Player Matchup

Thoth
Thoth
DRCirclestrat
Thoth
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
391W - 347L
1,521 Elo+
Party 2
Thanatos
Thanatos
KILL HIPPO
Thanatos
Level 156
God Stats
3W - 4L
1,500 SR
Queue Stats
294W - 257L
1,516 Elo+
Party 2
Ganesha
Ganesha
USirHaveLost
Ganesha
Level 153
God Stats
1W - 2L
1,375 SR
Queue Stats
259W - 242L
1,510 Elo+
Solo
Medusa
Medusa
dvargas501
Medusa
Level 155
God Stats
4W - 5L
1,234 SR
Queue Stats
330W - 331L
1,500 Elo+
Solo
Sol
Sol
maddsick
Sol
Level 126
God Stats
0W - 1L
1,615 SR
Queue Stats
3W - 5L
1,532 Elo+
Solo
Team Averages
Level 150
1,445 SR
1,516 Elo+

VS

Team Averages
Level 138
1,423 SR
1,537 Elo+
Janus
Janus
DePr0digy17
Janus
Level 128
God Stats
15W - 22L
1,475 SR
Queue Stats
117W - 106L
1,539 Elo+
Solo
Atlas
Atlas
Ladyy Maria
Atlas
Level 123
God Stats
7W - 10L
1,409 SR
Queue Stats
731W - 690L
1,537 Elo+
Solo
Ishtar
Ishtar
b_pecan
Ishtar
Level 148
God Stats
4W - 2L
1,740 SR
Queue Stats
211W - 217L
1,510 Elo+
Party 1
Hercules
Hercules
dialektike
Hercules
Level 172
God Stats
8W - 7L
1,407 SR
Queue Stats
1,254W - 1,234L
1,541 Elo+
Solo
Mercury
Mercury
liljimcrazy
Mercury
Level 121
God Stats
3W - 6L
1,081 SR
Queue Stats
169W - 172L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,297
486
6,030
7,674
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KILL HIPPO
Thanatos
13
5 / 2 / 1
7,779
519
5,072
11,991
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
USirHaveLost
Ganesha
12
1 / 5 / 3
7,738
516
3,656
16,637
14,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
dvargas501
Medusa
15
2 / 2 / 1
7,465
498
7,653
13,015
7,084
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
6,149
410
5,138
8,036
2,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,392
493
6,478
7,884
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 3
8,729
582
7,748
13,030
13,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
b_pecan
Ishtar
16
5 / 0 / 3
9,469
631
9,146
8,802
4,004
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
dialektike
Hercules
16
2 / 2 / 3
9,485
632
9,928
17,073
15,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
liljimcrazy
Mercury
14
2 / 2 / 5
7,931
529
6,148
10,036
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
14
14
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
1
5
1
0.3
L
Thanatos
KILL HIPPO
Thanatos
5
2
1
2.75
W
4
0
3
5.5
L
Ganesha
USirHaveLost
Ganesha
1
5
3
0.5
W
Ishtar
b_pecan
Ishtar
5
0
3
6.5
W
Hercules
dialektike
Hercules
2
2
3
1.75
L
Medusa
dvargas501
Medusa
2
2
1
1.25
W
Mercury
liljimcrazy
Mercury
2
2
5
2.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,549
Damage
39,448
57,353
Taken
56,825
32,009
Mitigated
40,155
19,757
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,030
323
0
1,230
7,674
3,135
0
3,796
3,556
64,967
0
W
6,478
420
0
936
7,884
2,558
0
2,908
4,976
56,756
0
L
Thanatos
KILL HIPPO
Thanatos
5,072
891
0
8,596
11,991
5,151
0
3,228
8,577
0
61,482
W
7,748
2,703
0
2,321
13,030
13,734
0
4,967
8,051
34,739
0
L
Ganesha
USirHaveLost
Ganesha
3,656
518
0
3,058
16,637
14,566
0
5,612
10,747
31,290
0
W
Ishtar
b_pecan
Ishtar
9,146
5,557
0
4,380
8,802
4,004
3,281
3,924
4,878
0
83,977
W
Hercules
dialektike
Hercules
9,928
4,188
0
7,465
17,073
15,896
0
2,119
14,876
107
75,450
L
Medusa
dvargas501
Medusa
7,653
3,395
0
4,531
13,015
7,084
72
255
12,055
0
57,844
W
Mercury
liljimcrazy
Mercury
6,148
2,934
0
330
10,036
3,963
0
1,444
8,592
0
59,519
L
5,138
2,494
0
2,342
8,036
2,073
0
922
7,114
39,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,428
Gold Earned
43,006
384
Minions Killed
460
0
Camps Cleared
0
1,410,608
Distance Traveled
1,546,231
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,297
486
122
8
0
298,965
2
W
Janus
7,392
493
108
7
0
299,644
5
L
Thanatos
7,779
519
98
7
0
349,076
0
W
Atlas
8,729
582
30
2
0
308,144
5
L
Ganesha
7,738
516
7
0
0
329,010
1
W
Ishtar
9,469
631
113
8
0
279,267
0
W
Hercules
9,485
632
127
8
0
295,015
1
L
Medusa
7,465
498
81
5
0
236,701
0
W
Mercury
7,931
529
82
5
0
364,161
0
L
Sol
6,149
410
76
5
0
196,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role