Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ArisenHeart
Achilles
Level 86
God Stats
3W - 0L
1,881 SR
Queue Stats
474W - 93L
1,877 Elo+
Party 1
Sylvanus
Sylvanus
EduardoChefe-_-
Sylvanus
Level 159
God Stats
9W - 2L
2,122 SR
Queue Stats
95W - 24L
1,816 Elo+
Party 1
Olorun
Olorun
YoricKumajin
Olorun
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,538 Elo+
Party 1
Serqet
Serqet
eric_zonato
Serqet
Level 175
God Stats
4W - 3L
1,209 SR
Queue Stats
120W - 72L
1,697 Elo+
Party 1
Team Averages
Level 131
1,642 SR
1,685 Elo+

VS

Team Averages
Level 91
1,433 SR
1,438 Elo+
Ymir
Ymir
 
Ymir
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Elvis jesuino
Vulcan
Level 152
God Stats
1W - 4L
1,496 SR
Queue Stats
98W - 122L
1,411 Elo+
Solo
He Bo
He Bo
Nachitomix_11
He Bo
Level 86
God Stats
2W - 5L
1,390 SR
Queue Stats
101W - 98L
1,378 Elo+
Party 3
Heimdallr
Heimdallr
PalioWeekend
Heimdallr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
na448cho
Yu Huang
Level 104
God Stats
14W - 12L
1,277 SR
Queue Stats
212W - 222L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 0 / 0
5,877
588
4,868
5,572
2,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
ArisenHeart
Achilles
12
5 / 0 / 2
7,463
746
6,605
11,251
4,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sylvanus
9
2 / 1 / 8
6,020
602
3,136
8,047
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
10
9 / 1 / 3
6,533
653
9,170
6,481
2,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
11
0 / 0 / 6
5,891
589
2,528
7,768
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
4
0 / 5 / 1
3,967
397
1,658
8,976
4,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
4,569
457
2,042
6,655
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
5,626
563
1,315
5,175
1,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
PalioWeekend
Heimdallr
6
1 / 6 / 0
4,583
458
2,473
7,607
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
na448cho
Yu Huang
10
0 / 1 / 0
5,234
523
2,790
4,850
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
19
Kills
2
2
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
0
3
L
Ymir
 
Ymir
0
5
1
0.1
W
Achilles
ArisenHeart
Achilles
5
0
2
6
W
Sylvanus
2
1
8
6
L
0
5
0
0
L
1
2
0
0.5
L
Heimdallr
PalioWeekend
Heimdallr
1
6
0
0.17
W
Olorun
9
1
3
10.5
W
Serqet
0
0
6
3
L
Yu Huang
na448cho
Yu Huang
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,307
Damage
10,278
39,119
Taken
33,263
19,558
Mitigated
11,269
20,078
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,868
880
0
2,120
5,572
2,753
0
1,637
3,935
0
41,192
L
Ymir
 
Ymir
1,658
453
0
324
8,976
4,350
0
5,451
3,447
5,663
0
W
Achilles
ArisenHeart
Achilles
6,605
1,728
0
5,911
11,251
4,698
0
2,091
9,160
0
57,048
W
Sylvanus
3,136
1,462
1,151
4,373
8,047
5,230
0
2,146
5,901
12,683
0
L
2,042
1,440
0
780
6,655
1,945
0
102
6,553
21,688
0
L
1,315
161
0
1,668
5,175
1,319
0
1,552
3,623
30,500
0
L
Heimdallr
PalioWeekend
Heimdallr
2,473
1,400
0
1,133
7,607
2,231
0
5,121
2,362
0
14,130
W
Olorun
9,170
6,394
356
2,172
6,481
2,573
746
1,994
4,487
40,589
0
W
Serqet
2,528
509
0
3,995
7,768
4,304
0
145
7,623
0
45,335
L
Yu Huang
na448cho
Yu Huang
2,790
298
0
1,940
4,850
1,424
0
308
4,542
34,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,784
Gold Earned
23,979
311
Minions Killed
177
0
Camps Cleared
0
1,052,411
Distance Traveled
874,860
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,877
588
67
7
0
224,386
1
L
Ymir
3,967
397
3
0
0
167,004
0
W
Achilles
7,463
746
93
9
0
216,307
0
W
Sylvanus
6,020
602
14
1
0
190,875
2
L
Vulcan
4,569
457
36
4
0
145,316
2
L
He Bo
5,626
563
69
7
0
199,826
0
L
Heimdallr
4,583
458
17
2
0
173,197
0
W
Olorun
6,533
653
58
6
0
169,353
0
W
Serqet
5,891
589
79
8
0
251,490
0
L
Yu Huang
5,234
523
52
5
0
189,517
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role