Player Matchup

Nike
Nike
GahRoul
Nike
Level 107
God Stats
3W - 1L
1,521 SR
Queue Stats
29W - 30L
1,513 Elo+
Party 1
Xing Tian
Xing Tian
Jpier1
Xing Tian
Level 109
God Stats
4W - 1L
1,732 SR
Queue Stats
385W - 393L
1,473 Elo+
Party 1
Chiron
Chiron
LiberalArtsMajor
Chiron
Level 122
God Stats
3W - 8L
1,175 SR
Queue Stats
277W - 304L
1,420 Elo+
Party 1
The Morrigan
The Morrigan
OdinsGhost
The Morrigan
Level 129
God Stats
2W - 3L
1,490 SR
Queue Stats
363W - 380L
1,454 Elo+
Party 1
Anhur
Anhur
TorukMaktoJr
Anhur
Level 109
God Stats
2W - 5L
1,384 SR
Queue Stats
435W - 430L
1,461 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,464 Elo+

VS

Team Averages
Level 110
1,524 SR
1,447 Elo+
King Arthur
King Arthur
DanielRock96
King Arthur
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 206L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GarrettDoesWork
Ah Muzen Cab
Level 124
God Stats
9W - 11L
1,450 SR
Queue Stats
736W - 749L
1,514 Elo+
Solo
Scylla
Scylla
Joselitosqui
Scylla
Level 107
God Stats
3W - 9L
1,278 SR
Queue Stats
339W - 336L
1,431 Elo+
Solo
Tiamat
Tiamat
frostysquirrels
Tiamat
Level 103
God Stats
55W - 36L
1,570 SR
Queue Stats
1,442W - 1,475L
1,403 Elo+
Solo
Fenrir
Fenrir
kagan40chan
Fenrir
Level 106
God Stats
2W - 1L
1,823 SR
Queue Stats
103W - 133L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
GahRoul
Nike
20
12 / 1 / 18
13,999
823
17,310
22,351
33,355
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Jpier1
Xing Tian
18
8 / 5 / 15
11,643
685
14,561
23,327
34,837
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 2 / 17
11,717
689
16,664
15,419
9,813
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
OdinsGhost
The Morrigan
19
5 / 5 / 14
11,788
693
14,073
12,143
7,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
2 / 1 / 24
11,904
700
15,939
11,548
6,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DanielRock96
King Arthur
17
4 / 7 / 4
10,527
619
7,632
18,940
23,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
GarrettDoesWork
Ah Muzen Cab
18
2 / 6 / 6
10,210
601
13,741
17,011
7,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
19
2 / 6 / 4
11,256
662
15,535
13,663
5,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
6 / 4 / 2
11,481
675
17,738
13,397
10,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
13
0 / 9 / 4
8,885
523
7,560
23,184
21,614
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
31
Kills
14
14
Deaths
32
88
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DanielRock96
King Arthur
4
7
4
0.86
W
Nike
GahRoul
Nike
12
1
18
21
L
Ah Muzen Cab
GarrettDoesWork
Ah Muzen Cab
2
6
6
0.83
L
Scylla
2
6
4
0.67
W
Xing Tian
Jpier1
Xing Tian
8
5
15
3.1
W
4
2
17
6.25
W
The Morrigan
OdinsGhost
The Morrigan
5
5
14
2.4
W
2
1
24
14
L
6
4
2
1.75
L
Fenrir
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,547
Damage
62,206
84,788
Taken
86,195
92,100
Mitigated
68,904
34,843
Healing
18,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DanielRock96
King Arthur
7,632
540
977
840
18,940
23,724
0
6,811
11,456
0
18,494
W
Nike
GahRoul
Nike
17,310
1,535
5,430
5,524
22,351
33,355
319
9,118
12,957
0
49,959
L
Ah Muzen Cab
GarrettDoesWork
Ah Muzen Cab
13,741
5,206
475
1,666
17,011
7,956
0
5,019
11,606
0
34,899
L
Scylla
15,535
2,500
982
2,346
13,663
5,356
156
3,507
10,008
47,674
0
W
Xing Tian
Jpier1
Xing Tian
14,561
788
1,901
2,348
23,327
34,837
286
8,771
14,556
20,358
0
W
16,664
4,936
3,103
6,084
15,419
9,813
1,177
5,523
9,896
0
33,786
W
The Morrigan
OdinsGhost
The Morrigan
14,073
1,963
2,621
1,268
12,143
7,463
1,555
4,553
7,590
27,335
208
W
15,939
8,482
3,378
3,186
11,548
6,632
4,449
5,484
6,064
0
38,192
L
17,738
393
509
3,700
13,397
10,254
0
3,192
9,928
44,564
0
L
Fenrir
7,560
2,843
1,725
5,273
23,184
21,614
0
8,208
14,346
0
12,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,051
Gold Earned
52,359
236
Minions Killed
197
0
Camps Cleared
0
1,602,147
Distance Traveled
1,395,382
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,527
619
23
1
0
272,294
0
W
Nike
13,999
823
55
3
0
367,619
0
L
Ah Muzen Cab
10,210
601
37
2
0
259,156
0
L
Scylla
11,256
662
64
4
0
255,020
0
W
Xing Tian
11,643
685
15
1
0
302,335
0
W
Chiron
11,717
689
38
2
0
323,333
0
W
The Morrigan
11,788
693
42
2
0
295,886
0
W
Anhur
11,904
700
86
5
0
312,974
0
L
Tiamat
11,481
675
61
4
0
320,835
0
L
Fenrir
8,885
523
12
1
0
288,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role