Player Matchup

Olorun
Olorun
AogiriTree
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,431 Elo+
Party 2
Sun Wukong
Sun Wukong
DeadGame313
Sun Wukong
Level 133
God Stats
1W - 1L
1,275 SR
Queue Stats
222W - 254L
1,450 Elo+
Party 3
Sylvanus
Sylvanus
NoNameToDo
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 55L
1,468 Elo+
Party 2
Medusa
Medusa
TTC
Medusa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 93L
1,444 Elo+
Party 3
Apollo
Apollo
TheToeTaker
Apollo
Level 146
God Stats
3W - 3L
1,646 SR
Queue Stats
305W - 270L
1,546 Elo+
Party 2
Team Averages
Level 107
1,484 SR
1,468 Elo+

VS

Team Averages
Level 71
1,350 SR
1,479 Elo+
Maui
Maui
PKFreeze8
Maui
Level 47
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Poseidon
Poseidon
Quodet
Poseidon
Level 80
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
RogueGorgon9950
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
Slick Pup446
Hachiman
Level 57
God Stats
0W - 2L
1,478 SR
Queue Stats
97W - 136L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
evank44
Sun Wukong
Level 84
God Stats
0W - 1L
1,196 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AogiriTree
Olorun
13
1 / 1 / 6
7,809
781
16,960
8,541
3,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
DeadGame313
Sun Wukong
14
4 / 3 / 5
7,926
793
4,094
10,479
8,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
NoNameToDo
Sylvanus
14
1 / 1 / 7
7,619
762
9,458
13,176
12,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
TTC
Medusa
13
1 / 1 / 7
7,325
733
7,459
6,775
2,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
15
4 / 1 / 4
8,051
805
8,913
7,087
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
12
0 / 3 / 4
7,118
712
4,308
12,777
9,781
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Quodet
Poseidon
14
1 / 2 / 1
7,576
758
8,696
6,514
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 1
7,520
752
4,594
10,560
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Slick Pup446
Hachiman
13
3 / 2 / 3
7,501
750
6,482
11,652
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
evank44
Sun Wukong
11
0 / 1 / 5
6,579
658
5,046
9,998
7,137
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
11
Kills
7
7
Deaths
11
29
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
AogiriTree
Olorun
1
1
6
4
W
Sun Wukong
DeadGame313
Sun Wukong
4
3
5
2.17
W
Sylvanus
NoNameToDo
Sylvanus
1
1
7
4.5
L
Maui
0
3
4
0.67
L
Poseidon
Quodet
Poseidon
1
2
1
0.75
L
3
3
1
1.17
L
Hachiman
Slick Pup446
Hachiman
3
2
3
2.25
W
Medusa
TTC
Medusa
1
1
7
4.5
W
Apollo
4
1
4
6
L
Sun Wukong
evank44
Sun Wukong
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,884
Damage
29,126
46,058
Taken
51,501
31,355
Mitigated
29,377
9,791
Healing
8,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AogiriTree
Olorun
16,960
7,873
390
1,945
8,541
3,803
2,516
2,689
5,704
36,200
0
W
Sun Wukong
DeadGame313
Sun Wukong
4,094
434
0
1,090
10,479
8,193
0
3,037
7,442
0
15,054
W
Sylvanus
NoNameToDo
Sylvanus
9,458
2,777
2,038
3,067
13,176
12,482
16
4,160
8,980
20,662
4,608
L
Maui
4,308
702
1,402
1,488
12,777
9,781
0
6,157
6,288
12,434
0
L
Poseidon
Quodet
Poseidon
8,696
1,033
0
1,840
6,514
2,800
0
3,481
2,979
39,981
0
L
4,594
1,127
0
100
10,560
5,074
0
5,475
4,925
0
12,240
L
Hachiman
Slick Pup446
Hachiman
6,482
3,867
0
2,617
11,652
4,585
0
4,847
6,737
0
14,967
W
Medusa
TTC
Medusa
7,459
2,030
0
507
6,775
2,849
1,929
1,599
5,176
0
18,781
W
Apollo
8,913
7,172
0
754
7,087
4,028
582
1,814
5,273
0
27,030
L
Sun Wukong
evank44
Sun Wukong
5,046
729
0
1,248
9,998
7,137
0
5,406
4,484
0
10,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
36,294
200
Minions Killed
150
0
Camps Cleared
0
1,033,428
Distance Traveled
1,049,855
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,809
781
58
6
0
209,341
0
W
Sun Wukong
7,926
793
29
3
0
205,409
0
W
Sylvanus
7,619
762
41
4
0
193,397
0
L
Maui
7,118
712
19
2
0
192,638
0
L
Poseidon
7,576
758
73
7
0
209,073
4
L
Da Ji
7,520
752
19
2
0
234,964
0
L
Hachiman
7,501
750
28
3
0
198,202
0
W
Medusa
7,325
733
31
3
0
204,782
0
W
Apollo
8,051
805
41
4
0
220,499
0
L
Sun Wukong
6,579
658
11
1
0
214,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role