Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Brisisatthepad
Danzaburou
Level 30
God Stats
23W - 26L
1,495 SR
Queue Stats
173W - 189L
1,357 Elo+
Party 2
Achilles
Achilles
MPA737
Achilles
Level 89
God Stats
34W - 25L
1,619 SR
Queue Stats
281W - 287L
1,476 Elo+
Solo
Bacchus
Bacchus
YodasBrane420
Bacchus
Level 95
God Stats
28W - 16L
1,448 SR
Queue Stats
127W - 133L
1,391 Elo+
Party 2
Thanatos
Thanatos
aaaaaajjjjjj1998
Thanatos
Level 103
God Stats
14W - 9L
1,281 SR
Queue Stats
187W - 181L
1,417 Elo+
Solo
Team Averages
Level 93
1,469 SR
1,428 Elo+

VS

Team Averages
Level 73
1,382 SR
1,426 Elo+
Bellona
Bellona
Cisco-F
Bellona
Level 126
God Stats
14W - 15L
1,545 SR
Queue Stats
85W - 81L
1,470 Elo+
Solo
Izanami
Izanami
DannySaidWhat
Izanami
Level 18
God Stats
4W - 9L
1,363 SR
Queue Stats
6W - 12L
1,337 Elo+
Party 1
Ravana
Ravana
Feddy op8569
Ravana
Level 129
God Stats
3W - 4L
1,149 SR
Queue Stats
205W - 204L
1,428 Elo+
Party 1
Persephone
Persephone
LITTLE DEMON04
Persephone
Level 27
God Stats
4W - 13L
1,352 SR
Queue Stats
40W - 64L
1,377 Elo+
Party 1
Anubis
Anubis
SDG Chafty
Anubis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
4 / 0 / 0
7,265
660
5,058
5,239
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Brisisatthepad
Danzaburou
10
2 / 3 / 1
6,065
551
6,892
9,502
3,566
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
MPA737
Achilles
11
3 / 1 / 1
6,793
618
4,744
7,694
4,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
10
1 / 0 / 3
6,127
557
4,758
13,126
11,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 1
7,049
641
4,324
8,381
3,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cisco-F
Bellona
9
3 / 3 / 0
5,570
506
8,854
10,446
7,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
8
0 / 2 / 1
4,628
421
2,869
6,755
2,390
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ravana
10
0 / 1 / 2
5,800
527
5,141
6,301
2,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
LITTLE DEMON04
Persephone
9
0 / 4 / 0
5,334
485
1,655
6,718
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
SDG Chafty
Anubis
10
1 / 4 / 0
6,006
546
3,766
8,038
3,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
14
Kills
4
4
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
0
4
W
Danzaburou
Brisisatthepad
Danzaburou
2
3
1
0.83
L
Bellona
Cisco-F
Bellona
3
3
0
1
L
Izanami
0
2
1
0.25
L
Ravana
0
1
2
1
L
Persephone
LITTLE DEMON04
Persephone
0
4
0
0
W
Achilles
MPA737
Achilles
3
1
1
3.5
L
Anubis
SDG Chafty
Anubis
1
4
0
0.25
W
Bacchus
1
0
3
2.5
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
22,285
43,942
Taken
38,258
23,720
Mitigated
17,360
21,250
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,058
569
0
1,305
5,239
1,621
445
1,513
3,726
43,400
0
W
Danzaburou
Brisisatthepad
Danzaburou
6,892
2,967
0
4,024
9,502
3,566
912
28
9,474
0
39,738
L
Bellona
Cisco-F
Bellona
8,854
4,346
229
2,667
10,446
7,306
0
2,302
8,144
0
32,307
L
Izanami
2,869
2,736
0
881
6,755
2,390
0
2,357
4,398
0
22,845
L
Ravana
5,141
1,509
0
1,269
6,301
2,545
0
1,381
4,544
0
43,417
L
Persephone
LITTLE DEMON04
Persephone
1,655
104
0
449
6,718
1,993
49
3,394
3,065
29,607
0
W
Achilles
MPA737
Achilles
4,744
1,037
0
1,934
7,694
4,145
0
3,766
3,928
0
34,966
L
Anubis
SDG Chafty
Anubis
3,766
522
0
3,187
8,038
3,126
0
0
7,566
36,005
0
W
Bacchus
4,758
943
199
6,363
13,126
11,156
48
0
13,126
22,914
0
W
4,324
850
303
7,122
8,381
3,232
115
240
8,106
0
49,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,299
Gold Earned
27,338
310
Minions Killed
278
0
Camps Cleared
0
1,130,985
Distance Traveled
1,085,422
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,265
660
96
9
0
200,604
0
W
Danzaburou
6,065
551
49
4
0
203,808
0
L
Bellona
5,570
506
48
4
0
233,459
0
L
Izanami
4,628
421
48
4
0
183,822
0
L
Ravana
5,800
527
63
6
0
265,410
0
L
Persephone
5,334
485
47
4
0
217,528
0
W
Achilles
6,793
618
59
5
0
239,299
0
L
Anubis
6,006
546
72
7
0
185,203
1
W
Bacchus
6,127
557
26
2
0
240,091
0
W
Thanatos
7,049
641
80
7
0
247,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role