Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlueShoeSteve
Chang'e
Level 146
God Stats
34W - 25L
1,595 SR
Queue Stats
351W - 313L
1,506 Elo+
Solo
Sylvanus
Sylvanus
CBG_Nene4
Sylvanus
Level 108
God Stats
3W - 0L
1,780 SR
Queue Stats
151W - 155L
1,475 Elo+
Party 2
Achilles
Achilles
Juggumis
Achilles
Level 41
God Stats
4W - 1L
1,599 SR
Queue Stats
42W - 51L
1,407 Elo+
Solo
Martichoras
Martichoras
mostwantedneno
Martichoras
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 66L
1,465 Elo+
Party 2
Team Averages
Level 90
1,595 SR
1,471 Elo+

VS

Team Averages
Level 98
1,601 SR
1,498 Elo+
Khepri
Khepri
BrocLeCoc
Khepri
Level 127
God Stats
12W - 12L
1,515 SR
Queue Stats
227W - 233L
1,535 Elo+
Solo
Merlin
Merlin
ELCOCHILOCO96
Merlin
Level 89
God Stats
3W - 6L
1,483 SR
Queue Stats
341W - 323L
1,535 Elo+
Solo
Hachiman
Hachiman
KeNG_ScOp3z
Hachiman
Level 83
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 128L
1,492 Elo+
Party 1
Chaac
Chaac
REVENGEo
Chaac
Level 68
God Stats
2W - 2L
1,849 SR
Queue Stats
168W - 153L
1,460 Elo+
Party 1
Mercury
Mercury
Trican
Mercury
Level 125
God Stats
10W - 6L
1,656 SR
Queue Stats
146W - 132L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
2 / 0 / 0
4,278
713
1,091
3,851
1,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
8
0 / 0 / 1
4,407
735
1,686
3,281
932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
CBG_Nene4
Sylvanus
6
0 / 0 / 2
4,052
675
1,160
3,834
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Juggumis
Achilles
7
1 / 0 / 0
4,062
677
2,699
5,059
3,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
mostwantedneno
Martichoras
6
1 / 0 / 1
3,846
641
2,022
2,348
793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BrocLeCoc
Khepri
6
0 / 1 / 0
3,554
592
1,688
3,504
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 1 / 0
3,943
657
2,018
2,388
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KeNG_ScOp3z
Hachiman
4
0 / 1 / 0
3,037
506
977
1,491
419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
REVENGEo
Chaac
6
0 / 1 / 0
3,674
612
2,377
4,610
3,502
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Trican
Mercury
7
0 / 0 / 0
3,898
650
1,579
5,371
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
4
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
0
0
2
W
Chang'e
0
0
1
0.5
L
Khepri
BrocLeCoc
Khepri
0
1
0
0
W
Sylvanus
CBG_Nene4
Sylvanus
0
0
2
1
L
0
1
0
0
W
Achilles
Juggumis
Achilles
1
0
0
1
L
Hachiman
KeNG_ScOp3z
Hachiman
0
1
0
0
L
Chaac
REVENGEo
Chaac
0
1
0
0
L
Mercury
Trican
Mercury
0
0
0
0
W
Martichoras
mostwantedneno
Martichoras
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,658
Damage
8,639
18,373
Taken
17,364
8,205
Mitigated
8,461
8,720
Healing
5,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,091
125
0
1,599
3,851
1,134
0
426
3,361
19,268
0
W
Chang'e
1,686
139
93
2,543
3,281
932
0
1,364
1,697
29,051
0
L
Khepri
BrocLeCoc
Khepri
1,688
28
0
1,472
3,504
2,099
0
864
2,640
10,021
0
W
Sylvanus
CBG_Nene4
Sylvanus
1,160
756
173
1,852
3,834
1,763
264
945
2,889
13,156
0
L
2,018
443
0
625
2,388
784
0
1,073
1,315
23,156
0
W
Achilles
Juggumis
Achilles
2,699
901
0
1,893
5,059
3,583
0
0
5,059
0
14,886
L
Hachiman
KeNG_ScOp3z
Hachiman
977
529
62
419
1,491
419
0
586
905
0
7,973
L
Chaac
REVENGEo
Chaac
2,377
641
0
1,765
4,610
3,502
0
0
4,204
0
15,745
L
Mercury
Trican
Mercury
1,579
788
0
855
5,371
1,657
0
1,421
3,950
0
24,759
W
Martichoras
mostwantedneno
Martichoras
2,022
610
0
567
2,348
793
168
687
1,661
0
24,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,645
Gold Earned
18,106
184
Minions Killed
141
0
Camps Cleared
0
623,023
Distance Traveled
610,297
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,278
713
35
6
0
149,437
2
W
Chang'e
4,407
735
52
9
0
129,140
0
L
Khepri
3,554
592
12
2
0
129,638
0
W
Sylvanus
4,052
675
33
6
0
100,123
0
L
Merlin
3,943
657
52
9
0
125,496
0
W
Achilles
4,062
677
32
5
0
132,164
0
L
Hachiman
3,037
506
14
2
0
74,871
0
L
Chaac
3,674
612
19
3
0
102,513
0
L
Mercury
3,898
650
44
7
0
177,779
0
W
Martichoras
3,846
641
32
5
0
112,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role