Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GRISHAARLYPOV
Ganesha
Level 60
God Stats
4W - 0L
1,500 SR
Queue Stats
191W - 152L
1,515 Elo+
Solo
Chiron
Chiron
Psycho-Rexy
Chiron
Level 155
God Stats
7W - 4L
1,673 SR
Queue Stats
270W - 280L
1,501 Elo+
Solo
Hou Yi
Hou Yi
Strelicia
Hou Yi
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 41L
1,507 Elo+
Solo
Cabrakan
Cabrakan
adrdc969
Cabrakan
Level 63
God Stats
3W - 0L
1,818 SR
Queue Stats
512W - 258L
1,670 Elo+
Solo
Team Averages
Level 103
1,598 SR
1,539 Elo+

VS

Team Averages
Level 112
1,522 SR
1,413 Elo+
Guan Yu
Guan Yu
BoS3o0oD
Guan Yu
Level 207
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 71L
1,450 Elo+
Party 1
Nemesis
Nemesis
Hitham
Nemesis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 63L
1,508 Elo+
Party 1
Apollo
Apollo
I XoW I 4Lv4rO
Apollo
Level 114
God Stats
5W - 4L
1,611 SR
Queue Stats
273W - 282L
1,449 Elo+
Solo
Anubis
Anubis
JuCarter17
Anubis
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,384 Elo+
Solo
Nox
Nox
XxBoSaLeMXx
Nox
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 62L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 1 / 17
9,819
893
14,973
14,496
9,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
15
0 / 2 / 24
9,421
856
7,427
16,105
21,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
16
7 / 1 / 14
9,720
884
19,692
8,903
4,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
Strelicia
Hou Yi
15
7 / 3 / 15
9,189
835
13,381
10,316
6,195
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
adrdc969
Cabrakan
14
7 / 3 / 17
9,775
889
8,680
14,359
21,523
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoS3o0oD
Guan Yu
13
1 / 7 / 8
7,756
705
6,894
20,125
19,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Nemesis
Hitham
Nemesis
13
1 / 6 / 5
7,568
688
9,036
12,823
12,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 4 / 2
8,876
807
10,834
8,952
4,083
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
JuCarter17
Anubis
13
1 / 6 / 2
7,597
691
9,217
9,863
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
4 / 5 / 4
8,682
789
11,183
15,552
15,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
31
28
Kills
10
10
Deaths
28
87
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
1
17
15.5
L
Guan Yu
BoS3o0oD
Guan Yu
1
7
8
0.71
W
Ganesha
0
2
24
6
L
Nemesis
Hitham
Nemesis
1
6
5
0.58
L
3
4
2
1
L
Anubis
JuCarter17
Anubis
1
6
2
0.33
W
Chiron
7
1
14
14
W
Hou Yi
Strelicia
Hou Yi
7
3
15
4.83
L
4
5
4
1.2
W
Cabrakan
adrdc969
Cabrakan
7
3
17
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,153
Damage
47,164
64,179
Taken
67,315
63,532
Mitigated
56,228
33,128
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,973
2,443
11,150
7,030
14,496
9,825
1,087
4,029
9,603
29,500
0
L
Guan Yu
BoS3o0oD
Guan Yu
6,894
1,186
4,651
6,465
20,125
19,867
0
8,156
11,755
0
10,355
W
Ganesha
7,427
1,061
649
1,910
16,105
21,114
616
5,151
10,273
13,621
0
L
Nemesis
Hitham
Nemesis
9,036
1,622
246
1,365
12,823
12,380
0
6,365
6,458
0
13,232
L
10,834
4,616
564
160
8,952
4,083
0
4,248
4,704
0
19,479
L
Anubis
JuCarter17
Anubis
9,217
509
866
277
9,863
4,895
0
5,215
4,592
23,428
0
W
Chiron
19,692
6,396
2,230
1,580
8,903
4,875
3,112
3,493
5,056
0
37,558
W
Hou Yi
Strelicia
Hou Yi
13,381
8,455
2,491
1,861
10,316
6,195
2,915
3,244
6,551
0
25,149
L
11,183
896
650
3,165
15,552
15,003
0
6,566
8,524
18,151
0
W
Cabrakan
adrdc969
Cabrakan
8,680
841
1,799
2,428
14,359
21,523
377
4,013
9,840
11,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,924
Gold Earned
40,479
103
Minions Killed
80
0
Camps Cleared
0
977,857
Distance Traveled
878,553
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,819
893
32
3
0
213,272
0
L
Guan Yu
7,756
705
10
1
0
191,938
0
W
Ganesha
9,421
856
0
0
0
199,839
0
L
Nemesis
7,568
688
8
1
0
204,206
0
L
Apollo
8,876
807
22
2
0
182,201
0
L
Anubis
7,597
691
22
2
0
142,433
0
W
Chiron
9,720
884
43
4
0
185,118
0
W
Hou Yi
9,189
835
20
2
0
193,292
0
L
Nox
8,682
789
18
2
0
157,775
0
W
Cabrakan
9,775
889
8
1
0
186,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role