Player Matchup

Kukulkan
Kukulkan
Cryzat
Kukulkan
Level 152
God Stats
4W - 5L
1,563 SR
Queue Stats
340W - 296L
1,523 Elo+
Solo
Apollo
Apollo
Encased
Apollo
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 51L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
Joyful4815
Hun Batz
Level 102
God Stats
3W - 6L
1,078 SR
Queue Stats
11W - 18L
1,316 Elo+
Party 1
Achilles
Achilles
THIRDEYEGLOCK
Achilles
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 47L
1,464 Elo+
Party 1
Ymir
Ymir
xLastShinobix
Ymir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 93
1,428 SR
1,457 Elo+

VS

Team Averages
Level 97
1,550 SR
1,468 Elo+
Hercules
Hercules
 
Hercules
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Killager99
Baba Yaga
Level 122
God Stats
12W - 6L
1,591 SR
Queue Stats
270W - 236L
1,526 Elo+
Solo
Nike
Nike
Metrahknome
Nike
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 23L
1,338 Elo+
Party 2
Ishtar
Ishtar
Sly165859
Ishtar
Level 88
God Stats
2W - 2L
1,508 SR
Queue Stats
47W - 53L
1,432 Elo+
Party 2
Thor
Thor
Susanoosolo
Thor
Level 105
God Stats
12W - 8L
1,650 SR
Queue Stats
183W - 157L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cryzat
Kukulkan
13
5 / 6 / 1
8,235
549
6,144
10,811
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Encased
Apollo
12
0 / 4 / 0
6,945
463
6,226
13,001
4,559
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Joyful4815
Hun Batz
14
2 / 4 / 1
7,975
532
4,511
15,748
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
THIRDEYEGLOCK
Achilles
13
1 / 1 / 0
7,719
515
9,800
12,365
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 1
6,226
415
2,459
10,549
8,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 6
7,199
480
5,091
13,103
9,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baba Yaga
Killager99
Baba Yaga
16
5 / 2 / 6
9,422
628
14,222
10,424
4,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 4
8,177
545
6,134
13,920
8,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Sly165859
Ishtar
15
3 / 1 / 2
8,861
591
6,090
7,189
3,221
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
7 / 3 / 4
9,129
609
8,580
14,521
6,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
8
Kills
18
18
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
6
5
L
Kukulkan
Cryzat
Kukulkan
5
6
1
0.92
L
Apollo
Encased
Apollo
0
4
0
0
L
Hun Batz
Joyful4815
Hun Batz
2
4
1
0.63
W
Baba Yaga
Killager99
Baba Yaga
5
2
6
4
W
1
1
4
3
W
Ishtar
Sly165859
Ishtar
3
1
2
4
W
7
3
4
3
L
Achilles
THIRDEYEGLOCK
Achilles
1
1
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,140
Damage
40,117
62,474
Taken
59,157
39,542
Mitigated
32,048
10,174
Healing
16,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,091
1,015
0
2,692
13,103
9,382
393
2,871
10,012
979
25,231
L
Kukulkan
Cryzat
Kukulkan
6,144
717
0
522
10,811
4,261
0
5,660
5,151
49,782
0
L
Apollo
Encased
Apollo
6,226
4,025
0
4,196
13,001
4,559
720
1,713
11,288
0
62,664
L
Hun Batz
Joyful4815
Hun Batz
4,511
802
0
1,430
15,748
5,994
0
4,587
11,161
0
64,940
W
Baba Yaga
Killager99
Baba Yaga
14,222
129
0
3,209
10,424
4,730
0
2,574
7,850
73,027
0
W
6,134
674
0
2,268
13,920
8,691
264
529
12,543
0
53,107
W
Ishtar
Sly165859
Ishtar
6,090
4,615
0
2,869
7,189
3,221
999
1,093
6,096
0
76,350
W
8,580
1,671
0
5,604
14,521
6,024
643
1,505
12,796
0
59,833
L
Achilles
THIRDEYEGLOCK
Achilles
9,800
1,259
0
2,552
12,365
15,919
28
130
12,235
0
55,894
L
2,459
354
171
1,303
10,549
8,809
0
2,603
7,813
9,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
42,788
365
Minions Killed
443
0
Camps Cleared
0
1,528,662
Distance Traveled
1,601,191
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,199
480
20
1
0
314,664
0
L
Kukulkan
8,235
549
93
6
0
299,744
2
L
Apollo
6,945
463
90
6
0
323,701
0
L
Hun Batz
7,975
532
87
6
0
321,731
3
W
Baba Yaga
9,422
628
132
9
0
364,827
4
W
Nike
8,177
545
82
5
0
296,211
2
W
Ishtar
8,861
591
126
8
0
291,412
0
W
Thor
9,129
609
83
6
0
334,077
0
L
Achilles
7,719
515
79
5
0
282,263
0
L
Ymir
6,226
415
16
1
0
301,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role