Player Matchup

Bacchus
Bacchus
Daftix-aZe
Bacchus
Level 25
God Stats
2W - 4L
1,541 SR
Queue Stats
83W - 105L
1,281 Elo+
Party 1
Zeus
Zeus
Shawnyman31
Zeus
Level 38
God Stats
5W - 10L
1,297 SR
Queue Stats
126W - 143L
1,323 Elo+
Party 1
Fenrir
Fenrir
TATERBOBSOUP
Fenrir
Level 5
God Stats
1W - 2L
1,507 SR
Queue Stats
4W - 9L
1,364 Elo+
Party 1
Amaterasu
Amaterasu
legendkip
Amaterasu
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 142L
1,285 Elo+
Party 1
Izanami
Izanami
y0URpE0PIe
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 187L
1,300 Elo+
Party 1
Team Averages
Level 29
1,469 SR
1,311 Elo+

VS

Team Averages
Level 76
1,487 SR
1,431 Elo+
Kuzenbo
Kuzenbo
Blaze__Insane__1
Kuzenbo
Level 89
God Stats
12W - 7L
1,613 SR
Queue Stats
361W - 336L
1,414 Elo+
Party 2
Achilles
Achilles
Chat-malow6
Achilles
Level 39
God Stats
19W - 16L
1,722 SR
Queue Stats
385W - 363L
1,472 Elo+
Party 3
Martichoras
Martichoras
CursedSpartanxx
Martichoras
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
294W - 268L
1,428 Elo+
Party 2
Loki
Loki
El-Jojo400
Loki
Level 107
God Stats
5W - 5L
1,314 SR
Queue Stats
516W - 483L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Sergiopolis114
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 36L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Daftix-aZe
Bacchus
10
0 / 2 / 0
6,583
411
2,961
10,517
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 3 / 0
7,362
460
4,141
11,567
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
10
0 / 3 / 0
6,205
388
1,445
8,315
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
legendkip
Amaterasu
10
0 / 7 / 1
6,371
398
3,973
18,147
15,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
y0URpE0PIe
Izanami
8
0 / 4 / 0
5,847
365
2,243
7,402
2,632
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,027
439
3,396
6,760
6,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
Chat-malow6
Achilles
14
3 / 1 / 4
8,673
542
5,025
10,401
11,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
CursedSpartanxx
Martichoras
15
2 / 0 / 5
8,160
510
5,134
6,115
2,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 0 / 5
9,765
610
7,572
11,447
4,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Sergiopolis114
Morgan Le Fay
14
4 / 1 / 4
9,008
563
13,691
6,221
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
18
19
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
W
Achilles
Chat-malow6
Achilles
3
1
4
5
W
Martichoras
CursedSpartanxx
Martichoras
2
0
5
4.5
L
Bacchus
Daftix-aZe
Bacchus
0
2
0
0
W
7
0
5
9.5
W
Morgan Le Fay
Sergiopolis114
Morgan Le Fay
4
1
4
6
L
1
3
0
0.33
L
Fenrir
0
3
0
0
L
Amaterasu
legendkip
Amaterasu
0
7
1
0.07
L
Izanami
y0URpE0PIe
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,763
Damage
34,818
55,948
Taken
40,944
35,990
Mitigated
28,627
8,751
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,396
1,748
0
626
6,760
6,781
0
1,698
5,062
19,279
123
W
Achilles
Chat-malow6
Achilles
5,025
489
0
1,714
10,401
11,752
174
1,155
9,246
378
46,533
W
Martichoras
CursedSpartanxx
Martichoras
5,134
1,656
0
2,836
6,115
2,774
382
1,000
5,115
0
75,456
L
Bacchus
Daftix-aZe
Bacchus
2,961
393
159
2,756
10,517
10,810
0
1,964
8,531
28,223
0
W
7,572
2,407
0
1,000
11,447
4,590
393
1,541
9,906
0
91,057
W
Morgan Le Fay
Sergiopolis114
Morgan Le Fay
13,691
1,579
0
1,002
6,221
2,730
324
1,729
4,492
71,655
0
L
4,141
265
0
994
11,567
3,955
0
5,128
6,039
54,534
0
L
Fenrir
1,445
437
0
359
8,315
3,250
0
3,547
4,572
0
26,971
L
Amaterasu
legendkip
Amaterasu
3,973
1,373
0
2,984
18,147
15,343
0
4,703
13,294
0
33,480
L
Izanami
y0URpE0PIe
Izanami
2,243
1,776
0
1,499
7,402
2,632
0
1,214
6,188
0
30,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
42,633
285
Minions Killed
457
0
Camps Cleared
0
1,445,990
Distance Traveled
1,575,036
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,027
439
41
3
0
332,890
0
W
Achilles
8,673
542
56
4
0
290,723
0
W
Martichoras
8,160
510
116
7
0
282,033
0
L
Bacchus
6,583
411
38
2
0
320,963
0
W
Loki
9,765
610
134
8
0
366,242
5
W
Morgan Le Fay
9,008
563
110
7
0
303,148
0
L
Zeus
7,362
460
97
6
0
285,334
2
L
Fenrir
6,205
388
45
3
0
334,082
0
L
Amaterasu
6,371
398
48
3
0
296,513
0
L
Izanami
5,847
365
57
4
0
209,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role