Player Matchup

He Bo
He Bo
Gold II
Champside
He Bo
Gold II
Level 156
God Stats
6W - 10L
1,391 SR
Queue Stats
213W - 209L
1,615 MMR
Solo
Agni
Agni
Gold V
Cliffbeezy95
Agni
Gold V
Level 48
God Stats
7W - 5L
1,640 SR
Queue Stats
23W - 27L
1,616 MMR
Solo
Cupid
Cupid
Platinum IV
DavePie
Cupid
Platinum IV
Level 88
God Stats
16W - 14L
1,630 SR
Queue Stats
89W - 83L
1,601 MMR
Solo
Achilles
Achilles
Gold I
Rexx57
Achilles
Gold I
Level 89
God Stats
0W - 2L
1,303 SR
Queue Stats
92W - 87L
1,612 MMR
Solo
Ganesha
Ganesha
Gold I
qChunkz
Ganesha
Gold I
Level 125
God Stats
104W - 90L
1,579 SR
Queue Stats
188W - 180L
1,603 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 101
1,509 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 185
1,559 SR
1,610 MMR
Neith
Neith
Platinum IV
Avoid Jazzy
Neith
Platinum IV
Level 242
God Stats
4W - 2L
1,510 SR
Queue Stats
426W - 420L
1,665 MMR
Party 1
Hun Batz
Hun Batz
Gold V
DemonKilla1318
Hun Batz
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,600 MMR
Solo
Surtr
Surtr
Gold I
RetainKobe
Surtr
Gold I
Level 187
God Stats
7W - 6L
1,641 SR
Queue Stats
102W - 85L
1,598 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
Supa_Shad
Zhong Kui
Gold II
Level 145
God Stats
8W - 6L
1,596 SR
Queue Stats
121W - 124L
1,608 MMR
Solo
Yemoja
Yemoja
Gold I
Voltik
Yemoja
Gold I
Level 204
God Stats
7W - 9L
1,550 SR
Queue Stats
463W - 460L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Champside
He Bo
15
3 / 3 / 3
8,861
521
9,365
13,756
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 6 / 1
7,246
426
9,882
10,438
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
DavePie
Cupid
13
0 / 4 / 0
7,579
446
5,650
13,228
5,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Rexx57
Achilles
14
2 / 5 / 2
8,494
500
7,999
18,448
18,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
qChunkz
Ganesha
11
0 / 4 / 2
7,239
426
4,595
17,307
13,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SerqetRavanaAthenaKali

VS

Bans
HerculesThothJanusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
10,364
610
14,645
8,615
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
15
7 / 1 / 3
9,979
587
9,532
14,364
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
16
4 / 4 / 4
10,530
619
11,510
19,421
14,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Zhong Kui
Supa_Shad
Zhong Kui
14
3 / 2 / 3
9,418
554
13,709
12,339
11,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Voltik
Yemoja
13
3 / 0 / 10
9,429
555
5,986
13,516
11,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
22
22
Deaths
7
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
He Bo
Champside
He Bo
3
3
3
1.5
L
2
6
1
0.42
L
Cupid
DavePie
Cupid
0
4
0
0
W
Hun Batz
7
1
3
8.5
W
Surtr
4
4
4
1.5
L
Achilles
Rexx57
Achilles
2
5
2
0.6
W
Zhong Kui
Supa_Shad
Zhong Kui
3
2
3
2.25
W
Yemoja
Voltik
Yemoja
3
0
10
8
L
Ganesha
qChunkz
Ganesha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,491
Damage
55,382
73,177
Taken
68,255
46,641
Mitigated
47,651
13,128
Healing
23,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,645
5,681
0
3,097
8,615
3,857
2,101
1,092
7,523
0
96,058
L
He Bo
Champside
He Bo
9,365
370
0
1,492
13,756
4,897
0
5,418
8,000
86,223
0
L
9,882
794
0
966
10,438
3,936
0
5,452
4,986
39,805
0
L
Cupid
DavePie
Cupid
5,650
3,226
198
3,998
13,228
5,163
0
1,351
11,877
0
60,036
W
Hun Batz
9,532
2,756
0
6,192
14,364
6,315
591
5,764
8,600
0
80,674
W
Surtr
11,510
3,754
0
4,894
19,421
14,259
486
3,692
15,729
1,235
79,749
L
Achilles
Rexx57
Achilles
7,999
1,090
0
3,995
18,448
18,959
0
1,539
16,140
0
64,996
W
Zhong Kui
Supa_Shad
Zhong Kui
13,709
1,299
0
2,415
12,339
11,315
955
7,469
4,870
73,402
0
W
Yemoja
Voltik
Yemoja
5,986
920
3,828
2,753
13,516
11,905
90
6,504
6,912
20,712
0
L
Ganesha
qChunkz
Ganesha
4,595
473
0
2,479
17,307
13,686
0
5,823
11,484
24,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,419
Gold Earned
49,720
444
Minions Killed
519
0
Camps Cleared
0
1,706,147
Distance Traveled
1,720,012
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,364
610
140
8
0
309,699
2
L
He Bo
8,861
521
126
7
0
380,102
0
L
Agni
7,246
426
77
5
0
323,588
2
L
Cupid
7,579
446
123
7
0
319,626
1
W
Hun Batz
9,979
587
108
6
0
394,937
6
W
Surtr
10,530
619
139
8
0
328,646
1
L
Achilles
8,494
500
110
6
0
334,493
1
W
Zhong Kui
9,418
554
108
6
0
330,778
2
W
Yemoja
9,429
555
24
1
0
355,952
5
L
Ganesha
7,239
426
8
0
0
348,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role