Player Matchup

Neith
Neith
AJkevin123
Neith
Level 155
God Stats
21W - 24L
1,581 SR
Queue Stats
825W - 720L
1,620 Elo+
Party 2
Bellona
Bellona
AJsanti132
Bellona
Level 205
God Stats
15W - 20L
1,548 SR
Queue Stats
1,074W - 930L
1,591 Elo+
Party 2
Janus
Janus
Exsoti
Janus
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 19L
1,613 Elo+
Solo
Fenrir
Fenrir
GenuineSlime
Fenrir
Level 148
God Stats
11W - 8L
1,616 SR
Queue Stats
751W - 741L
1,510 Elo+
Solo
Ymir
Ymir
benjamonson
Ymir
Level 136
God Stats
2W - 1L
1,420 SR
Queue Stats
580W - 562L
1,558 Elo+
Solo
Team Averages
Level 159
1,533 SR
1,578 Elo+

VS

Team Averages
Level 103
1,604 SR
1,675 Elo+
Thanatos
Thanatos
KingxKo
Thanatos
Level 119
God Stats
1W - 1L
1,514 SR
Queue Stats
8W - 6L
1,867 Elo+
Party 1
Danzaburou
Danzaburou
NIPP x METRO
Danzaburou
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,579 Elo+
Party 1
Nike
Nike
SgtBananaPants0
Nike
Level 127
God Stats
1W - 1L
1,802 SR
Queue Stats
14W - 12L
1,594 Elo+
Party 1
Kali
Kali
bubsfrmSMITE
Kali
Level 69
God Stats
1W - 0L
1,702 SR
Queue Stats
2W - 2L
1,719 Elo+
Party 1
Cerberus
Cerberus
porkyburner
Cerberus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 70L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 4 / 2
7,477
575
6,164
8,870
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
AJsanti132
Bellona
10
1 / 3 / 4
5,897
454
4,907
8,393
8,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Exsoti
Janus
13
0 / 4 / 4
7,331
564
5,395
8,866
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
12
5 / 1 / 1
7,424
571
3,819
9,851
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 4 / 1
8,097
623
5,553
10,091
8,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KingxKo
Thanatos
11
5 / 2 / 3
7,492
576
4,970
9,184
3,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
NIPP x METRO
Danzaburou
14
4 / 2 / 3
8,179
629
6,337
10,124
3,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 3
8,004
616
7,463
9,956
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 2
7,998
615
7,770
12,721
6,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
porkyburner
Cerberus
10
0 / 1 / 5
6,408
493
3,731
9,047
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
10
Kills
16
16
Deaths
10
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
2
0.75
L
Bellona
AJsanti132
Bellona
1
3
4
1
L
Janus
Exsoti
Janus
0
4
4
0.5
L
Fenrir
5
1
1
5.5
W
Thanatos
KingxKo
Thanatos
5
2
3
3.25
W
Danzaburou
NIPP x METRO
Danzaburou
4
2
3
2.75
W
3
2
3
2.25
L
2
4
1
0.63
W
4
3
2
1.67
W
Cerberus
porkyburner
Cerberus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
30,271
46,071
Taken
51,032
27,583
Mitigated
26,712
6,887
Healing
18,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
6,164
2,968
0
1,929
8,870
3,128
641
546
8,324
0
53,112
L
Bellona
AJsanti132
Bellona
4,907
2,120
0
1,030
8,393
8,548
0
1,317
7,076
0
20,411
L
Janus
Exsoti
Janus
5,395
265
0
530
8,866
3,129
0
179
8,687
63,579
0
L
Fenrir
3,819
912
0
1,763
9,851
4,644
0
1,500
8,351
0
52,063
W
Thanatos
KingxKo
Thanatos
4,970
900
0
5,434
9,184
3,690
0
1,797
7,219
0
37,856
W
Danzaburou
NIPP x METRO
Danzaburou
6,337
1,844
0
3,237
10,124
3,902
0
2,980
6,968
0
67,890
W
7,463
800
0
726
9,956
5,837
0
4,600
4,976
0
53,665
L
5,553
1,233
0
1,635
10,091
8,134
0
271
9,820
51,656
0
W
7,770
4,027
0
5,153
12,721
6,877
0
533
12,156
0
41,913
W
Cerberus
porkyburner
Cerberus
3,731
569
0
3,622
9,047
6,406
0
1,017
7,942
24,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,226
Gold Earned
38,081
427
Minions Killed
351
0
Camps Cleared
0
1,304,909
Distance Traveled
1,410,000
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,477
575
99
8
0
227,008
2
L
Bellona
5,897
454
26
2
0
234,745
0
L
Janus
7,331
564
111
9
0
309,335
0
L
Fenrir
7,424
571
84
6
0
284,560
0
W
Thanatos
7,492
576
58
4
0
304,499
0
W
Danzaburou
8,179
629
100
8
0
275,222
2
W
Nike
8,004
616
86
7
0
269,564
1
L
Ymir
8,097
623
107
8
0
249,261
2
W
Kali
7,998
615
56
4
0
273,803
0
W
Cerberus
6,408
493
51
4
0
286,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role