Player Matchup

Scylla
Scylla
Gold V
G4L SuperStoned
Scylla
Gold V
Level 145
God Stats
11W - 8L
1,583 SR
Queue Stats
327W - 331L
1,181 MMR
Party 1
Fenrir
Fenrir
Gold II
Watertakeallair
Fenrir
Gold II
Level 210
God Stats
391W - 310L
1,582 SR
Queue Stats
793W - 725L
1,353 MMR
Party 1
Hachiman
Hachiman
Gold IV
littlebighead23
Hachiman
Gold IV
Level 140
God Stats
33W - 36L
1,548 SR
Queue Stats
536W - 493L
1,435 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,571 SR
1,323 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 79
1,645 SR
1,326 MMR
Mulan
Mulan
Bronze III
Wolverine865
Mulan
Bronze III
Level 49
God Stats
0W - 1L
1,729 SR
Queue Stats
7W - 12L
1,367 MMR
Party 2
Zeus
Zeus
Bronze III
buffsupresor
Zeus
Bronze III
Level 31
God Stats
0W - 1L
1,844 SR
Queue Stats
7W - 11L
1,367 MMR
Party 2
Athena
Athena
Gold IV
erehsitsaebeht
Athena
Gold IV
Level 156
God Stats
11W - 27L
1,362 SR
Queue Stats
180W - 237L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 5
8,446
845
9,283
3,848
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 1 / 7
8,099
810
3,841
8,602
6,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
12
5 / 0 / 2
9,051
905
8,434
4,119
1,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KuzenboAnubisNe ZhaCthulhuMartichoras

VS

Bans
AtlasBacchusChaacDanzaburouOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,718
672
2,305
9,814
7,267
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 0
6,901
690
3,028
5,905
1,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 0
6,984
698
2,464
11,148
7,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
7
Kills
1
1
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
0
1
7
3.5
L
0
2
0
0
L
0
4
0
0
L
1
1
0
1
W
Hachiman
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,558
Damage
7,797
16,569
Taken
26,867
9,259
Mitigated
16,844
5,238
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,283
289
0
730
3,848
1,434
453
1,084
2,764
44,718
0
W
3,841
891
0
2,363
8,602
6,209
580
2,872
5,730
0
17,569
L
2,305
190
298
508
9,814
7,267
0
4,607
5,207
0
11,702
L
3,028
405
0
770
5,905
1,870
0
1,486
4,419
29,190
0
L
2,464
703
0
750
11,148
7,707
0
3,732
7,416
11,638
0
W
Hachiman
8,434
4,972
0
2,145
4,119
1,616
2,027
1,919
2,110
0
45,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
20,603
133
Minions Killed
72
0
Camps Cleared
0
582,124
Distance Traveled
552,655
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,446
845
52
5
0
197,742
0
W
Fenrir
8,099
810
19
2
0
190,048
0
L
Mulan
6,718
672
10
1
0
195,367
0
L
Zeus
6,901
690
50
5
0
159,112
0
L
Athena
6,984
698
12
1
0
198,176
2
W
Hachiman
9,051
905
62
6
0
194,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role