Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
RUBENATOR8007
Sun Wukong
Level 95
God Stats
11W - 10L
1,646 SR
Queue Stats
57W - 56L
1,471 Elo+
Solo
Fenrir
Fenrir
SlumpHound
Fenrir
Level 114
God Stats
29W - 32L
1,653 SR
Queue Stats
218W - 256L
1,553 Elo+
Party 2
Athena
Athena
SlumpSquid
Athena
Level 59
God Stats
0W - 4L
1,172 SR
Queue Stats
72W - 103L
1,403 Elo+
Party 2
The Morrigan
The Morrigan
monkei_d_jose
The Morrigan
Level 129
God Stats
1W - 3L
1,306 SR
Queue Stats
320W - 276L
1,553 Elo+
Party 1
Team Averages
Level 107
1,455 SR
1,496 Elo+

VS

Team Averages
Level 86
1,768 SR
1,505 Elo+
Ravana
Ravana
NEO XPLICIT
Ravana
Level 116
God Stats
5W - 3L
1,929 SR
Queue Stats
721W - 658L
1,461 Elo+
Party 3
Chang'e
Chang'e
The goat2837
Chang'e
Level 65
God Stats
17W - 15L
1,470 SR
Queue Stats
393W - 385L
1,481 Elo+
Party 3
Sol
Sol
Winter014
Sol
Level 42
God Stats
5W - 1L
1,675 SR
Queue Stats
6W - 3L
1,521 Elo+
Solo
Jormungandr
Jormungandr
xJokersDC
Jormungandr
Level 107
God Stats
4W - 0L
1,852 SR
Queue Stats
281W - 243L
1,516 Elo+
Solo
Hel
Hel
xXLeperMessiahXx
Hel
Level 100
God Stats
4W - 1L
1,915 SR
Queue Stats
138W - 127L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
2 / 2 / 1
6,421
494
6,521
8,962
3,533
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
RUBENATOR8007
Sun Wukong
11
2 / 3 / 1
6,584
506
6,234
11,758
7,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
SlumpHound
Fenrir
11
2 / 8 / 3
6,509
501
7,412
12,776
5,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
SlumpSquid
Athena
9
1 / 7 / 1
6,027
464
1,803
12,943
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
monkei_d_jose
The Morrigan
12
0 / 2 / 2
6,747
519
4,140
5,532
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
3 / 0 / 3
8,111
624
4,554
4,253
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
The goat2837
Chang'e
13
5 / 2 / 4
7,857
604
6,811
9,797
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
10 / 3 / 2
8,230
633
13,277
9,527
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
xJokersDC
Jormungandr
13
3 / 2 / 3
8,203
631
7,384
8,326
6,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 9
7,218
555
3,641
9,097
6,900
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
21
22
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
2
1
1.25
W
Ravana
3
0
3
4.5
L
Sun Wukong
RUBENATOR8007
Sun Wukong
2
3
1
0.83
L
Fenrir
SlumpHound
Fenrir
2
8
3
0.44
L
Athena
SlumpSquid
Athena
1
7
1
0.21
W
Chang'e
The goat2837
Chang'e
5
2
4
3.5
W
10
3
2
3.67
L
The Morrigan
monkei_d_jose
The Morrigan
0
2
2
0.5
W
Jormungandr
xJokersDC
Jormungandr
3
2
3
2.25
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,110
Damage
35,667
51,971
Taken
41,000
27,966
Mitigated
22,226
10,073
Healing
17,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,521
3,345
0
4,203
8,962
3,533
0
4,605
4,357
0
51,250
W
Ravana
4,554
1,141
0
2,824
4,253
2,054
805
1,616
2,637
0
63,574
L
Sun Wukong
RUBENATOR8007
Sun Wukong
6,234
1,192
0
3,179
11,758
7,976
0
7,870
3,888
0
36,874
L
Fenrir
SlumpHound
Fenrir
7,412
1,519
0
572
12,776
5,518
0
7,280
5,387
0
35,924
L
Athena
SlumpSquid
Athena
1,803
219
0
964
12,943
8,981
0
9,217
3,610
10,799
0
W
Chang'e
The goat2837
Chang'e
6,811
1,095
256
3,825
9,797
2,947
256
555
9,129
40,572
0
W
13,277
6,218
0
2,932
9,527
4,235
2,098
1,620
7,907
51,174
5,773
L
The Morrigan
monkei_d_jose
The Morrigan
4,140
745
0
1,155
5,532
1,958
0
1,095
4,286
46,532
841
W
Jormungandr
xJokersDC
Jormungandr
7,384
2,494
0
1,601
8,326
6,090
108
0
7,575
55,791
18
W
3,641
603
1,634
4,006
9,097
6,900
132
1,838
7,216
31,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,288
Gold Earned
39,619
312
Minions Killed
398
0
Camps Cleared
0
1,226,784
Distance Traveled
1,249,201
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,421
494
95
7
0
231,595
1
W
Ravana
8,111
624
113
9
0
272,607
5
L
Sun Wukong
6,584
506
60
5
0
248,004
0
L
Fenrir
6,509
501
50
4
0
268,906
0
L
Athena
6,027
464
13
1
0
224,635
1
W
Chang'e
7,857
604
61
5
0
262,472
0
W
Sol
8,230
633
85
7
0
236,967
0
L
The Morrigan
6,747
519
94
7
0
253,644
0
W
Jormungandr
8,203
631
102
8
0
237,154
0
W
Hel
7,218
555
37
3
0
240,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role