Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LuciferIsMyLove
Ah Muzen Cab
Level 143
God Stats
2W - 1L
1,798 SR
Queue Stats
21W - 6L
1,738 Elo+
Solo
Ix Chel
Ix Chel
Nocturnize
Ix Chel
Level 144
God Stats
6W - 1L
1,746 SR
Queue Stats
13W - 4L
1,799 Elo+
Solo
Nemesis
Nemesis
updown998
Nemesis
Level 119
God Stats
16W - 6L
1,738 SR
Queue Stats
94W - 92L
1,527 Elo+
Solo
Team Averages
Level 135
1,760 SR
1,688 Elo+

VS

Team Averages
Level 96
1,545 SR
1,480 Elo+
Sun Wukong
Sun Wukong
C4nS3rB3ro
Sun Wukong
Level 161
God Stats
56W - 55L
1,636 SR
Queue Stats
1,805W - 1,759L
1,548 Elo+
Solo
Chang'e
Chang'e
Raddlebones
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,446 Elo+
Party 1
Neith
Neith
X_MIAMI_DUD3_X
Neith
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 60L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LuciferIsMyLove
Ah Muzen Cab
15
4 / 1 / 13
11,903
850
19,740
15,860
6,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
Nocturnize
Ix Chel
15
9 / 1 / 8
12,244
875
15,516
8,306
3,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
updown998
Nemesis
14
5 / 4 / 11
11,461
819
11,025
17,553
16,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C4nS3rB3ro
Sun Wukong
12
1 / 8 / 5
10,160
726
10,251
17,608
9,365
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Raddlebones
Chang'e
14
4 / 6 / 2
10,993
785
12,270
20,606
6,891
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

13
1 / 4 / 2
9,795
700
5,855
14,841
5,120
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
18
Kills
6
6
Deaths
18
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
C4nS3rB3ro
Sun Wukong
1
8
5
0.44
W
Ah Muzen Cab
LuciferIsMyLove
Ah Muzen Cab
4
1
13
10.5
W
Ix Chel
Nocturnize
Ix Chel
9
1
8
13
L
Chang'e
Raddlebones
Chang'e
4
6
2
0.83
L
1
4
2
0.5
W
Nemesis
updown998
Nemesis
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,281
Damage
28,376
41,719
Taken
53,055
25,778
Mitigated
21,376
14,469
Healing
7,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
C4nS3rB3ro
Sun Wukong
10,251
2,066
0
1,601
17,608
9,365
0
6,683
10,925
0
35,483
W
Ah Muzen Cab
LuciferIsMyLove
Ah Muzen Cab
19,740
8,822
0
4,329
15,860
6,208
1,777
4,459
11,241
0
75,059
W
Ix Chel
Nocturnize
Ix Chel
15,516
1,679
2,620
2,889
8,306
3,358
354
1,668
6,638
60,196
0
L
Chang'e
Raddlebones
Chang'e
12,270
1,703
1,369
3,437
20,606
6,891
0
4,957
15,649
40,684
0
L
5,855
1,501
0
947
14,841
5,120
0
4,354
10,325
0
32,184
W
Nemesis
updown998
Nemesis
11,025
4,435
164
4,467
17,553
16,212
169
7,438
10,115
0
30,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,608
Gold Earned
30,948
189
Minions Killed
140
0
Camps Cleared
0
767,092
Distance Traveled
722,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,160
726
47
3
0
261,818
0
W
Ah Muzen Cab
11,903
850
98
7
0
244,852
0
W
Ix Chel
12,244
875
65
5
0
268,142
0
L
Chang'e
10,993
785
52
4
0
230,513
0
L
Neith
9,795
700
41
3
0
230,091
0
W
Nemesis
11,461
819
26
2
0
254,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role