Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dekens
Thoth
Level 96
God Stats
2W - 1L
1,767 SR
Queue Stats
32W - 43L
1,262 Elo+
Party 1
Lancelot
Lancelot
FlarezBeFlarez
Lancelot
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 121L
1,310 Elo+
Party 1
Vulcan
Vulcan
Soiled
Vulcan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,351 Elo+
Party 1
Bacchus
Bacchus
remkodr
Bacchus
Level 128
God Stats
1W - 0L
1,259 SR
Queue Stats
20W - 27L
1,364 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,357 Elo+

VS

Team Averages
Level 127
1,547 SR
1,492 Elo+
Skadi
Skadi
 
Skadi
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
MR-SMOKE-453
Cerberus
Level 104
God Stats
7W - 7L
1,618 SR
Queue Stats
845W - 886L
1,476 Elo+
Solo
Merlin
Merlin
SeriousDuck
Merlin
Level 87
God Stats
9W - 4L
1,625 SR
Queue Stats
243W - 229L
1,488 Elo+
Party 2
Tiamat
Tiamat
guncel-fisek
Tiamat
Level 156
God Stats
56W - 59L
1,490 SR
Queue Stats
3,303W - 3,410L
1,442 Elo+
Solo
Set
Set
rerollii
Set
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 1 / 10
8,193
819
8,399
5,326
2,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Dekens
Thoth
15
5 / 2 / 10
9,196
920
10,038
7,916
2,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
15
5 / 1 / 9
8,380
838
9,127
11,374
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
Soiled
Vulcan
15
5 / 3 / 10
8,493
849
7,707
7,734
3,134
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
remkodr
Bacchus
14
4 / 1 / 12
8,799
880
5,218
9,084
9,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 3 / 3
8,093
809
5,948
6,801
2,659
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MR-SMOKE-453
Cerberus
12
2 / 6 / 4
7,433
743
5,118
13,358
13,299
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
13
2 / 4 / 2
7,616
762
8,545
5,960
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
16
1 / 3 / 3
7,616
762
9,483
9,992
4,902
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 3
6,573
657
3,021
8,131
3,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
21
Kills
8
8
Deaths
21
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
10
7
L
Skadi
 
Skadi
3
3
3
1.5
W
Thoth
Dekens
Thoth
5
2
10
5
W
Lancelot
5
1
9
9.5
L
Cerberus
MR-SMOKE-453
Cerberus
2
6
4
0.67
L
Merlin
2
4
2
0.75
W
Vulcan
Soiled
Vulcan
5
3
10
3.33
L
Tiamat
1
3
3
0.83
W
Bacchus
remkodr
Bacchus
4
1
12
10
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,489
Damage
32,115
41,434
Taken
44,242
23,485
Mitigated
26,619
19,442
Healing
8,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
8,399
159
749
1,613
5,326
2,041
780
3,793
1,525
21,846
0
L
Skadi
 
Skadi
5,948
1,378
185
678
6,801
2,659
0
5,504
1,297
0
20,650
W
Thoth
Dekens
Thoth
10,038
258
1,564
1,876
7,916
2,876
400
5,701
2,215
17,562
0
W
Lancelot
9,127
1,550
1,020
2,973
11,374
5,753
506
5,561
5,661
0
16,944
L
Cerberus
MR-SMOKE-453
Cerberus
5,118
229
246
2,178
13,358
13,299
0
8,006
5,166
12,812
468
L
Merlin
8,545
95
0
0
5,960
2,358
0
4,401
1,559
17,945
0
W
Vulcan
Soiled
Vulcan
7,707
3,445
657
1,292
7,734
3,134
84
5,503
2,195
20,848
0
L
Tiamat
9,483
190
708
3,571
9,992
4,902
0
7,069
2,831
24,474
0
W
Bacchus
remkodr
Bacchus
5,218
231
3,992
3,706
9,084
9,681
264
2,438
6,646
9,742
0
L
3,021
1,000
0
497
8,131
3,401
0
6,235
1,860
0
7,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,061
Gold Earned
37,331
107
Minions Killed
131
0
Camps Cleared
0
1,075,918
Distance Traveled
877,386
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,193
819
26
3
0
184,975
0
L
Skadi
8,093
809
26
3
0
152,206
0
W
Thoth
9,196
920
20
2
0
222,804
0
W
Lancelot
8,380
838
14
1
0
253,911
0
L
Cerberus
7,433
743
25
3
0
158,663
0
L
Merlin
7,616
762
34
3
0
181,295
0
W
Vulcan
8,493
849
32
3
0
202,533
0
L
Tiamat
7,616
762
33
3
0
186,900
0
W
Bacchus
8,799
880
15
2
0
211,695
0
L
Set
6,573
657
13
1
0
198,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role