Player Matchup

Jing Wei
Jing Wei
AlphaDLigh
Jing Wei
Level 83
God Stats
3W - 3L
1,602 SR
Queue Stats
162W - 138L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kalazar95
Cu Chulainn
Level 123
God Stats
2W - 2L
1,433 SR
Queue Stats
53W - 55L
1,471 Elo+
Solo
Bastet
Bastet
KokoBeware
Bastet
Level 129
God Stats
1W - 1L
1,370 SR
Queue Stats
149W - 142L
1,597 Elo+
Party 2
Scylla
Scylla
SlupeeKid
Scylla
Level 100
God Stats
4W - 1L
1,405 SR
Queue Stats
196W - 148L
1,576 Elo+
Party 2
Erlang Shen
Erlang Shen
TopoftheCactus
Erlang Shen
Level 27
God Stats
11W - 5L
1,500 SR
Queue Stats
493W - 472L
1,407 Elo+
Solo
Team Averages
Level 92
1,462 SR
1,506 Elo+

VS

Team Averages
Level 115
1,548 SR
1,477 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
AngelDelRey8765
Chronos
Level 76
God Stats
2W - 4L
1,393 SR
Queue Stats
101W - 138L
1,441 Elo+
Solo
Artemis
Artemis
Shillz46
Artemis
Level 99
God Stats
3W - 1L
1,845 SR
Queue Stats
116W - 120L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlphaDLigh
Jing Wei
16
3 / 2 / 12
9,285
844
11,442
9,694
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Kalazar95
Cu Chulainn
14
4 / 3 / 7
8,667
788
11,013
13,906
15,392
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
KokoBeware
Bastet
15
4 / 1 / 10
8,894
809
11,632
10,022
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
SlupeeKid
Scylla
16
5 / 2 / 11
9,255
841
11,637
9,984
4,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
TopoftheCactus
Erlang Shen
13
2 / 4 / 9
8,022
729
8,425
13,257
13,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 2 / 6
9,108
828
13,042
9,830
5,685
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
 
Atlas
14
0 / 4 / 9
8,357
760
9,038
12,170
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
 
Osiris
10
0 / 5 / 6
7,235
658
2,247
13,218
13,821
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
5 / 4 / 6
10,121
920
14,116
16,118
7,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Shillz46
Artemis
15
4 / 5 / 3
8,606
782
10,485
10,550
5,022
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
42
18
Kills
12
12
Deaths
20
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
2
6
3
L
Atlas
 
Atlas
0
4
9
1.13
L
Osiris
 
Osiris
0
5
6
0.6
W
Jing Wei
AlphaDLigh
Jing Wei
3
2
12
4.5
L
5
4
6
2
W
Cu Chulainn
Kalazar95
Cu Chulainn
4
3
7
2.5
W
Bastet
KokoBeware
Bastet
4
1
10
9
L
Artemis
Shillz46
Artemis
4
5
3
1.1
W
Scylla
SlupeeKid
Scylla
5
2
11
5.25
W
Erlang Shen
TopoftheCactus
Erlang Shen
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,149
Damage
48,928
56,863
Taken
61,886
43,511
Mitigated
47,034
19,525
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
13,042
299
1,132
1,724
9,830
5,685
115
1,935
7,727
36,285
0
L
Atlas
 
Atlas
9,038
1,866
497
1,075
12,170
15,023
64
2,696
9,260
16,422
0
L
Osiris
 
Osiris
2,247
155
1,136
2,781
13,218
13,821
382
1,625
11,593
0
2,862
W
Jing Wei
AlphaDLigh
Jing Wei
11,442
6,067
1,085
2,903
9,694
5,036
287
6,547
3,057
0
32,366
L
14,116
1,694
966
2,417
16,118
7,483
993
2,118
13,847
27,735
0
W
Cu Chulainn
Kalazar95
Cu Chulainn
11,013
1,058
2,604
3,318
13,906
15,392
565
7,486
6,328
0
15,686
W
Bastet
KokoBeware
Bastet
11,632
2,912
2,094
1,921
10,022
5,130
103
7,131
2,815
0
19,189
L
Artemis
Shillz46
Artemis
10,485
3,477
285
1,453
10,550
5,022
0
3,318
7,232
0
15,561
W
Scylla
SlupeeKid
Scylla
11,637
1,420
1,099
716
9,984
4,896
512
7,039
2,945
29,300
0
W
Erlang Shen
TopoftheCactus
Erlang Shen
8,425
2,655
1,145
2,640
13,257
13,057
341
8,089
5,134
0
14,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
43,427
138
Minions Killed
118
0
Camps Cleared
0
1,093,805
Distance Traveled
988,561
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,108
828
47
4
0
228,755
0
L
Atlas
8,357
760
14
1
0
191,667
0
L
Osiris
7,235
658
0
0
0
152,398
0
W
Jing Wei
9,285
844
51
5
0
184,089
0
L
Chronos
10,121
920
39
4
0
235,517
0
W
Cu Chulainn
8,667
788
14
1
0
236,364
0
W
Bastet
8,894
809
16
1
0
261,249
0
L
Artemis
8,606
782
18
2
0
180,224
0
W
Scylla
9,255
841
49
4
0
217,259
0
W
Erlang Shen
8,022
729
8
1
0
194,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role