Player Matchup

Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
KingOfVipers1
Xing Tian
Level 27
God Stats
9W - 16L
1,594 SR
Queue Stats
166W - 187L
1,473 Elo+
Party 1
Lancelot
Lancelot
L0rdCrAzY
Lancelot
Level 6
God Stats
2W - 4L
1,439 SR
Queue Stats
8W - 10L
1,398 Elo+
Party 2
Olorun
Olorun
LxrdeAkira
Olorun
Level 3
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 9L
1,261 Elo+
Party 1
Susano
Susano
PinkNemo
Susano
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,496 Elo+
Party 2
Team Averages
Level 56
1,457 SR
1,426 Elo+

VS

Team Averages
Level 46
1,491 SR
1,436 Elo+
Artemis
Artemis
 
Artemis
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bluemotives
Eset
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 20L
1,380 Elo+
Party 3
Achilles
Achilles
Fiamettea
Achilles
Level 56
God Stats
2W - 0L
1,428 SR
Queue Stats
21W - 29L
1,473 Elo+
Party 3
Ix Chel
Ix Chel
Grape Green
Ix Chel
Level 46
God Stats
107W - 108L
1,539 SR
Queue Stats
265W - 276L
1,446 Elo+
Solo
Kali
Kali
Mbtilover
Kali
Level 47
God Stats
41W - 36L
1,486 SR
Queue Stats
256W - 258L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
0 / 5 / 2
8,676
964
13,010
15,447
6,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
KingOfVipers1
Xing Tian
13
0 / 2 / 1
8,745
972
5,718
22,432
25,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
L0rdCrAzY
Lancelot
13
0 / 5 / 1
7,976
886
4,065
10,613
4,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
LxrdeAkira
Olorun
13
0 / 7 / 1
8,127
903
2,252
10,086
4,511
Susano
PinkNemo
Susano
14
2 / 1 / 0
8,968
996
9,912
15,727
7,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

146

VS

Team 2 Tickets

360

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
3 / 0 / 14
9,868
1,096
18,043
7,548
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 10
9,482
1,054
11,914
5,450
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Fiamettea
Achilles
15
4 / 0 / 13
10,032
1,115
10,862
10,092
15,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ix Chel
Grape Green
Ix Chel
16
4 / 0 / 13
10,392
1,155
15,136
4,260
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
15
5 / 2 / 9
9,617
1,069
13,108
13,895
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
2
Kills
20
20
Deaths
2
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
5
2
0.2
W
Artemis
 
Artemis
3
0
14
10
W
4
0
10
9
W
Achilles
Fiamettea
Achilles
4
0
13
10.5
W
Ix Chel
Grape Green
Ix Chel
4
0
13
10.5
L
Xing Tian
KingOfVipers1
Xing Tian
0
2
1
0.25
L
Lancelot
L0rdCrAzY
Lancelot
0
5
1
0.1
L
Olorun
LxrdeAkira
Olorun
0
7
1
0.07
W
Kali
5
2
9
4.75
L
Susano
PinkNemo
Susano
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,957
Damage
69,063
74,305
Taken
41,245
48,465
Mitigated
31,104
3,186
Healing
13,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,010
4,405
0
32
15,447
6,722
0
5,655
9,618
0
36,078
W
Artemis
 
Artemis
18,043
9,613
0
3,161
7,548
3,675
0
1,164
6,216
0
37,663
W
11,914
1,691
689
1,294
5,450
2,747
0
1,312
4,078
22,355
0
W
Achilles
Fiamettea
Achilles
10,862
1,477
0
605
10,092
15,493
0
3,092
6,786
980
12,509
W
Ix Chel
Grape Green
Ix Chel
15,136
2,607
3,748
388
4,260
1,985
0
430
3,830
47,299
0
L
Xing Tian
KingOfVipers1
Xing Tian
5,718
582
430
1,139
22,432
25,112
0
10,056
11,747
16,550
0
L
Lancelot
L0rdCrAzY
Lancelot
4,065
984
0
145
10,613
4,791
0
4,507
6,012
0
10,195
L
Olorun
LxrdeAkira
Olorun
2,252
1,304
556
479
10,086
4,511
0
3,058
6,903
7,946
0
W
Kali
13,108
5,713
0
3,816
13,895
7,204
0
2,356
11,275
0
21,837
L
Susano
PinkNemo
Susano
9,912
2,242
0
405
15,727
7,329
0
4,670
10,606
0
21,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,492
Gold Earned
49,391
123
Minions Killed
190
4
Camps Cleared
6
706,968
Distance Traveled
845,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,676
964
47
5
1
147,930
0
W
Artemis
9,868
1,096
33
4
2
165,038
0
W
Eset
9,482
1,054
26
3
3
175,276
0
W
Achilles
10,032
1,115
17
2
0
163,272
0
W
Ix Chel
10,392
1,155
90
10
0
164,438
0
L
Xing Tian
8,745
972
18
2
2
157,248
0
L
Lancelot
7,976
886
16
2
0
125,165
0
L
Olorun
8,127
903
12
1
0
111,494
0
W
Kali
9,617
1,069
24
3
1
177,567
0
L
Susano
8,968
996
30
3
1
165,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role