Player Matchup

Athena
Athena
Belamere
Athena
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,657 Elo+
Solo
Awilix
Awilix
Lordhighmonk
Awilix
Level 86
God Stats
6W - 7L
1,474 SR
Queue Stats
171W - 174L
1,490 Elo+
Party 2
Ravana
Ravana
Lyynkx
Ravana
Level 124
God Stats
11W - 7L
1,585 SR
Queue Stats
170W - 170L
1,496 Elo+
Party 2
Hachiman
Hachiman
actuallyabot
Hachiman
Level 64
God Stats
2W - 1L
1,433 SR
Queue Stats
110W - 138L
1,440 Elo+
Solo
Chronos
Chronos
theyeetus47
Chronos
Level 68
God Stats
5W - 6L
1,292 SR
Queue Stats
165W - 120L
1,366 Elo+
Solo
Team Averages
Level 87
1,457 SR
1,490 Elo+

VS

Team Averages
Level 74
1,543 SR
1,395 Elo+
Anubis
Anubis
Carad
Anubis
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 43L
1,255 Elo+
Party 1
Ra
Ra
Foolishnessss
Ra
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
323W - 339L
1,410 Elo+
Party 1
Izanami
Izanami
Jakehoobs
Izanami
Level 18
God Stats
6W - 9L
1,388 SR
Queue Stats
10W - 16L
1,295 Elo+
Party 3
Lancelot
Lancelot
Mathy64
Lancelot
Level 87
God Stats
14W - 7L
1,637 SR
Queue Stats
93W - 81L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
mandis125
Ah Puch
Level 80
God Stats
3W - 1L
1,688 SR
Queue Stats
220W - 172L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Belamere
Athena
10
0 / 2 / 0
6,374
398
2,824
9,495
6,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
13
1 / 4 / 1
7,796
487
4,888
12,601
5,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Lyynkx
Ravana
10
1 / 1 / 0
6,614
413
3,893
4,907
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
actuallyabot
Hachiman
13
1 / 4 / 1
7,418
464
9,112
13,248
4,794
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
theyeetus47
Chronos
15
1 / 2 / 0
8,502
531
7,311
6,844
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Carad
Anubis
14
2 / 1 / 1
9,265
579
4,083
9,320
3,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 0 / 2
7,975
498
3,203
10,542
7,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Izanami
Jakehoobs
Izanami
13
1 / 2 / 2
8,221
514
3,344
10,802
3,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
Mathy64
Lancelot
15
5 / 1 / 6
9,381
586
10,379
14,093
6,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
mandis125
Ah Puch
16
4 / 0 / 0
10,152
635
8,109
7,579
3,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
Belamere
Athena
0
2
0
0
W
Anubis
Carad
Anubis
2
1
1
2.5
W
1
0
2
2
W
Izanami
Jakehoobs
Izanami
1
2
2
1
L
Awilix
1
4
1
0.38
L
Ravana
Lyynkx
Ravana
1
1
0
1
W
Lancelot
Mathy64
Lancelot
5
1
6
8
L
Hachiman
actuallyabot
Hachiman
1
4
1
0.38
W
Ah Puch
mandis125
Ah Puch
4
0
0
4
L
Chronos
theyeetus47
Chronos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,028
Damage
29,118
47,095
Taken
52,336
22,903
Mitigated
24,546
10,695
Healing
21,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Belamere
Athena
2,824
570
0
1,467
9,495
6,940
0
3,640
5,471
21,865
0
W
Anubis
Carad
Anubis
4,083
342
0
4,450
9,320
3,768
465
5,642
3,678
62,443
0
W
3,203
446
1,340
3,717
10,542
7,144
0
2,236
8,265
40,441
0
W
Izanami
Jakehoobs
Izanami
3,344
2,681
0
4,810
10,802
3,693
3,330
702
10,100
0
55,982
L
Awilix
4,888
1,763
0
1,585
12,601
5,602
0
4,047
8,291
0
66,188
L
Ravana
Lyynkx
Ravana
3,893
1,010
0
1,409
4,907
3,267
0
1,714
2,774
0
29,475
W
Lancelot
Mathy64
Lancelot
10,379
1,148
0
2,781
14,093
6,352
0
2,017
11,912
0
61,234
L
Hachiman
actuallyabot
Hachiman
9,112
5,144
0
4,680
13,248
4,794
0
1,635
11,473
0
60,473
W
Ah Puch
mandis125
Ah Puch
8,109
364
0
4,834
7,579
3,589
425
781
6,560
75,225
0
L
Chronos
theyeetus47
Chronos
7,311
1,372
0
1,554
6,844
2,300
0
3,198
3,646
78,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,704
Gold Earned
44,994
428
Minions Killed
475
0
Camps Cleared
0
1,508,243
Distance Traveled
1,474,528
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,374
398
34
2
0
342,947
2
W
Anubis
9,265
579
122
8
0
271,441
0
W
Ra
7,975
498
49
3
0
301,670
0
W
Izanami
8,221
514
98
6
0
254,253
0
L
Awilix
7,796
487
100
6
0
351,452
2
L
Ravana
6,614
413
72
5
0
211,634
3
W
Lancelot
9,381
586
77
5
0
374,902
3
L
Hachiman
7,418
464
94
6
0
287,368
0
W
Ah Puch
10,152
635
129
8
0
272,262
2
L
Chronos
8,502
531
128
8
0
314,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role