgan Le Fay
12,797
2,518
586
730
6,244
2,858
845
4,115
1,948
19,228
0
W
Charybdis
CharFurion
Charybdis
8,974
4,940
0
1,103
7,190
4,136
2,240
4,106
2,855
0
17,976
L
Xing Tian
JesseBigGayXD
Xing Tian
5,207
307
1,637
1,502
10,529
10,733
14
4,736
5,276
8,888
0
W
Erlang Shen
Owein01
Erlang Shen
5,731
969
781
3,387
10,068
11,124
52
4,185
5,157
0
9,184
L
5,426
2,019
581
1,332
9,233
4,247
966
3,229
5,650
0
13,690
L
Ao Kuang
Succosaurus
Ao Kuang
5,057
1,319
801
2,850
11,725
10,776
618
3,932
7,175
9,573
0
W
Hun Batz
Xeronize
Hun Batz
9,180
1,101
3,437
1,923
8,514
4,155
970
3,652
4,810
0
14,607
L
Set
6,692
1,515
318
1,805
12,130
8,227
0
5,947
5,818
0
18,012
W
Janus
tupper1
Janus
11,582
337
498
1,121
6,061
2,885
301
3,028
2,729
39,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,575
Gold Earned
39,420
125
Minions Killed
105
0
Camps Cleared
0
1,084,775
Distance Traveled
976,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,518
852
35
4
0
193,830
0
W
Morgan Le Fay
8,457
846
9
1
0
231,071
0
W
Charybdis
8,971
897
33
3
0
166,293
0
L
Xing Tian
8,946
895
3
0
0
220,201
0
W
Erlang Shen
8,188
819
1
0
0
241,383
0
L
Hou Yi
7,000
700
23
2
0
191,370
0
L
Ao Kuang
8,048
805
12
1
0
197,466
0
W
Hun Batz
9,192
919
15
2
0
231,891
0
L
Set
6,908
691
32
3
0
173,965
0
W
Janus
9,767
977
67
7
0
214,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role