Player Matchup

Cerberus
Cerberus
RockHammond
Cerberus
Level 107
God Stats
0W - 3L
1,266 SR
Queue Stats
6W - 9L
1,449 Elo+
Party 1
Loki
Loki
Surferhead20
Loki
Level 122
God Stats
495W - 507L
1,551 SR
Queue Stats
495W - 508L
1,540 Elo+
Party 3
Kuzenbo
Kuzenbo
THEBIGMAN1185
Kuzenbo
Level 128
God Stats
0W - 1L
1,430 SR
Queue Stats
69W - 71L
1,498 Elo+
Party 1
Odin
Odin
madmike2783
Odin
Level 140
God Stats
8W - 5L
1,648 SR
Queue Stats
51W - 46L
1,516 Elo+
Party 1
Neith
Neith
tiberiousjackson
Neith
Level 58
God Stats
11W - 11L
1,631 SR
Queue Stats
137W - 141L
1,542 Elo+
Party 3
Team Averages
Level 111
1,505 SR
1,509 Elo+

VS

Team Averages
Level 101
1,536 SR
1,537 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Kamori3
Lancelot
Level 77
God Stats
5W - 1L
1,564 SR
Queue Stats
29W - 14L
1,592 Elo+
Party 2
Persephone
Persephone
MissKatalyst
Persephone
Level 61
God Stats
10W - 5L
1,618 SR
Queue Stats
31W - 17L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
RockHammond
Cerberus
10
0 / 1 / 0
5,742
1,148
968
5,384
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,141
1,028
498
879
226
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
10
0 / 3 / 0
5,400
1,080
2,071
5,565
5,680
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 4 / 0
5,949
1,190
839
6,425
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 0 / 0
5,233
1,047
963
498
148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

330

VS

Team 2 Tickets

413

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
2 / 0 / 5
6,618
1,324
2,144
939
381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Poseidon
 
Poseidon
11
2 / 0 / 7
6,500
1,300
3,447
1,025
345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
 
Shiva
11
0 / 0 / 9
6,183
1,237
1,938
2,798
1,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Lancelot
Kamori3
Lancelot
11
4 / 0 / 5
6,763
1,353
5,192
3,012
1,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
MissKatalyst
Persephone
11
1 / 0 / 4
5,985
1,197
2,359
727
256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
9
9
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
5
4.5
W
Poseidon
 
Poseidon
2
0
7
5.5
W
Shiva
 
Shiva
0
0
9
4.5
W
Lancelot
Kamori3
Lancelot
4
0
5
6.5
W
Persephone
MissKatalyst
Persephone
1
0
4
3
L
Cerberus
RockHammond
Cerberus
0
1
0
0
L
0
1
0
0
L
Kuzenbo
0
3
0
0
L
0
4
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,339
Damage
15,080
18,751
Taken
8,501
14,140
Mitigated
4,201
1,589
Healing
1,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,144
845
0
157
939
381
0
497
442
0
20,686
W
Poseidon
 
Poseidon
3,447
596
0
0
1,025
345
0
424
601
16,735
0
W
Shiva
 
Shiva
1,938
388
105
614
2,798
1,987
0
1,023
1,775
0
12,860
W
Lancelot
Kamori3
Lancelot
5,192
2,117
0
522
3,012
1,232
0
932
1,970
0
13,069
W
Persephone
MissKatalyst
Persephone
2,359
350
0
101
727
256
0
252
437
6,166
0
L
Cerberus
RockHammond
Cerberus
968
0
0
1,002
5,384
4,003
0
1,135
4,143
7,948
0
L
498
107
0
0
879
226
0
239
640
0
1,550
L
Kuzenbo
2,071
726
0
35
5,565
5,680
0
1,736
3,600
8,849
0
L
839
44
176
241
6,425
4,083
0
2,314
3,972
0
17,247
L
963
88
0
135
498
148
0
179
281
0
4,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,465
Gold Earned
32,049
101
Minions Killed
138
2
Camps Cleared
10
334,960
Distance Traveled
536,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,618
1,324
48
10
3
94,809
0
W
Poseidon
6,500
1,300
25
5
2
111,420
0
W
Shiva
6,183
1,237
22
4
3
106,455
0
W
Lancelot
6,763
1,353
24
5
1
118,040
0
W
Persephone
5,985
1,197
19
4
1
105,354
0
L
Cerberus
5,742
1,148
20
4
1
96,776
0
L
Loki
5,141
1,028
7
1
0
32,959
0
L
Kuzenbo
5,400
1,080
14
3
0
90,974
0
L
Odin
5,949
1,190
54
11
0
84,184
0
L
Neith
5,233
1,047
6
1
1
30,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role