Player Matchup

Terra
Terra
Silver I
 
Terra
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
BlondeBeaver27
Baron Samedi
Silver II
Level 104
God Stats
1W - 0L
1,366 SR
Queue Stats
16W - 16L
1,379 MMR
Party 2
Xbalanque
Xbalanque
Gold V
Doge-_-1316
Xbalanque
Gold V
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
184W - 190L
1,340 MMR
Solo
Kali
Kali
Silver V
SX0FNDR
Kali
Silver V
Level 84
God Stats
2W - 1L
1,534 SR
Queue Stats
6W - 8L
1,333 MMR
Party 2
Surtr
Surtr
Silver IV
batz2k
Surtr
Silver IV
Level 102
God Stats
5W - 5L
1,759 SR
Queue Stats
22W - 38L
1,379 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,532 SR
1,386 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,611 SR
1,361 MMR
Janus
Janus
Gold III
AKA_DCreech
Janus
Gold III
Level 152
God Stats
14W - 10L
1,591 SR
Queue Stats
122W - 133L
1,372 MMR
Party 1
Cabrakan
Cabrakan
Gold V
AsgardSavior
Cabrakan
Gold V
Level 104
God Stats
2W - 2L
1,690 SR
Queue Stats
171W - 188L
1,322 MMR
Party 1
Ishtar
Ishtar
Silver I
Cupti
Ishtar
Silver I
Level 67
God Stats
4W - 3L
1,665 SR
Queue Stats
161W - 176L
1,395 MMR
Solo
Nemesis
Nemesis
Bronze III
ElMorocho43
Nemesis
Bronze III
Level 68
God Stats
0W - 2L
1,466 SR
Queue Stats
1W - 3L
1,377 MMR
Solo
Mulan
Mulan
Gold IV
GodxMinnie
Mulan
Gold IV
Level 172
God Stats
20W - 23L
1,644 SR
Queue Stats
408W - 415L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
2 / 1 / 6
8,624
507
6,453
17,053
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
BlondeBeaver27
Baron Samedi
16
3 / 2 / 2
9,347
550
9,178
11,240
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Doge-_-1316
Xbalanque
17
5 / 0 / 2
10,596
623
11,467
10,396
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
SX0FNDR
Kali
15
3 / 2 / 6
9,419
554
9,555
16,041
8,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
batz2k
Surtr
13
0 / 4 / 6
8,602
506
12,344
18,945
18,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
MartichorasAchillesHachimanAo Kuang

VS

Bans
Ix ChelRavanaSerqetVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 2
8,903
524
12,528
8,151
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
AsgardSavior
Cabrakan
10
0 / 4 / 1
7,089
417
4,625
15,698
11,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
Cupti
Ishtar
14
1 / 2 / 3
8,539
502
6,693
11,068
5,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ElMorocho43
Nemesis
13
2 / 2 / 1
8,183
481
6,158
15,784
6,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
15
2 / 2 / 2
9,641
567
14,601
20,075
17,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
9
9
Deaths
13
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
2
1
6
5
L
4
3
2
1.67
L
Cabrakan
AsgardSavior
Cabrakan
0
4
1
0.13
W
Baron Samedi
BlondeBeaver27
Baron Samedi
3
2
2
2
L
Ishtar
Cupti
Ishtar
1
2
3
1.25
W
Xbalanque
Doge-_-1316
Xbalanque
5
0
2
6
L
Nemesis
ElMorocho43
Nemesis
2
2
1
1.25
L
Mulan
2
2
2
1.5
W
Kali
SX0FNDR
Kali
3
2
6
3
W
Surtr
batz2k
Surtr
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,997
Damage
44,605
73,675
Taken
70,776
54,603
Mitigated
43,957
21,324
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,453
827
1,401
4,692
17,053
17,704
30
5,183
11,472
22,128
0
L
12,528
98
0
1,214
8,151
3,536
76
2,937
5,092
73,712
0
L
Cabrakan
AsgardSavior
Cabrakan
4,625
766
0
1,941
15,698
11,866
0
5,946
9,582
26,439
0
W
Baron Samedi
BlondeBeaver27
Baron Samedi
9,178
794
1,147
3,495
11,240
5,670
90
5,602
5,334
77,491
0
L
Ishtar
Cupti
Ishtar
6,693
3,717
0
2,796
11,068
5,036
923
370
10,670
0
60,771
W
Xbalanque
Doge-_-1316
Xbalanque
11,467
6,401
0
3,714
10,396
4,705
2,021
361
10,035
0
94,843
L
Nemesis
ElMorocho43
Nemesis
6,158
3,083
0
4,444
15,784
6,223
0
3,675
11,915
0
64,550
L
Mulan
14,601
2,133
0
8,313
20,075
17,296
550
3,453
16,552
0
89,998
W
Kali
SX0FNDR
Kali
9,555
4,585
0
3,551
16,041
8,084
0
2,682
13,111
0
69,463
W
Surtr
batz2k
Surtr
12,344
3,964
0
3,324
18,945
18,440
41
2,549
16,276
1,707
65,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,588
Gold Earned
42,355
514
Minions Killed
502
0
Camps Cleared
0
1,757,179
Distance Traveled
1,678,355
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,624
507
20
1
0
357,239
3
L
Janus
8,903
524
125
7
0
340,651
1
L
Cabrakan
7,089
417
30
2
0
298,994
0
W
Baron Samedi
9,347
550
143
8
0
319,673
2
L
Ishtar
8,539
502
110
6
0
314,560
4
W
Xbalanque
10,596
623
142
8
0
331,426
2
L
Nemesis
8,183
481
92
5
0
395,220
0
L
Mulan
9,641
567
145
9
0
328,930
2
W
Kali
9,419
554
95
6
0
421,487
0
W
Surtr
8,602
506
114
7
0
327,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role