Player Matchup

Thanatos
Thanatos
BigBoywill21
Thanatos
Level 122
God Stats
12W - 8L
1,739 SR
Queue Stats
185W - 177L
1,460 Elo+
Party 2
Athena
Athena
Jomeisa12
Athena
Level 127
God Stats
0W - 1L
1,718 SR
Queue Stats
220W - 214L
1,486 Elo+
Party 2
Apollo
Apollo
MrS1lenc3x
Apollo
Level 68
God Stats
0W - 2L
1,295 SR
Queue Stats
25W - 35L
1,450 Elo+
Party 2
Mulan
Mulan
Tms-dark_event
Mulan
Level 112
God Stats
2W - 5L
1,230 SR
Queue Stats
115W - 123L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
burning_elderly
Aphrodite
Level 108
God Stats
30W - 19L
1,601 SR
Queue Stats
518W - 522L
1,413 Elo+
Party 2
Team Averages
Level 107
1,517 SR
1,452 Elo+

VS

Team Averages
Level 90
1,505 SR
1,479 Elo+
Horus
Horus
 
Horus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MethodicBee129
Tyr
Level 69
God Stats
3W - 3L
1,545 SR
Queue Stats
91W - 84L
1,480 Elo+
Party 1
Sol
Sol
RelaxedRainstorm
Sol
Level 87
God Stats
2W - 1L
1,478 SR
Queue Stats
154W - 143L
1,447 Elo+
Solo
Ix Chel
Ix Chel
TheHobbitsSidePc
Ix Chel
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 194L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBoywill21
Thanatos
8
0 / 6 / 1
4,980
498
3,391
11,965
4,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
Jomeisa12
Athena
8
0 / 4 / 0
4,824
482
2,442
9,925
5,601
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
MrS1lenc3x
Apollo
7
0 / 1 / 0
4,464
446
2,933
5,180
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
6,155
616
7,958
10,543
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Aphrodite
burning_elderly
Aphrodite
9
1 / 1 / 0
5,105
511
6,575
9,407
4,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
2 / 0 / 6
6,367
637
4,970
8,935
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
 
Loki
11
3 / 2 / 3
6,245
625
5,830
8,819
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
3 / 1 / 1
6,452
645
4,557
10,429
8,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 0 / 2
6,927
693
7,094
4,937
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 0 / 1
5,750
575
7,313
6,140
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
6
5
W
Loki
 
Loki
3
2
3
2.25
L
Thanatos
BigBoywill21
Thanatos
0
6
1
0.08
L
Athena
Jomeisa12
Athena
0
4
0
0
W
3
1
1
3.5
L
Apollo
MrS1lenc3x
Apollo
0
1
0
0
W
4
0
2
5
W
2
0
1
2.5
L
2
3
0
0.67
L
Aphrodite
burning_elderly
Aphrodite
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,299
Damage
29,764
47,020
Taken
39,260
24,265
Mitigated
23,444
17,472
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,970
2,243
971
4,293
8,935
7,324
152
2,728
6,207
228
14,044
W
Loki
 
Loki
5,830
1,295
0
3,486
8,819
2,979
0
1,376
7,285
0
38,560
L
Thanatos
BigBoywill21
Thanatos
3,391
1,328
0
3,978
11,965
4,182
0
2,129
9,836
0
30,670
L
Athena
Jomeisa12
Athena
2,442
428
837
988
9,925
5,601
0
4,511
5,414
14,746
0
W
4,557
773
0
3,236
10,429
8,755
0
0
9,675
0
39,384
L
Apollo
MrS1lenc3x
Apollo
2,933
1,944
0
1,305
5,180
1,820
0
3,075
2,105
0
18,920
W
7,094
3,657
0
3,128
4,937
2,107
1,719
1,276
3,661
48,060
8,768
W
7,313
1,194
1,131
2,552
6,140
2,279
0
3,717
2,423
36,952
0
L
7,958
1,161
0
3,744
10,543
8,542
0
0
10,543
0
45,391
L
Aphrodite
burning_elderly
Aphrodite
6,575
700
1,695
4,925
9,407
4,120
0
4,491
4,916
36,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,528
Gold Earned
31,741
243
Minions Killed
293
0
Camps Cleared
0
1,123,653
Distance Traveled
1,121,471
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,367
637
17
2
0
239,260
0
W
Loki
6,245
625
57
6
0
245,092
0
L
Thanatos
4,980
498
51
5
0
230,049
0
L
Athena
4,824
482
25
3
0
235,774
2
W
Tyr
6,452
645
70
7
0
230,552
1
L
Apollo
4,464
446
30
3
0
235,363
1
W
Sol
6,927
693
87
9
0
203,943
0
W
Ix Chel
5,750
575
62
6
0
202,624
0
L
Mulan
6,155
616
91
9
0
209,692
0
L
Aphrodite
5,105
511
46
5
0
212,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role