Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
IEMPOWER
Surtr
Level 97
God Stats
6W - 8L
1,440 SR
Queue Stats
149W - 170L
1,461 Elo+
Party 3
Fenrir
Fenrir
JustSubarashi
Fenrir
Level 65
God Stats
0W - 2L
1,344 SR
Queue Stats
98W - 120L
1,452 Elo+
Party 4
Apollo
Apollo
Necros2k
Apollo
Level 24
God Stats
2W - 1L
1,272 SR
Queue Stats
36W - 44L
1,379 Elo+
Party 4
Jormungandr
Jormungandr
Toxicberryz
Jormungandr
Level 35
God Stats
24W - 27L
1,635 SR
Queue Stats
141W - 132L
1,466 Elo+
Party 4
Team Averages
Level 61
1,438 SR
1,452 Elo+

VS

Team Averages
Level 119
1,537 SR
1,584 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DryDoc
Ah Muzen Cab
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 22L
1,538 Elo+
Solo
Jing Wei
Jing Wei
SilentHorrors
Jing Wei
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 20L
1,719 Elo+
Party 2
Cthulhu
Cthulhu
Yenyocken
Cthulhu
Level 162
God Stats
5W - 3L
1,684 SR
Queue Stats
146W - 146L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
ídiot
Ah Puch
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 1
5,698
1,140
2,874
3,869
1,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
IEMPOWER
Surtr
10
0 / 0 / 1
5,409
1,082
1,695
7,550
5,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
4,833
967
0
0
0
Apollo
Necros2k
Apollo
10
0 / 2 / 2
5,446
1,089
3,703
6,536
2,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Toxicberryz
Jormungandr
10
1 / 4 / 1
6,012
1,202
4,471
9,824
8,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

362

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 4
5,428
1,086
1,846
2,284
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
DryDoc
Ah Muzen Cab
10
1 / 0 / 3
5,634
1,127
3,549
2,352
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
SilentHorrors
Jing Wei
11
4 / 0 / 2
6,488
1,298
5,598
2,987
1,387
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Yenyocken
Cthulhu
11
0 / 0 / 4
5,606
1,121
4,978
4,422
4,163
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
ídiot
Ah Puch
11
1 / 1 / 4
5,896
1,179
9,527
2,927
1,221
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
2
Kills
6
6
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
1
1.5
W
Ix Chel
 
Ix Chel
0
1
4
2
W
Ah Muzen Cab
DryDoc
Ah Muzen Cab
1
0
3
2.5
L
Surtr
IEMPOWER
Surtr
0
0
1
0.5
L
0
0
0
0
L
Apollo
Necros2k
Apollo
0
2
2
0.5
W
Jing Wei
SilentHorrors
Jing Wei
4
0
2
5
L
Jormungandr
Toxicberryz
Jormungandr
1
4
1
0.38
W
Cthulhu
Yenyocken
Cthulhu
0
0
4
2
W
Ah Puch
ídiot
Ah Puch
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,743
Damage
25,498
27,779
Taken
14,972
19,107
Mitigated
8,859
2,641
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,874
618
0
294
3,869
1,576
0
2,261
1,608
13,017
0
W
Ix Chel
 
Ix Chel
1,846
120
1,309
33
2,284
1,060
0
1,145
1,079
12,673
0
W
Ah Muzen Cab
DryDoc
Ah Muzen Cab
3,549
1,480
0
250
2,352
1,028
0
1,418
854
0
8,449
L
Surtr
IEMPOWER
Surtr
1,695
640
0
964
7,550
5,952
0
4,429
3,121
160
10,671
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
Necros2k
Apollo
3,703
2,259
0
1,039
6,536
2,914
0
4,998
1,518
0
12,175
W
Jing Wei
SilentHorrors
Jing Wei
5,598
4,521
0
47
2,987
1,387
0
1,527
1,460
0
11,202
L
Jormungandr
Toxicberryz
Jormungandr
4,471
407
0
344
9,824
8,665
0
4,643
5,181
14,222
0
W
Cthulhu
Yenyocken
Cthulhu
4,978
338
64
0
4,422
4,163
0
2,011
2,303
13,714
0
W
Ah Puch
ídiot
Ah Puch
9,527
109
0
651
2,927
1,221
0
1,279
1,648
23,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
29,052
105
Minions Killed
107
3
Camps Cleared
5
375,220
Distance Traveled
475,420
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,698
1,140
32
6
1
90,531
0
W
Ix Chel
5,428
1,086
19
4
1
96,469
0
W
Ah Muzen Cab
5,634
1,127
7
1
1
80,683
0
L
Surtr
5,409
1,082
22
4
0
109,733
0
L
Fenrir
4,833
967
0
0
0
0
0
L
Apollo
5,446
1,089
26
5
1
91,791
0
W
Jing Wei
6,488
1,298
16
3
2
94,471
0
L
Jormungandr
6,012
1,202
25
5
1
83,165
0
W
Cthulhu
5,606
1,121
31
6
0
102,223
0
W
Ah Puch
5,896
1,179
34
7
1
101,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role