Player Matchup

Anhur
Anhur
Silver V
FatherVerge
Anhur
Silver V
Level 89
God Stats
0W - 1L
1,683 SR
Queue Stats
51W - 60L
1,201 MMR
Party 1
Hercules
Hercules
Gold V
SilentKiller-TH
Hercules
Gold V
Level 113
God Stats
31W - 31L
1,490 SR
Queue Stats
177W - 203L
1,270 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
The Dab Lion
Baron Samedi
Silver III
Level 108
God Stats
3W - 10L
1,392 SR
Queue Stats
84W - 99L
1,295 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,521 SR
1,255 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,478 SR
1,244 MMR
Jormungandr
Jormungandr
Gold V
BestLockN716
Jormungandr
Gold V
Level 161
God Stats
14W - 16L
1,471 SR
Queue Stats
274W - 299L
1,309 MMR
Solo
Ravana
Ravana
Gold IV
noble970Gaming
Ravana
Gold IV
Level 105
God Stats
5W - 7L
1,669 SR
Queue Stats
266W - 273L
1,211 MMR
Solo
Ra
Ra
Silver II
toSAVAGEboy
Ra
Silver II
Level 123
God Stats
1W - 1L
1,295 SR
Queue Stats
9W - 13L
1,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
8,558
658
3,724
11,340
4,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
11
1 / 2 / 2
8,333
641
7,743
16,841
11,315
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
The Dab Lion
Baron Samedi
11
2 / 4 / 1
8,705
670
9,807
10,563
4,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Guan YuAo KuangMartichorasNe ZhaFenrir

VS

Bans
AchillesHachimanThorChironSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BestLockN716
Jormungandr
13
2 / 0 / 7
9,506
731
11,841
13,789
12,919
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 3 / 8
9,121
702
10,237
9,944
7,398
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 0 / 2
10,633
818
10,296
6,603
2,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BestLockN716
Jormungandr
2
0
7
5.5
L
0
3
3
0.5
L
Hercules
1
2
2
1
L
Baron Samedi
The Dab Lion
Baron Samedi
2
4
1
0.63
W
0
3
8
1.33
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,274
Damage
32,374
38,744
Taken
30,336
20,220
Mitigated
23,008
12,727
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BestLockN716
Jormungandr
11,841
2,642
0
625
13,789
12,919
264
4,461
9,328
28,291
1,421
L
3,724
2,709
0
2,578
11,340
4,046
75
6,733
4,536
0
25,165
L
Hercules
7,743
3,389
382
6,866
16,841
11,315
0
10,146
6,579
0
25,563
L
Baron Samedi
The Dab Lion
Baron Samedi
9,807
539
802
2,099
10,563
4,859
0
6,195
4,368
42,104
0
W
10,237
1,935
0
3,540
9,944
7,398
528
2,779
7,165
3,074
29,791
W
10,296
820
2,537
2,064
6,603
2,691
614
2,877
3,726
53,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,596
Gold Earned
29,260
116
Minions Killed
145
0
Camps Cleared
0
715,367
Distance Traveled
764,012
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,506
731
29
2
0
227,497
1
L
Anhur
8,558
658
42
3
0
223,787
0
L
Hercules
8,333
641
27
2
0
259,810
6
L
Baron Samedi
8,705
670
47
4
0
231,770
0
W
Ravana
9,121
702
35
3
0
268,437
0
W
Ra
10,633
818
81
6
0
268,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role