Player Matchup

Hun Batz
Hun Batz
Gold II
 
Hun Batz
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold I
DarkPotato57
Maui
Gold I
Level 139
God Stats
4W - 7L
1,578 SR
Queue Stats
131W - 123L
1,627 MMR
Solo
Sol
Sol
Gold III
MattyNice412
Sol
Gold III
Level 173
God Stats
0W - 3L
1,459 SR
Queue Stats
52W - 55L
1,615 MMR
Solo
Achilles
Achilles
Gold II
Operandi
Achilles
Gold II
Level 125
God Stats
7W - 8L
1,528 SR
Queue Stats
199W - 191L
1,648 MMR
Solo
Charybdis
Charybdis
Silver I
Rat Tackler
Charybdis
Silver I
Level 60
God Stats
25W - 20L
1,486 SR
Queue Stats
224W - 230L
1,641 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,510 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,630 SR
1,601 MMR
Erlang Shen
Erlang Shen
Gold I
 
Erlang Shen
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
KindBunny711875
Poseidon
Gold II
Level 119
God Stats
8W - 3L
1,814 SR
Queue Stats
73W - 74L
1,645 MMR
Solo
Serqet
Serqet
Gold V
PtJack
Serqet
Gold V
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 7L
1,625 MMR
Solo
Hachiman
Hachiman
Gold IV
TrentKnows
Hachiman
Gold IV
Level 134
God Stats
25W - 17L
1,685 SR
Queue Stats
87W - 89L
1,603 MMR
Solo
Jormungandr
Jormungandr
Gold I
l0w3ndgr00v3s
Jormungandr
Gold I
Level 72
God Stats
103W - 87L
1,652 SR
Queue Stats
391W - 414L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 5 / 1
7,497
469
3,057
15,767
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 2 / 2
7,407
463
3,524
13,869
13,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 2 / 0
7,741
484
7,474
11,067
4,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Operandi
Achilles
15
4 / 3 / 0
9,102
569
11,836
18,668
21,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Rat Tackler
Charybdis
14
0 / 6 / 1
7,950
497
8,424
16,917
6,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiKuzenboMartichorasThor

VS

Bans
IshtarSun WukongFenrirRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
0 / 3 / 4
9,275
580
10,697
15,689
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
14
2 / 1 / 5
8,863
554
10,233
7,578
3,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
PtJack
Serqet
16
5 / 3 / 3
9,789
612
9,278
13,887
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TrentKnows
Hachiman
16
9 / 0 / 1
9,982
624
13,749
10,798
4,205
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
l0w3ndgr00v3s
Jormungandr
14
1 / 0 / 6
7,986
499
10,180
14,132
12,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
6
Kills
17
18
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
5
1
0.3
W
Erlang Shen
 
Erlang Shen
0
3
4
0.67
L
0
2
2
0.5
W
Poseidon
2
1
5
4.5
L
1
2
0
0.5
L
Achilles
Operandi
Achilles
4
3
0
1.33
W
Serqet
PtJack
Serqet
5
3
3
2.17
L
Charybdis
Rat Tackler
Charybdis
0
6
1
0.08
W
Hachiman
TrentKnows
Hachiman
9
0
1
9.5
W
Jormungandr
l0w3ndgr00v3s
Jormungandr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,315
Damage
54,137
76,288
Taken
62,084
51,794
Mitigated
41,395
21,119
Healing
22,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
3,057
907
0
4,694
15,767
6,272
0
4,535
10,693
0
53,459
W
Erlang Shen
 
Erlang Shen
10,697
6,108
0
7,583
15,689
14,718
0
21
15,668
0
62,681
L
3,524
490
0
2,899
13,869
13,408
0
8,060
5,725
19,860
0
W
Poseidon
10,233
947
0
2,243
7,578
3,261
315
3,047
4,512
81,901
436
L
7,474
2,189
0
4,724
11,067
4,625
0
5,132
5,825
76,778
0
L
Achilles
Operandi
Achilles
11,836
4,097
0
2,899
18,668
21,145
0
954
16,047
124
72,965
W
Serqet
PtJack
Serqet
9,278
2,201
0
976
13,887
6,989
0
1,667
12,220
0
93,158
L
Charybdis
Rat Tackler
Charybdis
8,424
4,633
0
5,903
16,917
6,344
0
1,800
15,117
0
73,977
W
Hachiman
TrentKnows
Hachiman
13,749
9,082
0
6,471
10,798
4,205
1,130
735
10,063
0
72,616
W
Jormungandr
l0w3ndgr00v3s
Jormungandr
10,180
2,202
0
5,372
14,132
12,222
0
6,198
7,934
50,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
45,895
489
Minions Killed
533
0
Camps Cleared
0
1,563,455
Distance Traveled
1,711,922
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,497
469
80
5
0
307,145
0
W
Erlang Shen
9,275
580
112
7
0
317,958
0
L
Maui
7,407
463
15
1
0
329,130
5
W
Poseidon
8,863
554
124
8
0
334,315
2
L
Sol
7,741
484
159
10
0
297,977
0
L
Achilles
9,102
569
102
6
0
329,558
4
W
Serqet
9,789
612
127
8
0
377,490
1
L
Charybdis
7,950
497
133
8
0
299,645
7
W
Hachiman
9,982
624
102
6
0
325,595
4
W
Jormungandr
7,986
499
68
4
0
356,564
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role