Player Matchup

Lancelot
Lancelot
MarLo6341
Lancelot
Level 18
God Stats
10W - 18L
1,483 SR
Queue Stats
58W - 60L
1,487 Elo+
Party 2
Sol
Sol
PMeSrA
Sol
Level 69
God Stats
6W - 6L
1,641 SR
Queue Stats
73W - 62L
1,473 Elo+
Party 2
Charybdis
Charybdis
Scop3Feels
Charybdis
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
197W - 192L
1,488 Elo+
Solo
Team Averages
Level 51
1,541 SR
1,483 Elo+

VS

Team Averages
Level 50
1,575 SR
1,347 Elo+
Cerberus
Cerberus
Darth_Pecker
Cerberus
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 19L
1,427 Elo+
Party 1
Nox
Nox
Homeless_Ginger
Nox
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 35L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
Medone19
Jing Wei
Level 33
God Stats
1W - 0L
1,724 SR
Queue Stats
45W - 52L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MarLo6341
Lancelot
14
4 / 2 / 2
11,038
736
14,652
18,178
14,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sol
PMeSrA
Sol
8
0 / 1 / 1
9,206
614
2,499
2,286
688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Scop3Feels
Charybdis
15
2 / 5 / 3
11,545
770
13,108
11,515
4,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darth_Pecker
Cerberus
14
1 / 1 / 6
11,308
754
7,077
17,825
22,554
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 3 / 1
11,973
798
9,600
11,363
6,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Medone19
Jing Wei
16
2 / 2 / 5
12,011
801
10,051
14,434
6,611
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
6
Kills
8
8
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Darth_Pecker
Cerberus
1
1
6
4
W
5
3
1
1.83
L
Lancelot
MarLo6341
Lancelot
4
2
2
2.5
W
Jing Wei
Medone19
Jing Wei
2
2
5
2.25
L
Sol
PMeSrA
Sol
0
1
1
0.5
L
Charybdis
Scop3Feels
Charybdis
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,259
Damage
26,728
31,979
Taken
43,622
19,627
Mitigated
35,227
3,051
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Darth_Pecker
Cerberus
7,077
920
542
3,362
17,825
22,554
107
1,259
16,006
32,676
0
W
9,600
1,589
0
1,803
11,363
6,062
954
1,122
10,229
43,568
0
L
Lancelot
MarLo6341
Lancelot
14,652
1,874
0
2,916
18,178
14,351
0
8,361
9,743
303
40,338
W
Jing Wei
Medone19
Jing Wei
10,051
7,287
0
4,584
14,434
6,611
1,685
1,221
13,017
0
71,677
L
Sol
PMeSrA
Sol
2,499
259
0
135
2,286
688
0
2,141
145
8,198
0
L
Charybdis
Scop3Feels
Charybdis
13,108
5,224
0
0
11,515
4,588
0
6,749
4,766
0
70,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,789
Gold Earned
35,292
131
Minions Killed
218
0
Camps Cleared
0
661,741
Distance Traveled
823,188
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,308
754
60
4
0
298,265
0
W
Nox
11,973
798
53
4
0
251,885
6
L
Lancelot
11,038
736
41
3
0
346,515
1
W
Jing Wei
12,011
801
105
7
0
273,038
0
L
Sol
9,206
614
5
0
0
81,294
1
L
Charybdis
11,545
770
85
6
0
233,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role