Player Matchup

Thoth
Thoth
 
Thoth
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PAULIUSRITCHIUS
Fenrir
Level 139
God Stats
1W - 3L
1,511 SR
Queue Stats
121W - 123L
1,486 Elo+
Solo
Anhur
Anhur
Shortlees
Anhur
Level 35
God Stats
8W - 5L
1,442 SR
Queue Stats
79W - 74L
1,411 Elo+
Party 1
Ares
Ares
WASP1NATOR
Ares
Level 94
God Stats
8W - 2L
1,709 SR
Queue Stats
139W - 144L
1,425 Elo+
Party 1
Surtr
Surtr
shootyguy57
Surtr
Level 99
God Stats
4W - 3L
1,481 SR
Queue Stats
154W - 147L
1,454 Elo+
Party 1
Team Averages
Level 96
1,529 SR
1,455 Elo+

VS

Team Averages
Level 53
1,478 SR
1,350 Elo+
Atlas
Atlas
 
Atlas
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Echale03
Scylla
Level 53
God Stats
5W - 4L
1,511 SR
Queue Stats
111W - 130L
1,427 Elo+
Party 2
Serqet
Serqet
ElBigotes99
Serqet
Level 63
God Stats
5W - 7L
1,586 SR
Queue Stats
156W - 146L
1,431 Elo+
Party 2
Ares
Ares
HussBaylin
Ares
Level 29
God Stats
0W - 1L
1,294 SR
Queue Stats
32W - 48L
1,197 Elo+
Party 3
Gilgamesh
Gilgamesh
ZemmourLeRoxxor
Gilgamesh
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 48L
1,197 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
9 / 1 / 4
8,457
651
6,552
5,409
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 5
7,988
614
5,267
11,701
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anhur
Shortlees
Anhur
12
4 / 1 / 4
7,751
596
9,655
8,388
3,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 7
6,858
528
3,880
8,535
6,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 4 / 3
8,130
625
11,101
14,580
10,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 5 / 2
5,824
448
2,815
8,889
3,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Echale03
Scylla
11
1 / 5 / 2
5,982
460
4,882
7,965
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
9
3 / 5 / 0
6,260
482
6,416
12,504
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 2 / 3
6,663
513
3,422
11,114
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
ZemmourLeRoxxor
Gilgamesh
13
3 / 5 / 1
7,452
573
6,428
13,351
9,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
9
9
Deaths
22
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
9
1
4
11
L
Atlas
 
Atlas
0
5
2
0.2
L
Scylla
Echale03
Scylla
1
5
2
0.4
L
Serqet
3
5
0
0.6
L
2
2
3
1.75
W
3
2
5
2.75
W
Anhur
Shortlees
Anhur
4
1
4
6
W
1
1
7
4.5
L
Gilgamesh
ZemmourLeRoxxor
Gilgamesh
3
5
1
0.7
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
23,963
48,613
Taken
53,823
28,583
Mitigated
29,033
17,864
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,552
101
0
1,230
5,409
1,603
288
1,608
3,305
44,774
0
L
Atlas
 
Atlas
2,815
1,020
0
663
8,889
3,760
0
1,824
7,065
30,926
0
L
Scylla
Echale03
Scylla
4,882
564
0
750
7,965
2,746
0
3,290
4,667
35,147
0
L
Serqet
6,416
1,763
0
3,410
12,504
4,647
0
1,751
10,753
0
36,109
L
3,422
198
0
2,484
11,114
8,478
0
3,290
7,824
17,126
0
W
5,267
952
0
6,889
11,701
6,701
0
1,437
10,180
0
67,528
W
Anhur
Shortlees
Anhur
9,655
6,558
0
3,644
8,388
3,325
759
2,526
5,768
0
61,328
W
3,880
331
0
1,838
8,535
6,872
129
3,833
4,702
18,147
0
L
Gilgamesh
ZemmourLeRoxxor
Gilgamesh
6,428
2,162
0
1,689
13,351
9,402
0
784
12,567
0
51,604
W
11,101
4,718
0
4,263
14,580
10,082
59
1,791
12,177
1,020
56,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
32,181
356
Minions Killed
283
0
Camps Cleared
0
1,308,283
Distance Traveled
1,281,804
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,457
651
81
6
0
285,770
0
L
Atlas
5,824
448
47
4
0
219,639
0
L
Scylla
5,982
460
51
4
0
245,092
2
L
Serqet
6,260
482
65
5
0
281,240
2
L
Ares
6,663
513
23
2
0
266,440
0
W
Fenrir
7,988
614
101
8
0
306,155
0
W
Anhur
7,751
596
89
7
0
224,999
0
W
Ares
6,858
528
11
1
0
256,299
0
L
Gilgamesh
7,452
573
97
7
0
269,393
0
W
Surtr
8,130
625
74
6
0
235,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role