Player Matchup

Nemesis
Nemesis
A-50-Bag
Nemesis
Level 108
God Stats
2W - 3L
1,305 SR
Queue Stats
135W - 160L
1,415 Elo+
Party 1
Poseidon
Poseidon
LevyLee876
Poseidon
Level 7
God Stats
5W - 19L
1,404 SR
Queue Stats
6W - 20L
1,296 Elo+
Party 1
Ishtar
Ishtar
Nerve_Da_Ripper
Ishtar
Level 37
God Stats
28W - 41L
1,415 SR
Queue Stats
57W - 87L
1,378 Elo+
Party 1
Chaac
Chaac
cktate
Chaac
Level 27
God Stats
11W - 21L
1,377 SR
Queue Stats
57W - 89L
1,314 Elo+
Party 1
Surtr
Surtr
scrap908
Surtr
Level 57
God Stats
30W - 27L
1,398 SR
Queue Stats
150W - 166L
1,371 Elo+
Party 1
Team Averages
Level 47
1,380 SR
1,355 Elo+

VS

Team Averages
Level 61
1,485 SR
1,423 Elo+
Hachiman
Hachiman
Eraderick
Hachiman
Level 48
God Stats
13W - 8L
1,531 SR
Queue Stats
91W - 98L
1,406 Elo+
Party 2
Susano
Susano
Nlovewithnsync
Susano
Level 24
God Stats
8W - 10L
1,362 SR
Queue Stats
26W - 31L
1,339 Elo+
Party 2
Bacchus
Bacchus
QuotesMaGoats
Bacchus
Level 67
God Stats
76W - 66L
1,560 SR
Queue Stats
269W - 256L
1,450 Elo+
Party 2
Merlin
Merlin
Tingles-517
Merlin
Level 83
God Stats
9W - 15L
1,379 SR
Queue Stats
328W - 312L
1,445 Elo+
Party 2
Kuzenbo
Kuzenbo
mommymilkis23
Kuzenbo
Level 84
God Stats
16W - 6L
1,593 SR
Queue Stats
335W - 348L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A-50-Bag
Nemesis
13
0 / 6 / 2
7,759
408
6,554
20,752
8,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
LevyLee876
Poseidon
13
0 / 2 / 0
8,134
428
1,464
5,748
1,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 5 / 0
7,072
372
5,114
12,464
4,587
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
cktate
Chaac
15
1 / 3 / 0
8,886
468
10,316
20,371
17,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Surtr
scrap908
Surtr
11
0 / 7 / 1
7,160
377
5,859
16,904
10,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eraderick
Hachiman
16
12 / 0 / 6
10,628
559
18,658
11,324
5,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 4
9,892
521
6,128
15,587
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
14
4 / 1 / 10
9,930
523
6,932
14,118
16,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Merlin
17
2 / 0 / 3
10,558
556
10,047
5,592
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
16
1 / 1 / 2
9,976
525
12,967
15,390
22,613
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
23
23
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A-50-Bag
Nemesis
0
6
2
0.17
W
Hachiman
Eraderick
Hachiman
12
0
6
15
L
Poseidon
LevyLee876
Poseidon
0
2
0
0
L
2
5
0
0.4
W
4
1
4
6
W
Bacchus
4
1
10
9
W
Merlin
2
0
3
3.5
L
Chaac
cktate
Chaac
1
3
0
0.33
W
Kuzenbo
1
1
2
2
L
Surtr
scrap908
Surtr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
54,732
76,239
Taken
62,011
43,398
Mitigated
53,126
17,755
Healing
23,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A-50-Bag
Nemesis
6,554
3,270
35
5,278
20,752
8,265
0
6,380
14,334
0
58,601
W
Hachiman
Eraderick
Hachiman
18,658
11,336
0
5,267
11,324
5,070
1,227
1,289
9,983
0
88,075
L
Poseidon
LevyLee876
Poseidon
1,464
84
0
182
5,748
1,730
0
3,704
1,997
55,842
0
L
5,114
2,297
0
6
12,464
4,587
583
3,336
9,096
0
26,699
W
6,128
1,196
0
2,906
15,587
6,888
132
655
14,932
0
83,525
W
Bacchus
6,932
964
1,968
5,864
14,118
16,160
185
1,225
12,893
27,607
0
W
Merlin
10,047
497
0
2,062
5,592
2,395
810
200
5,392
87,056
0
L
Chaac
cktate
Chaac
10,316
1,997
0
8,490
20,371
17,852
0
12,383
7,856
4,635
66,808
W
Kuzenbo
12,967
4,731
202
5,444
15,390
22,613
81
1,031
14,359
75,987
0
L
Surtr
scrap908
Surtr
5,859
3,050
90
3,674
16,904
10,964
365
4,500
12,318
177
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,011
Gold Earned
50,984
376
Minions Killed
515
0
Camps Cleared
0
1,649,572
Distance Traveled
1,775,909
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,759
408
81
4
0
364,895
4
W
Hachiman
10,628
559
119
6
0
339,862
0
L
Poseidon
8,134
428
96
5
0
344,563
0
L
Ishtar
7,072
372
35
2
0
301,961
0
W
Susano
9,892
521
110
6
0
375,772
0
W
Bacchus
9,930
523
27
1
0
341,263
7
W
Merlin
10,558
556
151
8
0
354,282
0
L
Chaac
8,886
468
103
5
0
327,953
4
W
Kuzenbo
9,976
525
108
6
0
364,730
0
L
Surtr
7,160
377
61
3
0
310,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role