Player Matchup

Agni
Agni
Faeles
Agni
Level 193
God Stats
4W - 1L
1,496 SR
Queue Stats
250W - 92L
1,728 Elo+
Party 1
He Bo
He Bo
FraudMah
He Bo
Level 157
God Stats
12W - 15L
1,569 SR
Queue Stats
142W - 101L
1,659 Elo+
Party 1
Rama
Rama
InimiGod
Rama
Level 158
God Stats
3W - 0L
1,702 SR
Queue Stats
63W - 54L
1,622 Elo+
Party 1
Mulan
Mulan
Tribuwu
Mulan
Level 159
God Stats
7W - 3L
1,771 SR
Queue Stats
259W - 127L
1,663 Elo+
Party 1
Jormungandr
Jormungandr
yamav
Jormungandr
Level 58
God Stats
12W - 9L
1,743 SR
Queue Stats
88W - 84L
1,496 Elo+
Solo
Team Averages
Level 145
1,656 SR
1,634 Elo+

VS

Team Averages
Level 103
1,645 SR
1,436 Elo+
Bacchus
Bacchus
DarkBeginning
Bacchus
Level 181
God Stats
5W - 5L
1,755 SR
Queue Stats
164W - 183L
1,473 Elo+
Party 3
Ao Kuang
Ao Kuang
EarlBlâck
Ao Kuang
Level 148
God Stats
1W - 2L
1,589 SR
Queue Stats
83W - 145L
1,473 Elo+
Party 3
Surtr
Surtr
JJTDiablo
Surtr
Level 16
God Stats
1W - 3L
1,478 SR
Queue Stats
4W - 9L
1,414 Elo+
Party 2
Agni
Agni
nobe420
Agni
Level 126
God Stats
6W - 2L
1,901 SR
Queue Stats
71W - 82L
1,487 Elo+
Solo
Medusa
Medusa
vgdbblack69
Medusa
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Faeles
Agni
12
7 / 1 / 1
6,955
696
6,775
4,417
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
FraudMah
He Bo
10
4 / 0 / 5
6,264
626
4,532
6,381
2,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
10
2 / 2 / 1
6,048
605
4,910
5,577
2,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Tribuwu
Mulan
12
3 / 1 / 1
7,027
703
7,084
9,642
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
yamav
Jormungandr
8
0 / 0 / 5
5,438
544
2,031
5,903
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
8
1 / 2 / 1
5,411
541
3,182
8,918
8,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
EarlBlâck
Ao Kuang
9
1 / 3 / 0
5,222
522
3,593
8,961
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
JJTDiablo
Surtr
9
1 / 3 / 0
5,093
509
3,694
10,460
7,735
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Agni
nobe420
Agni
9
1 / 4 / 0
4,953
495
2,624
6,970
2,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
8
0 / 4 / 2
4,674
467
3,331
7,441
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
4
4
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
2
1
0.75
L
Ao Kuang
EarlBlâck
Ao Kuang
1
3
0
0.33
W
Agni
Faeles
Agni
7
1
1
7.5
W
He Bo
FraudMah
He Bo
4
0
5
6.5
W
Rama
2
2
1
1.25
L
Surtr
JJTDiablo
Surtr
1
3
0
0.33
W
Mulan
Tribuwu
Mulan
3
1
1
3.5
L
Agni
nobe420
Agni
1
4
0
0.25
L
Medusa
0
4
2
0.25
W
Jormungandr
yamav
Jormungandr
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,332
Damage
16,424
31,920
Taken
42,750
17,461
Mitigated
24,351
12,201
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,182
275
0
2,474
8,918
8,320
0
3,438
5,408
19,302
0
L
Ao Kuang
EarlBlâck
Ao Kuang
3,593
1,057
0
1,928
8,961
3,102
0
3,331
5,528
41,077
0
W
Agni
Faeles
Agni
6,775
601
0
1,000
4,417
1,601
354
2,271
2,146
43,171
0
W
He Bo
FraudMah
He Bo
4,532
352
0
3,332
6,381
2,060
68
2,333
4,048
40,109
0
W
Rama
4,910
3,851
0
2,029
5,577
2,150
0
2,027
3,550
0
44,225
L
Surtr
JJTDiablo
Surtr
3,694
2,173
0
3,597
10,460
7,735
0
676
9,784
807
27,112
W
Mulan
Tribuwu
Mulan
7,084
897
0
3,561
9,642
7,216
0
728
8,914
0
55,487
L
Agni
nobe420
Agni
2,624
194
0
1,150
6,970
2,766
0
4,768
1,948
28,374
0
L
Medusa
3,331
1,763
0
2,112
7,441
2,428
0
940
6,501
0
27,343
W
Jormungandr
yamav
Jormungandr
2,031
643
0
2,279
5,903
4,434
100
2,241
3,626
18,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,732
Gold Earned
25,353
354
Minions Killed
228
0
Camps Cleared
0
957,912
Distance Traveled
950,414
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,411
541
14
1
0
205,214
0
L
Ao Kuang
5,222
522
71
7
0
217,224
0
W
Agni
6,955
696
89
9
0
198,442
0
W
He Bo
6,264
626
58
6
0
226,553
2
W
Rama
6,048
605
90
9
0
162,351
2
L
Surtr
5,093
509
57
6
0
171,407
0
W
Mulan
7,027
703
95
10
0
184,375
1
L
Agni
4,953
495
39
4
0
176,712
0
L
Medusa
4,674
467
47
5
0
179,857
0
W
Jormungandr
5,438
544
22
2
0
186,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role