Player Matchup

Bacchus
Bacchus
Ailyen
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,462 Elo+
Party 1
Izanami
Izanami
Galack
Izanami
Level 117
God Stats
6W - 2L
1,696 SR
Queue Stats
176W - 118L
1,512 Elo+
Party 1
Sylvanus
Sylvanus
Near413
Sylvanus
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
244W - 282L
1,424 Elo+
Solo
Hades
Hades
Redeeméd
Hades
Level 157
God Stats
9W - 8L
1,716 SR
Queue Stats
459W - 490L
1,486 Elo+
Party 1
Yu Huang
Yu Huang
TheRealJwalk
Yu Huang
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 106L
1,407 Elo+
Solo
Team Averages
Level 102
1,582 SR
1,458 Elo+

VS

Team Averages
Level 94
1,555 SR
1,529 Elo+
Baba Yaga
Baba Yaga
BBDS Dark
Baba Yaga
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
46W - 53L
1,491 Elo+
Solo
Izanami
Izanami
BigGothDaddy
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 200L
1,425 Elo+
Solo
Osiris
Osiris
JimIndeed
Osiris
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,577 Elo+
Solo
Bakasura
Bakasura
Klexus9165
Bakasura
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,669 Elo+
Solo
Guan Yu
Guan Yu
TorukMaktoJr
Guan Yu
Level 109
God Stats
1W - 3L
1,774 SR
Queue Stats
435W - 430L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ailyen
Bacchus
18
2 / 4 / 17
11,646
728
8,479
24,501
36,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Galack
Izanami
20
23 / 4 / 9
15,398
962
41,192
17,649
10,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Near413
Sylvanus
18
0 / 4 / 26
11,506
719
7,660
21,564
22,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Redeeméd
Hades
18
3 / 4 / 22
11,680
730
14,076
18,290
13,511
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
TheRealJwalk
Yu Huang
20
5 / 1 / 26
12,758
797
18,464
14,856
9,179
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BBDS Dark
Baba Yaga
20
5 / 5 / 8
11,597
725
25,970
16,729
8,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
BigGothDaddy
Izanami
19
3 / 5 / 6
12,014
751
21,147
12,271
5,028
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
JimIndeed
Osiris
19
5 / 7 / 4
10,862
679
14,183
22,667
26,800
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Klexus9165
Bakasura
17
1 / 9 / 7
10,482
655
5,765
21,974
22,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TorukMaktoJr
Guan Yu
18
3 / 7 / 8
11,384
712
8,912
26,437
31,736
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
50
33
Kills
17
17
Deaths
33
100
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ailyen
Bacchus
2
4
17
2.63
L
Baba Yaga
BBDS Dark
Baba Yaga
5
5
8
1.8
L
Izanami
BigGothDaddy
Izanami
3
5
6
1.2
W
Izanami
Galack
Izanami
23
4
9
6.88
L
Osiris
JimIndeed
Osiris
5
7
4
1
L
Bakasura
Klexus9165
Bakasura
1
9
7
0.5
W
Sylvanus
Near413
Sylvanus
0
4
26
3.25
W
Hades
Redeeméd
Hades
3
4
22
3.5
W
Yu Huang
TheRealJwalk
Yu Huang
5
1
26
18
L
Guan Yu
TorukMaktoJr
Guan Yu
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,871
Damage
75,977
96,860
Taken
100,078
92,393
Mitigated
93,995
45,389
Healing
29,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ailyen
Bacchus
8,479
1,583
135
6,576
24,501
36,115
603
5,062
18,978
13,764
0
L
Baba Yaga
BBDS Dark
Baba Yaga
25,970
402
863
5,045
16,729
8,178
576
8,313
8,306
50,081
0
L
Izanami
BigGothDaddy
Izanami
21,147
15,375
675
547
12,271
5,028
881
6,742
5,369
0
44,972
W
Izanami
Galack
Izanami
41,192
24,700
2,064
4,191
17,649
10,787
5,135
4,424
12,806
0
78,054
L
Osiris
JimIndeed
Osiris
14,183
2,064
613
3,070
22,667
26,800
41
10,473
12,194
5,426
17,629
L
Bakasura
Klexus9165
Bakasura
5,765
2,956
774
3,265
21,974
22,253
0
10,460
11,481
0
9,372
W
Sylvanus
Near413
Sylvanus
7,660
1,821
7,964
6,471
21,564
22,801
251
9,531
11,752
14,026
0
W
Hades
Redeeméd
Hades
14,076
845
4,166
7,059
18,290
13,511
1,343
5,042
12,957
28,216
0
W
Yu Huang
TheRealJwalk
Yu Huang
18,464
1,388
4,051
2,712
14,856
9,179
1,321
4,520
10,202
49,788
0
L
Guan Yu
TorukMaktoJr
Guan Yu
8,912
580
5,068
9,819
26,437
31,736
443
12,771
13,520
625
20,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,988
Gold Earned
56,339
197
Minions Killed
177
0
Camps Cleared
0
1,455,865
Distance Traveled
1,415,481
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,646
728
8
1
0
312,818
0
L
Baba Yaga
11,597
725
42
3
0
297,079
0
L
Izanami
12,014
751
82
5
0
269,470
5
W
Izanami
15,398
962
73
5
0
268,692
0
L
Osiris
10,862
679
13
1
0
279,249
0
L
Bakasura
10,482
655
19
1
0
288,352
0
W
Sylvanus
11,506
719
14
1
0
260,592
0
W
Hades
11,680
730
42
3
0
288,263
0
W
Yu Huang
12,758
797
60
4
0
325,500
3
L
Guan Yu
11,384
712
21
1
0
281,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role