Player Matchup

Anhur
Anhur
HighrageHD
Anhur
Level 127
God Stats
1W - 3L
1,393 SR
Queue Stats
162W - 198L
1,436 Elo+
Party 2
Pele
Pele
Iebron
Pele
Level 89
God Stats
4W - 6L
1,531 SR
Queue Stats
55W - 67L
1,468 Elo+
Party 2
Ix Chel
Ix Chel
SpartanRaider5
Ix Chel
Level 109
God Stats
1W - 4L
1,736 SR
Queue Stats
21W - 32L
1,586 Elo+
Party 2
Shiva
Shiva
aytas
Shiva
Level 111
God Stats
1W - 3L
1,609 SR
Queue Stats
26W - 43L
1,434 Elo+
Party 2
Khepri
Khepri
djzohair
Khepri
Level 143
God Stats
1W - 1L
1,735 SR
Queue Stats
239W - 258L
1,502 Elo+
Party 2
Team Averages
Level 116
1,601 SR
1,485 Elo+

VS

Team Averages
Level 129
1,625 SR
1,567 Elo+
Bacchus
Bacchus
Gareth1
Bacchus
Level 67
God Stats
7W - 0L
1,498 SR
Queue Stats
24W - 15L
1,588 Elo+
Solo
Anubis
Anubis
McBoatFace
Anubis
Level 143
God Stats
42W - 46L
1,558 SR
Queue Stats
390W - 369L
1,570 Elo+
Party 1
Bakasura
Bakasura
SlippinSlippers
Bakasura
Level 153
God Stats
14W - 8L
1,633 SR
Queue Stats
307W - 278L
1,572 Elo+
Party 1
Hachiman
Hachiman
Sorọ
Hachiman
Level 143
God Stats
12W - 3L
1,662 SR
Queue Stats
1,119W - 947L
1,582 Elo+
Party 3
Chang'e
Chang'e
UHHHHHHHBURGER
Chang'e
Level 141
God Stats
23W - 8L
1,773 SR
Queue Stats
740W - 641L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 2 / 1
7,020
540
3,294
8,917
3,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Iebron
Pele
14
4 / 4 / 0
8,498
654
6,931
11,085
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 0
6,887
530
7,755
9,868
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
aytas
Shiva
11
1 / 4 / 2
6,824
525
6,514
13,333
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
djzohair
Khepri
9
0 / 7 / 3
6,075
467
2,214
14,968
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gareth1
Bacchus
12
3 / 0 / 9
7,382
568
6,503
9,917
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
McBoatFace
Anubis
13
8 / 3 / 8
8,652
666
10,139
9,714
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
14
5 / 2 / 2
8,395
646
8,578
12,172
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Sorọ
Hachiman
15
2 / 0 / 3
8,678
668
5,363
6,337
2,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 1 / 9
8,359
643
10,719
8,380
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
6
Kills
22
22
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gareth1
Bacchus
3
0
9
7.5
L
Anhur
0
2
1
0.25
L
Pele
Iebron
Pele
4
4
0
1
W
Anubis
McBoatFace
Anubis
8
3
8
4
W
Bakasura
5
2
2
3
W
Hachiman
Sorọ
Hachiman
2
0
3
3.5
L
1
5
0
0.2
W
4
1
9
8.5
L
Shiva
aytas
Shiva
1
4
2
0.5
L
Khepri
djzohair
Khepri
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,708
Damage
41,302
58,171
Taken
46,520
25,792
Mitigated
23,683
10,488
Healing
20,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gareth1
Bacchus
6,503
535
0
3,410
9,917
9,954
0
3,437
6,286
20,698
0
L
Anhur
3,294
2,068
0
2,976
8,917
3,244
0
1,030
7,887
0
53,901
L
Pele
Iebron
Pele
6,931
2,011
0
2,335
11,085
4,596
0
3,010
7,296
0
76,433
W
Anubis
McBoatFace
Anubis
10,139
664
0
2,778
9,714
3,992
653
2,641
6,987
61,380
0
W
Bakasura
8,578
5,219
0
5,279
12,172
4,620
61
86
12,086
0
51,694
W
Hachiman
Sorọ
Hachiman
5,363
3,572
0
3,418
6,337
2,196
896
205
6,132
0
74,760
L
7,755
903
1,268
1,701
9,868
3,489
0
7,604
2,264
52,044
0
W
10,719
716
1,888
3,603
8,380
2,921
184
3,428
4,810
71,654
0
L
Shiva
aytas
Shiva
6,514
2,161
287
600
13,333
4,680
0
6,957
6,126
0
56,059
L
Khepri
djzohair
Khepri
2,214
210
0
1,321
14,968
9,783
0
8,922
5,086
12,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
41,466
422
Minions Killed
479
0
Camps Cleared
0
1,365,190
Distance Traveled
1,451,799
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,382
568
19
1
0
319,884
2
L
Anhur
7,020
540
114
9
0
266,293
4
L
Pele
8,498
654
122
9
0
268,811
0
W
Anubis
8,652
666
95
7
0
282,065
0
W
Bakasura
8,395
646
113
9
0
302,500
3
W
Hachiman
8,678
668
139
11
0
266,030
0
L
Ix Chel
6,887
530
93
7
0
238,082
0
W
Chang'e
8,359
643
113
9
0
281,320
1
L
Shiva
6,824
525
86
7
0
324,264
0
L
Khepri
6,075
467
7
1
0
267,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role