Player Matchup

Chaac
Chaac
Farsight197
Chaac
Level 28
God Stats
9W - 7L
1,603 SR
Queue Stats
55W - 56L
1,491 Elo+
Party 2
Thoth
Thoth
NeonCZD
Thoth
Level 56
God Stats
15W - 18L
1,461 SR
Queue Stats
368W - 394L
1,473 Elo+
Solo
Ares
Ares
Prometheus3311
Ares
Level 95
God Stats
4W - 3L
1,599 SR
Queue Stats
49W - 50L
1,491 Elo+
Party 2
Team Averages
Level 60
1,554 SR
1,485 Elo+

VS

Team Averages
Level 50
1,458 SR
1,454 Elo+
Apollo
Apollo
CrossMantella92
Apollo
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,495 Elo+
Party 1
Sol
Sol
XIREXXI
Sol
Level 41
God Stats
13W - 9L
1,530 SR
Queue Stats
45W - 67L
1,371 Elo+
Solo
Odin
Odin
iNsaneReactions
Odin
Level 41
God Stats
1W - 2L
1,343 SR
Queue Stats
12W - 14L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
8,037
731
9,130
10,890
10,047
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
NeonCZD
Thoth
13
7 / 1 / 2
9,452
859
11,442
5,905
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 1 / 7
7,972
725
3,323
9,105
7,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,523
684
3,384
7,990
2,825
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
1 / 1 / 1
8,348
759
11,864
11,266
3,688
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 3 / 2
7,584
689
3,562
9,372
7,877
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
1
0
7
4.5
W
Thoth
NeonCZD
Thoth
7
1
2
8
W
1
1
7
4.5
L
Sol
1
1
1
1.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,895
Damage
18,810
25,900
Taken
28,628
20,574
Mitigated
14,390
3,790
Healing
7,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,384
2,391
0
160
7,990
2,825
0
4,628
3,362
0
15,573
W
9,130
785
387
2,593
10,890
10,047
0
5,216
5,674
0
23,189
W
Thoth
NeonCZD
Thoth
11,442
284
0
450
5,905
2,932
0
3,565
2,324
55,573
0
W
3,323
138
0
360
9,105
7,595
0
3,498
5,607
7,490
0
L
Sol
11,864
3,891
0
6,861
11,266
3,688
702
4,866
6,224
45,647
0
L
3,562
695
0
250
9,372
7,877
0
5,417
3,955
0
18,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
23,455
112
Minions Killed
113
0
Camps Cleared
0
637,490
Distance Traveled
599,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,523
684
20
2
0
195,945
0
W
Chaac
8,037
731
22
2
0
244,411
0
W
Thoth
9,452
859
81
7
0
207,965
0
W
Ares
7,972
725
9
1
0
185,114
0
L
Sol
8,348
759
70
6
0
178,908
0
L
Odin
7,584
689
23
2
0
224,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role