Player Matchup

Skadi
Skadi
Cyanix_SMR
Skadi
Level 91
God Stats
7W - 3L
1,840 SR
Queue Stats
128W - 113L
1,399 Elo+
Party 2
Chang'e
Chang'e
bethzylol
Chang'e
Level 89
God Stats
102W - 64L
1,597 SR
Queue Stats
317W - 303L
1,450 Elo+
Solo
Poseidon
Poseidon
linternaverde11
Poseidon
Level 97
God Stats
15W - 22L
1,249 SR
Queue Stats
1,103W - 1,138L
1,429 Elo+
Solo
Chaac
Chaac
migelitopa
Chaac
Level 35
God Stats
4W - 1L
1,464 SR
Queue Stats
51W - 37L
1,475 Elo+
Party 2
Bakasura
Bakasura
oblivionFeen
Bakasura
Level 41
God Stats
2W - 6L
1,269 SR
Queue Stats
71W - 97L
1,364 Elo+
Solo
Team Averages
Level 71
1,484 SR
1,423 Elo+

VS

Team Averages
Level 62
1,483 SR
1,362 Elo+
Izanami
Izanami
KX Bigshot
Izanami
Level 84
God Stats
3W - 7L
1,693 SR
Queue Stats
6W - 15L
1,239 Elo+
Solo
Persephone
Persephone
LimpRamenNoodle
Persephone
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 58L
1,429 Elo+
Party 1
Mercury
Mercury
Mystic MizZo
Mercury
Level 40
God Stats
1W - 2L
1,714 SR
Queue Stats
39W - 53L
1,377 Elo+
Party 1
Ravana
Ravana
NieveF4rEverCray
Ravana
Level 126
God Stats
0W - 3L
1,260 SR
Queue Stats
126W - 118L
1,375 Elo+
Solo
Cthulhu
Cthulhu
bestshotever1
Cthulhu
Level 13
God Stats
1W - 4L
1,249 SR
Queue Stats
6W - 22L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
1 / 1 / 0
4,806
687
1,119
3,435
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
bethzylol
Chang'e
8
0 / 0 / 0
4,621
660
1,191
2,514
703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
7
1 / 0 / 0
4,736
677
1,984
2,591
756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
7
0 / 0 / 0
4,452
636
1,915
3,943
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
oblivionFeen
Bakasura
7
0 / 0 / 0
4,289
613
292
5,533
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KX Bigshot
Izanami
7
0 / 1 / 0
3,987
570
459
3,181
867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
LimpRamenNoodle
Persephone
7
0 / 0 / 0
4,307
615
1,480
3,833
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Mystic MizZo
Mercury
5
0 / 0 / 0
3,461
494
117
3,718
951
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

3
0 / 1 / 0
3,048
435
361
2,858
1,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
1
0 / 0 / 0
1,418
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
1
0
1
L
Izanami
KX Bigshot
Izanami
0
1
0
0
L
Persephone
LimpRamenNoodle
Persephone
0
0
0
0
L
Mercury
Mystic MizZo
Mercury
0
0
0
0
L
0
1
0
0
L
Cthulhu
0
0
0
0
W
Chang'e
bethzylol
Chang'e
0
0
0
0
W
Poseidon
1
0
0
1
W
Chaac
0
0
0
0
W
Bakasura
oblivionFeen
Bakasura
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,501
Damage
2,417
18,016
Taken
13,590
6,148
Mitigated
4,391
6,528
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
1,119
431
0
721
3,435
873
895
0
3,435
0
28,930
L
Izanami
KX Bigshot
Izanami
459
401
0
632
3,181
867
0
124
2,986
0
24,116
L
Persephone
LimpRamenNoodle
Persephone
1,480
141
0
1,011
3,833
1,137
0
2,123
1,588
22,261
0
L
Mercury
Mystic MizZo
Mercury
117
34
0
250
3,718
951
0
493
3,116
0
11,672
L
361
157
0
840
2,858
1,436
0
223
2,597
0
2,475
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
bethzylol
Chang'e
1,191
166
280
1,226
2,514
703
0
748
1,682
25,838
0
W
Poseidon
1,984
277
99
602
2,591
756
1,116
214
2,337
28,658
0
W
Chaac
1,915
432
0
1,807
3,943
1,869
0
0
3,943
0
22,398
W
Bakasura
oblivionFeen
Bakasura
292
252
0
1,793
5,533
1,947
0
380
5,097
0
21,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,904
Gold Earned
16,221
233
Minions Killed
115
0
Camps Cleared
0
687,154
Distance Traveled
426,290
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,806
687
53
8
0
134,219
0
L
Izanami
3,987
570
49
7
0
132,458
1
L
Persephone
4,307
615
44
6
0
127,005
0
L
Mercury
3,461
494
20
3
0
115,970
0
L
Ravana
3,048
435
2
0
0
50,857
0
L
Cthulhu
1,418
203
0
0
0
0
0
W
Chang'e
4,621
660
56
8
0
130,463
2
W
Poseidon
4,736
677
41
6
0
114,763
0
W
Chaac
4,452
636
40
6
0
137,305
0
W
Bakasura
4,289
613
43
6
0
170,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role