Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
ArisenHeart
Ra
Level 86
God Stats
6W - 1L
1,784 SR
Queue Stats
139W - 16L
1,964 Elo+
Party 1
Zeus
Zeus
EduardoChefe-_-
Zeus
Level 159
God Stats
8W - 2L
1,617 SR
Queue Stats
33W - 12L
1,694 Elo+
Party 1
Ganesha
Ganesha
YoricKumajin
Ganesha
Level 24
God Stats
2W - 0L
1,744 SR
Queue Stats
9W - 3L
1,738 Elo+
Party 1
Serqet
Serqet
eric_zonato
Serqet
Level 175
God Stats
1W - 0L
1,394 SR
Queue Stats
33W - 9L
1,819 Elo+
Party 1
Team Averages
Level 131
1,608 SR
1,743 Elo+

VS

Team Averages
Level 112
1,470 SR
1,417 Elo+
Janus
Janus
Agn4r
Janus
Level 126
God Stats
0W - 1L
1,429 SR
Queue Stats
9W - 10L
1,462 Elo+
Solo
Cupid
Cupid
DSG1999 BR
Cupid
Level 174
God Stats
0W - 1L
1,427 SR
Queue Stats
14W - 25L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
DjSaboroso
Cabrakan
Level 159
God Stats
1W - 3L
1,494 SR
Queue Stats
99W - 186L
1,371 Elo+
Solo
Achilles
Achilles
Johnnyelite3
Achilles
Level 89
God Stats
2W - 9L
1,500 SR
Queue Stats
16W - 34L
1,488 Elo+
Party 2
Nox
Nox
LABARRALOCA
Nox
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 0 / 6
6,940
868
6,068
4,399
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 0 / 7
7,107
888
7,735
3,807
1,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 0 / 4
7,239
905
11,304
3,684
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
YoricKumajin
Ganesha
13
0 / 0 / 13
7,134
892
3,005
5,851
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Serqet
11
2 / 0 / 6
6,214
777
4,212
5,144
2,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agn4r
Janus
12
0 / 2 / 0
6,054
757
2,779
4,794
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
9
0 / 2 / 0
5,352
669
1,254
6,346
2,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
DjSaboroso
Cabrakan
10
0 / 3 / 0
5,625
703
1,582
11,159
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Johnnyelite3
Achilles
10
0 / 4 / 0
5,210
651
3,671
8,567
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 0
5,392
674
1,126
5,787
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
15
Kills
0
0
Deaths
15
36
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
6
7
L
Janus
Agn4r
Janus
0
2
0
0
W
3
0
7
6.5
L
Cupid
0
2
0
0
L
Cabrakan
DjSaboroso
Cabrakan
0
3
0
0
W
6
0
4
8
L
Achilles
Johnnyelite3
Achilles
0
4
0
0
L
0
4
0
0
W
Ganesha
YoricKumajin
Ganesha
0
0
13
6.5
W
Serqet
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,324
Damage
10,412
22,885
Taken
36,653
12,521
Mitigated
23,346
6,098
Healing
5,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,068
2,291
0
1,779
4,399
1,994
1,746
135
4,140
0
25,619
L
Janus
Agn4r
Janus
2,779
232
0
410
4,794
1,468
0
2,936
1,655
16,929
0
W
7,735
759
1,174
1,592
3,807
1,723
39
860
2,831
34,201
0
L
Cupid
1,254
256
1,897
693
6,346
2,194
0
3,406
2,889
0
5,061
L
Cabrakan
DjSaboroso
Cabrakan
1,582
270
0
678
11,159
10,229
0
6,334
4,665
8,272
0
W
11,304
722
0
8
3,684
1,658
479
2,373
1,257
22,612
0
L
Achilles
Johnnyelite3
Achilles
3,671
882
0
591
8,567
7,267
0
4,647
3,728
0
6,269
L
1,126
155
0
1,095
5,787
2,188
0
4,731
1,021
9,565
0
W
Ganesha
YoricKumajin
Ganesha
3,005
226
0
968
5,851
4,570
1,170
811
4,863
9,629
0
W
Serqet
4,212
1,123
0
577
5,144
2,576
310
1,142
3,785
66
8,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,634
Gold Earned
27,633
182
Minions Killed
98
0
Camps Cleared
0
914,523
Distance Traveled
747,271
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,940
868
57
7
0
182,494
0
L
Janus
6,054
757
57
7
0
184,144
0
W
Ra
7,107
888
73
9
0
192,162
0
L
Cupid
5,352
669
8
1
0
141,260
0
L
Cabrakan
5,625
703
9
1
0
141,323
0
W
Zeus
7,239
905
29
4
0
171,310
0
L
Achilles
5,210
651
4
1
0
161,243
0
L
Nox
5,392
674
20
3
0
119,301
0
W
Ganesha
7,134
892
8
1
0
173,014
1
W
Serqet
6,214
777
15
2
0
195,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role