Player Matchup

Nike
Nike
 
Nike
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CyberPunkZebra
Freya
Level 129
God Stats
0W - 3L
1,309 SR
Queue Stats
54W - 63L
1,450 Elo+
Party 1
Ymir
Ymir
Damien james794
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,243 Elo+
Solo
Kuzenbo
Kuzenbo
Sympastel
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,265 Elo+
Party 1
Eset
Eset
drippy_spider
Eset
Level 63
God Stats
2W - 2L
1,657 SR
Queue Stats
267W - 265L
1,477 Elo+
Solo
Team Averages
Level 69
1,493 SR
1,387 Elo+

VS

Team Averages
Level 58
1,622 SR
1,395 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
McDaddyCringe
Ares
Level 68
God Stats
2W - 0L
1,738 SR
Queue Stats
119W - 108L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
MeryGambino
Ao Kuang
Level 28
God Stats
7W - 5L
1,718 SR
Queue Stats
289W - 319L
1,357 Elo+
Solo
Kukulkan
Kukulkan
Muroutt
Kukulkan
Level 38
God Stats
1W - 0L
1,653 SR
Queue Stats
9W - 20L
1,282 Elo+
Solo
Eset
Eset
OBEYTDAWG
Eset
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 5 / 3
9,329
777
12,001
17,256
17,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 1 / 0
6,225
519
1,239
1,811
734
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
1 / 7 / 3
7,978
665
2,899
15,517
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Sympastel
Kuzenbo
16
1 / 5 / 5
8,641
720
7,629
14,933
24,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 5 / 3
9,043
754
13,599
11,719
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
6 / 5 / 14
9,810
818
16,829
16,359
15,798
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 2 / 13
10,159
847
8,739
12,430
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
MeryGambino
Ao Kuang
15
5 / 3 / 10
9,479
790
5,540
12,441
8,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Muroutt
Kukulkan
18
5 / 0 / 14
10,369
864
12,374
8,358
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
17
5 / 1 / 14
10,157
846
13,317
9,610
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
88
11
Kills
23
23
Deaths
11
14
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
5
3
1.3
W
Cthulhu
 
Cthulhu
6
5
14
2.6
L
0
1
0
0
L
1
7
3
0.36
W
2
2
13
4.25
W
Ao Kuang
MeryGambino
Ao Kuang
5
3
10
3.33
W
Kukulkan
Muroutt
Kukulkan
5
0
14
12
W
Eset
5
1
14
12
L
Kuzenbo
Sympastel
Kuzenbo
1
5
5
0.7
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,367
Damage
56,799
61,236
Taken
59,198
59,896
Mitigated
51,209
10,726
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,001
617
492
4,134
17,256
17,155
0
14,777
2,479
0
26,580
W
Cthulhu
 
Cthulhu
16,829
2,308
2,395
2,867
16,359
15,798
830
7,972
8,339
30,349
0
L
1,239
380
0
601
1,811
734
0
1,438
373
3,368
0
L
2,899
724
0
348
15,517
11,811
0
15,299
218
4,922
0
W
8,739
654
1,119
2,005
12,430
15,833
680
5,886
6,480
13,190
0
W
Ao Kuang
MeryGambino
Ao Kuang
5,540
1,047
422
3,290
12,441
8,442
2,499
3,760
8,601
10,473
0
W
Kukulkan
Muroutt
Kukulkan
12,374
947
1,796
2,758
8,358
5,248
750
3,388
4,970
36,541
0
W
Eset
13,317
1,366
1,991
2,193
9,610
5,888
1,181
4,193
5,325
26,334
0
L
Kuzenbo
Sympastel
Kuzenbo
7,629
2,172
1,829
1,914
14,933
24,735
0
14,041
849
13,411
0
L
13,599
836
404
1,004
11,719
5,461
0
11,228
491
32,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
49,974
87
Minions Killed
160
0
Camps Cleared
0
870,530
Distance Traveled
1,153,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,329
777
24
2
0
240,764
0
W
Cthulhu
9,810
818
33
3
0
203,400
0
L
Freya
6,225
519
7
1
0
35,568
0
L
Ymir
7,978
665
3
0
0
163,300
0
W
Ares
10,159
847
9
1
0
238,984
0
W
Ao Kuang
9,479
790
11
1
0
217,961
0
W
Kukulkan
10,369
864
72
6
0
252,834
0
W
Eset
10,157
846
35
3
0
240,801
0
L
Kuzenbo
8,641
720
4
0
0
206,929
0
L
Eset
9,043
754
49
4
0
223,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role