Player Matchup

Hou Yi
Hou Yi
ArminWayde
Hou Yi
Level 104
God Stats
2W - 6L
1,437 SR
Queue Stats
209W - 346L
1,382 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jago98_
Ah Muzen Cab
Level 108
God Stats
2W - 6L
1,439 SR
Queue Stats
295W - 415L
1,394 Elo+
Party 2
Sobek
Sobek
NeverLuckiest
Sobek
Level 106
God Stats
1W - 1L
1,721 SR
Queue Stats
143W - 269L
1,339 Elo+
Party 2
Ix Chel
Ix Chel
PRISM_1998
Ix Chel
Level 67
God Stats
0W - 8L
1,069 SR
Queue Stats
61W - 111L
1,363 Elo+
Party 2
Nemesis
Nemesis
SoyQuienSoy_
Nemesis
Level 141
God Stats
10W - 27L
1,409 SR
Queue Stats
173W - 282L
1,387 Elo+
Party 2
Team Averages
Level 105
1,415 SR
1,373 Elo+

VS

Team Averages
Level 111
1,564 SR
1,541 Elo+
Ra
Ra
 
Ra
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ArchAcidicHail
Achilles
Level 144
God Stats
5W - 8L
1,330 SR
Queue Stats
135W - 119L
1,532 Elo+
Party 1
Sobek
Sobek
Choogeth
Sobek
Level 123
God Stats
5W - 2L
1,745 SR
Queue Stats
77W - 66L
1,562 Elo+
Party 1
Skadi
Skadi
CxNoonan
Skadi
Level 146
God Stats
3W - 2L
1,744 SR
Queue Stats
97W - 77L
1,680 Elo+
Solo
Loki
Loki
Lykke Lz
Loki
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ArminWayde
Hou Yi
13
0 / 2 / 0
7,532
502
3,752
11,621
5,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Muzen Cab
Jago98_
Ah Muzen Cab
13
0 / 4 / 1
7,776
518
5,312
15,314
5,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 1
7,008
467
3,946
15,678
12,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
PRISM_1998
Ix Chel
10
0 / 2 / 0
5,961
397
5,083
8,584
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SoyQuienSoy_
Nemesis
15
3 / 1 / 0
8,435
562
5,938
13,138
5,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
2 / 0 / 4
8,718
581
12,934
5,947
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
16
4 / 1 / 0
9,723
648
11,988
14,173
13,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Choogeth
Sobek
12
2 / 0 / 5
8,106
540
3,644
11,324
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
CxNoonan
Skadi
16
3 / 2 / 0
9,646
643
9,560
8,523
3,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Loki
13
3 / 0 / 4
8,138
543
6,131
10,539
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
14
14
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
4
4
W
Achilles
4
1
0
4
L
Hou Yi
ArminWayde
Hou Yi
0
2
0
0
W
Sobek
Choogeth
Sobek
2
0
5
4.5
W
Skadi
CxNoonan
Skadi
3
2
0
1.5
L
Ah Muzen Cab
Jago98_
Ah Muzen Cab
0
4
1
0.13
W
Loki
3
0
4
5
L
0
5
1
0.1
L
Ix Chel
PRISM_1998
Ix Chel
0
2
0
0
L
Nemesis
SoyQuienSoy_
Nemesis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,031
Damage
44,257
64,335
Taken
50,506
30,868
Mitigated
32,375
15,028
Healing
22,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
12,934
379
1,576
1,708
5,947
2,457
197
2,712
3,213
79,186
0
W
Achilles
11,988
2,856
0
9,156
14,173
13,216
132
36
14,137
0
71,883
L
Hou Yi
ArminWayde
Hou Yi
3,752
1,519
0
3,861
11,621
5,174
0
188
11,433
0
55,927
W
Sobek
Choogeth
Sobek
3,644
212
0
2,943
11,324
9,214
80
3,907
7,330
16,850
0
W
Skadi
CxNoonan
Skadi
9,560
4,434
0
1,100
8,523
3,717
100
226
8,297
0
80,616
L
Ah Muzen Cab
Jago98_
Ah Muzen Cab
5,312
2,817
0
2,311
15,314
5,511
0
0
14,271
0
59,053
W
Loki
6,131
1,875
0
6,266
10,539
3,771
0
2,191
8,302
0
67,199
L
3,946
207
1,398
4,286
15,678
12,121
0
7,784
7,754
22,274
0
L
Ix Chel
PRISM_1998
Ix Chel
5,083
588
328
1,373
8,584
2,829
0
4,658
3,805
37,089
0
L
Nemesis
SoyQuienSoy_
Nemesis
5,938
2,440
0
1,471
13,138
5,233
0
3,675
9,304
0
80,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,712
Gold Earned
44,331
384
Minions Killed
507
0
Camps Cleared
0
1,492,919
Distance Traveled
1,615,157
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,718
581
116
8
0
314,764
0
W
Achilles
9,723
648
136
9
0
296,529
2
L
Hou Yi
7,532
502
104
7
0
269,304
2
W
Sobek
8,106
540
19
1
0
329,529
2
W
Skadi
9,646
643
143
10
0
296,377
2
L
Ah Muzen Cab
7,776
518
91
6
0
243,121
2
W
Loki
8,138
543
93
6
0
377,958
0
L
Sobek
7,008
467
24
2
0
315,158
1
L
Ix Chel
5,961
397
56
4
0
283,828
2
L
Nemesis
8,435
562
109
7
0
381,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role