Player Matchup

Ganesha
Ganesha
Gold IV
Chucky7490
Ganesha
Gold IV
Level 113
God Stats
3W - 3L
1,500 SR
Queue Stats
85W - 86L
1,433 MMR
Party 3
Set
Set
Gold III
Muhreeoh
Set
Gold III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,469 MMR
Party 3
Ra
Ra
Silver I
RockShoveler
Ra
Silver I
Level 102
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 7L
1,448 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
ThePunisher12345
Ratatoskr
Gold I
Level 51
God Stats
3W - 1L
1,500 SR
Queue Stats
168W - 163L
1,430 MMR
Solo
Hou Yi
Hou Yi
Platinum V
percfever
Hou Yi
Platinum V
Level 155
God Stats
10W - 7L
1,641 SR
Queue Stats
331W - 307L
1,422 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,523 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,643 SR
1,440 MMR
Geb
Geb
Gold V
GJEIULVXZ
Geb
Gold V
Level 149
God Stats
14W - 12L
1,559 SR
Queue Stats
172W - 172L
1,374 MMR
Party 1
Guan Yu
Guan Yu
Silver I
Salvvaunt
Guan Yu
Silver I
Level 140
God Stats
9W - 8L
1,609 SR
Queue Stats
41W - 53L
1,456 MMR
Solo
Xbalanque
Xbalanque
Silver I
Trey_nb
Xbalanque
Silver I
Level 129
God Stats
7W - 2L
1,784 SR
Queue Stats
65W - 82L
1,302 MMR
Party 2
Mercury
Mercury
Gold III
UGR_MaGiCaL
Mercury
Gold III
Level 125
God Stats
12W - 10L
1,620 SR
Queue Stats
142W - 151L
1,539 MMR
Party 2
Agni
Agni
Gold IV
hydubby
Agni
Gold IV
Level 128
God Stats
92W - 58L
1,643 SR
Queue Stats
190W - 179L
1,530 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chucky7490
Ganesha
12
0 / 1 / 10
8,521
533
4,278
14,669
13,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 0 / 4
9,278
580
11,524
14,513
11,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 3
9,083
568
4,479
7,915
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
17
4 / 0 / 0
11,051
691
7,911
10,600
8,696
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
percfever
Hou Yi
14
4 / 1 / 7
9,498
594
11,746
11,552
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
BakasuraHe BoHachimanRavana

VS

Bans
KaliAchillesMartichorasAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,619
414
4,668
13,705
9,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
Salvvaunt
Guan Yu
15
0 / 1 / 0
7,433
465
5,259
12,008
12,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Trey_nb
Xbalanque
13
1 / 5 / 1
7,604
475
8,099
12,645
4,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
UGR_MaGiCaL
Mercury
14
1 / 4 / 2
8,181
511
6,408
11,141
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
hydubby
Agni
13
0 / 2 / 1
7,136
446
10,754
7,655
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Chucky7490
Ganesha
0
1
10
5
L
1
4
1
0.38
W
7
0
4
9
W
1
1
3
2.5
L
Guan Yu
Salvvaunt
Guan Yu
0
1
0
0
W
Ratatoskr
4
0
0
4
L
Xbalanque
Trey_nb
Xbalanque
1
5
1
0.3
L
Mercury
UGR_MaGiCaL
Mercury
1
4
2
0.5
L
Agni
hydubby
Agni
0
2
1
0.25
W
Hou Yi
percfever
Hou Yi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
35,188
59,249
Taken
57,154
41,132
Mitigated
33,209
20,760
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Chucky7490
Ganesha
4,278
843
2,695
3,224
14,669
13,182
0
5,319
8,810
20,012
0
L
4,668
1,168
0
1,662
13,705
9,587
0
3,898
9,249
16,400
0
W
11,524
5,287
0
1,427
14,513
11,096
0
4,913
9,270
0
78,838
W
4,479
188
3,079
2,780
7,915
3,362
0
3,526
4,137
78,370
0
L
Guan Yu
Salvvaunt
Guan Yu
5,259
506
0
3,640
12,008
12,610
0
0
12,008
0
60,542
W
Ratatoskr
7,911
2,148
0
1,663
10,600
8,696
249
0
9,881
0
104,713
L
Xbalanque
Trey_nb
Xbalanque
8,099
3,120
0
3,787
12,645
4,371
0
551
12,062
0
58,933
L
Mercury
UGR_MaGiCaL
Mercury
6,408
3,648
0
507
11,141
4,098
0
792
9,750
0
73,641
L
Agni
hydubby
Agni
10,754
639
0
1,550
7,655
2,543
0
2,611
4,874
59,445
0
W
Hou Yi
percfever
Hou Yi
11,746
6,593
0
5,892
11,552
4,796
1,015
1,326
10,220
0
69,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,431
Gold Earned
36,973
580
Minions Killed
430
0
Camps Cleared
0
1,644,208
Distance Traveled
1,605,075
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,521
533
2
0
0
321,974
5
L
Geb
6,619
414
23
1
0
321,348
9
W
Set
9,278
580
119
7
0
371,024
3
W
Ra
9,083
568
153
10
0
319,910
0
L
Guan Yu
7,433
465
94
6
0
283,444
3
W
Ratatoskr
11,051
691
190
12
0
341,168
0
L
Xbalanque
7,604
475
90
6
0
302,454
1
L
Mercury
8,181
511
113
7
0
394,108
2
L
Agni
7,136
446
110
7
0
303,721
2
W
Hou Yi
9,498
594
116
7
0
290,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role