Player Matchup

Scylla
Scylla
Beasty-_pmG
Scylla
Level 84
God Stats
3W - 3L
1,630 SR
Queue Stats
34W - 34L
1,527 Elo+
Party 2
Surtr
Surtr
Lime 5280
Surtr
Level 58
God Stats
8W - 5L
1,641 SR
Queue Stats
17W - 15L
1,475 Elo+
Party 1
Olorun
Olorun
RaVeN-_pmG
Olorun
Level 156
God Stats
2W - 1L
1,971 SR
Queue Stats
82W - 67L
1,544 Elo+
Party 2
Fenrir
Fenrir
Zombie30ll
Fenrir
Level 128
God Stats
4W - 3L
1,695 SR
Queue Stats
91W - 82L
1,555 Elo+
Party 2
Agni
Agni
ohcesolute
Agni
Level 68
God Stats
3W - 3L
1,699 SR
Queue Stats
23W - 24L
1,444 Elo+
Party 1
Team Averages
Level 99
1,727 SR
1,509 Elo+

VS

Team Averages
Level 149
1,607 SR
1,538 Elo+
Cerberus
Cerberus
 
Cerberus
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Awayness
Poseidon
Level 104
God Stats
7W - 4L
1,605 SR
Queue Stats
102W - 113L
1,563 Elo+
Solo
Kali
Kali
HeSmellsLOUD21
Kali
Level 143
God Stats
10W - 9L
1,597 SR
Queue Stats
73W - 67L
1,556 Elo+
Solo
Cupid
Cupid
Tehfel
Cupid
Level 171
God Stats
6W - 8L
1,631 SR
Queue Stats
182W - 151L
1,529 Elo+
Solo
Odin
Odin
WingBear
Odin
Level 146
God Stats
1W - 1L
1,704 SR
Queue Stats
248W - 234L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
6 / 0 / 8
8,480
848
11,163
3,761
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Lime 5280
Surtr
14
2 / 0 / 9
7,495
750
7,577
8,010
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
RaVeN-_pmG
Olorun
17
7 / 0 / 6
9,192
919
9,838
6,543
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Zombie30ll
Fenrir
15
3 / 2 / 8
7,841
784
10,726
10,760
6,323
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 7
7,367
737
9,058
6,850
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 4 / 5
6,990
699
4,083
13,565
8,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Awayness
Poseidon
14
1 / 4 / 4
7,350
735
7,820
8,913
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 5 / 1
7,243
724
5,325
13,356
6,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
Tehfel
Cupid
14
1 / 4 / 2
7,416
742
5,514
10,503
3,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
13
1 / 3 / 3
6,942
694
2,992
10,924
9,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
20
Kills
6
6
Deaths
20
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
5
0.63
L
Poseidon
Awayness
Poseidon
1
4
4
0.75
W
Scylla
6
0
8
10
L
3
5
1
0.7
W
Surtr
Lime 5280
Surtr
2
0
9
6.5
W
Olorun
RaVeN-_pmG
Olorun
7
0
6
10
L
Cupid
Tehfel
Cupid
1
4
2
0.5
L
Odin
1
3
3
0.83
W
Fenrir
Zombie30ll
Fenrir
3
2
8
3.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,362
Damage
25,734
35,924
Taken
57,261
19,903
Mitigated
32,581
10,363
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,083
600
961
2,711
13,565
8,445
0
7,976
5,093
10,898
0
L
Poseidon
Awayness
Poseidon
7,820
680
0
1,472
8,913
3,381
0
5,169
3,295
33,665
0
W
Scylla
11,163
1,499
0
500
3,761
1,306
417
727
2,962
31,425
0
L
5,325
2,746
0
2,395
13,356
6,946
0
7,436
5,619
0
18,587
W
Surtr
Lime 5280
Surtr
7,577
3,279
0
2,578
8,010
6,141
720
2,327
5,683
214
19,092
W
Olorun
RaVeN-_pmG
Olorun
9,838
4,397
840
3,032
6,543
3,206
1,162
2,857
3,634
43,629
0
L
Cupid
Tehfel
Cupid
5,514
3,767
160
2,093
10,503
3,946
1,668
2,799
7,326
0
26,298
L
Odin
2,992
865
0
1,094
10,924
9,863
0
5,793
4,881
0
15,165
W
Fenrir
Zombie30ll
Fenrir
10,726
3,488
0
3,022
10,760
6,323
179
2,332
8,304
0
23,141
W
9,058
654
0
391
6,850
2,927
881
3,681
3,169
17,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,375
Gold Earned
35,941
220
Minions Killed
217
0
Camps Cleared
0
1,058,985
Distance Traveled
939,142
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,990
699
36
4
0
167,401
0
L
Poseidon
7,350
735
68
7
0
191,391
3
W
Scylla
8,480
848
54
5
0
200,053
0
L
Kali
7,243
724
24
2
0
200,798
1
W
Surtr
7,495
750
21
2
0
213,854
0
W
Olorun
9,192
919
89
9
0
199,482
0
L
Cupid
7,416
742
56
6
0
172,245
0
L
Odin
6,942
694
33
3
0
207,307
2
W
Fenrir
7,841
784
26
3
0
229,536
0
W
Agni
7,367
737
30
3
0
216,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role