Player Matchup

Hel
Hel
Aygaybaby
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,279 Elo+
Party 2
Ymir
Ymir
XBMHX
Ymir
Level 62
God Stats
161W - 139L
1,395 SR
Queue Stats
163W - 142L
1,299 Elo+
Party 2
Neith
Neith
misslesslie24
Neith
Level 27
God Stats
3W - 15L
1,290 SR
Queue Stats
26W - 45L
1,304 Elo+
Party 1
Bakasura
Bakasura
oblivionFeen
Bakasura
Level 42
God Stats
2W - 6L
1,570 SR
Queue Stats
71W - 97L
1,391 Elo+
Party 1
Surtr
Surtr
prockpj
Surtr
Level 40
God Stats
2W - 2L
1,477 SR
Queue Stats
43W - 60L
1,375 Elo+
Solo
Team Averages
Level 46
1,446 SR
1,330 Elo+

VS

Team Averages
Level 88
1,509 SR
1,389 Elo+
Fenrir
Fenrir
Brad1287
Fenrir
Level 42
God Stats
3W - 2L
1,638 SR
Queue Stats
38W - 64L
1,373 Elo+
Solo
Hades
Hades
CrankieOak
Hades
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 95L
1,405 Elo+
Solo
Surtr
Surtr
DJAxiom
Surtr
Level 155
God Stats
48W - 38L
1,503 SR
Queue Stats
184W - 178L
1,387 Elo+
Solo
Tyr
Tyr
Gaming4Gummy
Tyr
Level 69
God Stats
1W - 1L
1,417 SR
Queue Stats
216W - 227L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Guard_Derk_Fade
Morgan Le Fay
Level 48
God Stats
10W - 6L
1,488 SR
Queue Stats
101W - 132L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
7,779
432
7,081
17,434
6,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
XBMHX
Ymir
14
6 / 4 / 3
9,206
511
9,232
21,228
22,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 7 / 6
7,949
442
7,978
15,362
6,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
oblivionFeen
Bakasura
16
8 / 7 / 2
10,059
559
12,383
21,171
10,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
prockpj
Surtr
14
4 / 9 / 7
9,206
511
15,403
22,190
20,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Brad1287
Fenrir
15
7 / 1 / 3
9,849
547
6,179
16,269
16,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
16
10 / 2 / 8
10,674
593
19,537
15,505
7,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
DJAxiom
Surtr
16
14 / 8 / 7
10,848
603
16,946
19,097
10,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 5 / 10
8,980
499
13,158
20,401
20,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Guard_Derk_Fade
Morgan Le Fay
14
1 / 6 / 10
8,421
468
14,776
10,824
4,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
73
21
Kills
35
35
Deaths
22
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
W
Fenrir
Brad1287
Fenrir
7
1
3
8.5
W
Hades
10
2
8
7
W
Surtr
DJAxiom
Surtr
14
8
7
2.19
W
3
5
10
1.6
W
Morgan Le Fay
Guard_Derk_Fade
Morgan Le Fay
1
6
10
1
L
Ymir
XBMHX
Ymir
6
4
3
1.88
L
2
7
6
0.71
L
Bakasura
oblivionFeen
Bakasura
8
7
2
1.29
L
Surtr
prockpj
Surtr
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,077
Damage
70,596
97,385
Taken
82,096
66,214
Mitigated
59,542
28,905
Healing
20,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,081
834
3,262
7,238
17,434
6,965
0
11,105
6,329
26,397
0
W
Fenrir
Brad1287
Fenrir
6,179
1,170
0
4,787
16,269
16,002
27
4,510
11,569
184
29,591
W
Hades
19,537
1,228
617
6,652
15,505
7,881
258
3,427
11,689
64,721
0
W
Surtr
DJAxiom
Surtr
16,946
7,357
0
3,362
19,097
10,877
985
2,501
15,787
1,069
67,212
W
13,158
871
0
4,729
20,401
20,022
156
3,036
16,857
0
44,653
W
Morgan Le Fay
Guard_Derk_Fade
Morgan Le Fay
14,776
3,518
0
667
10,824
4,760
429
3,441
7,031
71,757
0
L
Ymir
XBMHX
Ymir
9,232
1,495
382
4,422
21,228
22,000
314
8,048
13,056
43,426
0
L
7,978
5,854
0
2,780
15,362
6,446
0
7,009
8,273
0
38,433
L
Bakasura
oblivionFeen
Bakasura
12,383
8,520
0
5,037
21,171
10,151
0
5,350
15,702
0
65,962
L
Surtr
prockpj
Surtr
15,403
6,182
0
5,784
22,190
20,652
0
3,462
18,373
599
62,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,199
Gold Earned
48,772
353
Minions Killed
412
0
Camps Cleared
0
1,638,255
Distance Traveled
1,710,071
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,779
432
37
2
0
310,554
0
W
Fenrir
9,849
547
58
3
0
372,123
1
W
Hades
10,674
593
109
6
0
297,144
3
W
Surtr
10,848
603
94
5
0
389,500
0
W
Tyr
8,980
499
59
3
0
333,734
2
W
Morgan Le Fay
8,421
468
92
5
0
317,570
0
L
Ymir
9,206
511
57
3
0
323,347
0
L
Neith
7,949
442
67
4
0
305,174
0
L
Bakasura
10,059
559
117
7
0
373,829
0
L
Surtr
9,206
511
75
4
0
325,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role