Player Matchup

Loki
Loki
ItsPelley
Loki
Level 156
God Stats
4W - 3L
1,701 SR
Queue Stats
264W - 280L
1,559 Elo+
Party 3
Shiva
Shiva
Mehecan64
Shiva
Level 81
God Stats
3W - 2L
1,619 SR
Queue Stats
60W - 54L
1,600 Elo+
Party 3
Thoth
Thoth
Rokogo1
Thoth
Level 44
God Stats
2W - 3L
1,504 SR
Queue Stats
155W - 151L
1,395 Elo+
Party 2
King Arthur
King Arthur
UmphreysMcsloth
King Arthur
Level 139
God Stats
13W - 10L
1,500 SR
Queue Stats
216W - 199L
1,585 Elo+
Party 3
Apollo
Apollo
acardend
Apollo
Level 43
God Stats
6W - 3L
1,811 SR
Queue Stats
154W - 152L
1,430 Elo+
Party 2
Team Averages
Level 93
1,627 SR
1,514 Elo+

VS

Team Averages
Level 114
1,497 SR
1,514 Elo+
Thor
Thor
CrimZenCATI
Thor
Level 122
God Stats
7W - 9L
1,470 SR
Queue Stats
452W - 427L
1,448 Elo+
Party 4
Izanami
Izanami
Mercccc
Izanami
Level 155
God Stats
11W - 12L
1,291 SR
Queue Stats
276W - 251L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Noryb1
Morgan Le Fay
Level 159
God Stats
7W - 5L
1,625 SR
Queue Stats
310W - 269L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
SoloOrThrowing
Ratatoskr
Level 108
God Stats
16W - 17L
1,597 SR
Queue Stats
107W - 92L
1,577 Elo+
Party 1
Nemesis
Nemesis
ZoroCATI
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 113L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 4 / 6
8,181
584
7,557
11,902
4,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Mehecan64
Shiva
10
2 / 1 / 6
7,226
516
3,862
12,305
6,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
Rokogo1
Thoth
12
3 / 3 / 6
7,253
518
5,653
8,094
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
UmphreysMcsloth
King Arthur
13
3 / 2 / 3
7,904
565
6,260
11,312
9,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
acardend
Apollo
11
1 / 1 / 3
6,610
472
3,917
7,561
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,247
518
6,681
11,643
8,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Izanami
Mercccc
Izanami
16
1 / 1 / 1
9,018
644
3,384
6,941
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
Noryb1
Morgan Le Fay
12
0 / 3 / 1
7,241
517
6,105
8,088
3,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
SoloOrThrowing
Ratatoskr
12
4 / 4 / 1
7,508
536
8,418
11,404
5,741
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
ZoroCATI
Nemesis
12
4 / 2 / 2
7,613
544
4,749
8,456
2,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
14
Kills
11
11
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Loki
5
4
6
2
W
Shiva
Mehecan64
Shiva
2
1
6
5
L
Izanami
Mercccc
Izanami
1
1
1
1.5
L
Morgan Le Fay
Noryb1
Morgan Le Fay
0
3
1
0.17
W
Thoth
Rokogo1
Thoth
3
3
6
2
L
Ratatoskr
SoloOrThrowing
Ratatoskr
4
4
1
1.13
W
King Arthur
UmphreysMcsloth
King Arthur
3
2
3
2.25
L
Nemesis
ZoroCATI
Nemesis
4
2
2
2.5
W
Apollo
acardend
Apollo
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,249
Damage
29,337
51,174
Taken
46,532
25,365
Mitigated
22,898
10,463
Healing
9,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,681
1,480
0
805
11,643
8,528
0
1,201
10,442
0
40,142
W
Loki
7,557
3,216
0
750
11,902
4,291
565
1,144
10,521
0
69,940
W
Shiva
Mehecan64
Shiva
3,862
1,035
2,249
3,260
12,305
6,134
89
205
11,718
0
19,052
L
Izanami
Mercccc
Izanami
3,384
2,483
0
4,163
6,941
2,684
3,181
441
6,500
0
93,541
L
Morgan Le Fay
Noryb1
Morgan Le Fay
6,105
521
0
871
8,088
3,013
704
2,379
5,709
60,058
0
W
Thoth
Rokogo1
Thoth
5,653
536
0
750
8,094
2,915
322
2,833
5,176
37,572
0
L
Ratatoskr
SoloOrThrowing
Ratatoskr
8,418
2,105
0
1,970
11,404
5,741
0
755
10,629
0
35,193
W
King Arthur
UmphreysMcsloth
King Arthur
6,260
748
0
1,070
11,312
9,359
31
1,125
10,187
383
51,254
L
Nemesis
ZoroCATI
Nemesis
4,749
2,849
0
1,251
8,456
2,932
0
1,570
6,886
0
44,551
W
Apollo
acardend
Apollo
3,917
2,154
0
2,384
7,561
2,666
702
1,066
6,495
0
44,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
38,627
341
Minions Killed
416
0
Camps Cleared
0
1,377,542
Distance Traveled
1,223,924
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,247
518
57
4
0
188,299
0
W
Loki
8,181
584
99
7
0
279,341
0
W
Shiva
7,226
516
27
2
0
288,912
3
L
Izanami
9,018
644
158
11
0
232,458
4
L
Morgan Le Fay
7,241
517
90
6
0
258,630
3
W
Thoth
7,253
518
64
5
0
258,430
0
L
Ratatoskr
7,508
536
52
4
0
316,750
0
W
King Arthur
7,904
565
82
6
0
277,605
0
L
Nemesis
7,613
544
59
4
0
227,787
0
W
Apollo
6,610
472
69
5
0
273,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role