Player Matchup

Discordia
Discordia
Masters
 
Discordia
Masters
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
ElDecepto
Rama
Diamond IV
Level 278
God Stats
0W - 1L
1,816 SR
Queue Stats
46W - 24L
2,352 MMR
Party 1
Odin
Odin
Masters
Omarrrrrrrrr
Odin
Masters
Level 155
God Stats
2W - 3L
1,736 SR
Queue Stats
351W - 316L
2,890 MMR
Solo
Fafnir
Fafnir
Diamond I
Sοlomon
Fafnir
Diamond I
Level 177
God Stats
7W - 7L
1,835 SR
Queue Stats
222W - 190L
2,441 MMR
Party 1
Lancelot
Lancelot
Masters
customkiller010
Lancelot
Masters
Level 182
God Stats
38W - 26L
1,547 SR
Queue Stats
286W - 223L
2,652 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 206
1,687 SR
2,367 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,588 SR
2,025 MMR
Mulan
Mulan
Diamond II
 
Mulan
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Masters
 
Nike
Masters
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
 
Ra
Masters
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Susano
Susano
Grandmaster
ReaICooIGuy
Susano
Grandmaster
Level 158
God Stats
5W - 1L
1,942 SR
Queue Stats
18W - 11L
3,310 MMR
Party 2
Artemis
Artemis
Diamond II
TheBetterBirdman
Artemis
Diamond II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 283L
2,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 1 / 2
4,971
552
3,650
3,450
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
8
0 / 4 / 0
4,738
526
4,735
6,834
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 0
5,450
606
4,510
6,926
5,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
Sοlomon
Fafnir
9
0 / 0 / 2
5,350
594
2,270
5,964
5,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
11
4 / 0 / 0
5,647
627
6,305
6,944
2,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AresFenrirMartichoras

VS

Bans
RavanaThorKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 0 / 1
5,474
608
4,641
7,236
4,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nike
 
Nike
8
0 / 0 / 2
5,027
559
3,176
6,705
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
 
Ra
9
0 / 2 / 1
4,805
534
2,564
5,843
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
9
1 / 2 / 0
4,960
551
2,791
8,258
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
4 / 0 / 0
6,195
688
5,468
6,268
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
6
6
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
2
1
W
Mulan
 
Mulan
1
0
1
1.5
W
Nike
 
Nike
0
0
2
1
W
Ra
 
Ra
0
2
1
0.25
L
Rama
0
4
0
0
L
0
1
0
0
W
Susano
1
2
0
0.5
L
Fafnir
Sοlomon
Fafnir
0
0
2
1
W
4
0
0
4
L
Lancelot
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,470
Damage
18,640
30,118
Taken
34,310
17,510
Mitigated
15,659
10,839
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,650
500
0
980
3,450
955
0
896
2,554
34,669
0
W
Mulan
 
Mulan
4,641
1,447
0
3,792
7,236
4,557
0
266
6,970
0
36,837
W
Nike
 
Nike
3,176
457
0
2,580
6,705
4,079
0
1,550
5,133
0
18,907
W
Ra
 
Ra
2,564
181
554
1,367
5,843
1,815
0
1,505
4,190
36,370
0
L
Rama
4,735
3,837
0
1,419
6,834
2,082
0
0
6,834
0
36,454
L
4,510
664
0
1,578
6,926
5,689
0
0
6,926
567
37,868
W
Susano
2,791
528
0
3,246
8,258
2,874
0
1,917
6,197
0
29,193
L
Fafnir
Sοlomon
Fafnir
2,270
663
0
2,395
5,964
5,954
0
788
5,108
10,772
0
W
5,468
2,809
0
4,199
6,268
2,334
0
795
5,473
0
41,675
L
Lancelot
6,305
1,370
0
4,467
6,944
2,830
0
981
5,963
0
44,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
26,461
301
Minions Killed
298
0
Camps Cleared
0
890,729
Distance Traveled
895,614
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,971
552
86
10
0
140,733
1
W
Mulan
5,474
608
60
7
0
180,031
4
W
Nike
5,027
559
30
3
0
175,348
1
W
Ra
4,805
534
65
7
0
183,484
0
L
Rama
4,738
526
68
8
0
151,890
1
L
Odin
5,450
606
65
7
0
178,350
1
W
Susano
4,960
551
56
6
0
193,810
0
L
Fafnir
5,350
594
12
1
0
176,079
1
W
Artemis
6,195
688
87
10
0
162,941
0
L
Lancelot
5,647
627
70
8
0
243,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role