Player Matchup

Cu Chulainn
Cu Chulainn
Firemoonrock
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,336 Elo+
Solo
Nemesis
Nemesis
Kingb drizzle
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,426 Elo+
Solo
Poseidon
Poseidon
ThunderCycle2019
Poseidon
Level 26
God Stats
2W - 1L
1,759 SR
Queue Stats
69W - 70L
1,427 Elo+
Solo
Zhong Kui
Zhong Kui
UnbannableAlt
Zhong Kui
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 52L
1,522 Elo+
Solo
Chang'e
Chang'e
xD03-_-B0Yx
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,552 SR
1,442 Elo+

VS

Team Averages
Level 143
1,643 SR
1,621 Elo+
Geb
Geb
Dirtÿ
Geb
Level 192
God Stats
2W - 0L
1,742 SR
Queue Stats
130W - 103L
1,575 Elo+
Party 1
Freya
Freya
F3arl3ss1
Freya
Level 153
God Stats
3W - 0L
1,714 SR
Queue Stats
48W - 36L
1,656 Elo+
Party 1
Terra
Terra
K2Love
Terra
Level 148
God Stats
5W - 0L
1,759 SR
Queue Stats
124W - 89L
1,580 Elo+
Party 1
Ne Zha
Ne Zha
ThorsThorskin
Ne Zha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,703 Elo+
Party 1
Athena
Athena
oDisGust0ido
Athena
Level 205
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 53L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Firemoonrock
Cu Chulainn
15
3 / 7 / 3
8,223
822
2,561
12,454
5,351
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
11
1 / 9 / 2
6,548
655
3,497
13,551
6,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
0 / 7 / 7
6,963
696
6,700
9,389
3,458
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
UnbannableAlt
Zhong Kui
14
5 / 6 / 3
8,032
803
12,358
15,274
10,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
xD03-_-B0Yx
Chang'e
11
0 / 9 / 4
6,748
675
2,161
13,857
5,377
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Dirtÿ
Geb
16
7 / 1 / 24
10,145
1,015
12,279
10,331
12,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
F3arl3ss1
Freya
17
13 / 2 / 19
10,781
1,078
12,983
9,068
5,696
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
K2Love
Terra
15
5 / 2 / 28
9,895
990
9,174
13,321
11,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 3 / 23
9,117
912
16,310
10,441
7,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
16
7 / 2 / 22
10,012
1,001
9,540
14,321
15,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
154
9
Kills
38
38
Deaths
10
19
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Geb
Dirtÿ
Geb
7
1
24
19
W
Freya
F3arl3ss1
Freya
13
2
19
11.25
L
Cu Chulainn
Firemoonrock
Cu Chulainn
3
7
3
0.64
W
Terra
K2Love
Terra
5
2
28
9.5
L
Nemesis
1
9
2
0.22
W
6
3
23
5.83
L
0
7
7
0.5
L
Zhong Kui
UnbannableAlt
Zhong Kui
5
6
3
1.08
W
Athena
7
2
22
9
L
Chang'e
xD03-_-B0Yx
Chang'e
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,277
Damage
60,286
64,525
Taken
57,482
31,162
Mitigated
53,066
8,289
Healing
26,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Dirtÿ
Geb
12,279
935
1,213
1,612
10,331
12,707
862
4,489
5,770
23,104
0
W
Freya
F3arl3ss1
Freya
12,983
3,651
558
2,662
9,068
5,696
3,551
3,086
5,830
32,438
0
L
Cu Chulainn
Firemoonrock
Cu Chulainn
2,561
229
766
764
12,454
5,351
0
9,395
2,960
0
3,862
W
Terra
K2Love
Terra
9,174
514
8,063
4,583
13,321
11,009
652
4,739
7,287
13,219
0
L
Nemesis
3,497
1,260
0
793
13,551
6,056
0
9,054
4,353
0
5,066
W
16,310
2,491
186
1,449
10,441
7,656
612
4,709
5,583
0
22,044
L
6,700
651
302
136
9,389
3,458
0
5,302
4,087
16,525
0
L
Zhong Kui
UnbannableAlt
Zhong Kui
12,358
763
317
4,453
15,274
10,920
0
10,429
4,609
22,191
0
W
Athena
9,540
2,797
1,664
4,767
14,321
15,998
954
3,693
10,348
16,163
0
L
Chang'e
xD03-_-B0Yx
Chang'e
2,161
648
281
477
13,857
5,377
0
9,570
4,235
8,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,514
Gold Earned
49,950
60
Minions Killed
100
0
Camps Cleared
0
675,899
Distance Traveled
1,003,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,145
1,015
7
1
0
202,003
0
W
Freya
10,781
1,078
55
6
0
161,625
0
L
Cu Chulainn
8,223
822
0
0
0
119,740
0
W
Terra
9,895
990
9
1
0
198,077
0
L
Nemesis
6,548
655
3
0
0
164,143
0
W
Ne Zha
9,117
912
10
1
0
221,361
0
L
Poseidon
6,963
696
16
2
0
140,816
0
L
Zhong Kui
8,032
803
25
3
0
129,824
0
W
Athena
10,012
1,001
19
2
0
220,803
0
L
Chang'e
6,748
675
16
2
0
121,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role